diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/InstanceData.cpp | 3 | ||||
| -rw-r--r-- | src/game/InstanceData.h | 2 |
2 files changed, 2 insertions, 3 deletions
diff --git a/src/game/InstanceData.cpp b/src/game/InstanceData.cpp index 778a315c084..aaea53e5c7a 100644 --- a/src/game/InstanceData.cpp +++ b/src/game/InstanceData.cpp @@ -309,7 +309,7 @@ void InstanceData::DoSendNotifyToInstance(const char *format, ...) if (i->getSource() && i->getSource()->GetSession()) i->getSource()->GetSession()->SendNotification(format); } - +*/ // Complete Achievement for all players in instance void InstanceData::DoCompleteAchievement(uint32 achievement) { @@ -321,7 +321,6 @@ void InstanceData::DoCompleteAchievement(uint32 achievement) if (i->getSource()) i->getSource()->CompletedAchievement(AE); } -*/ // Remove Auras due to Spell on all players in instance void InstanceData::DoRemoveAurasDueToSpellOnPlayers(uint32 spell) diff --git a/src/game/InstanceData.h b/src/game/InstanceData.h index 010a3d44d42..a277907a30a 100644 --- a/src/game/InstanceData.h +++ b/src/game/InstanceData.h @@ -155,10 +155,10 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript /* Not used anywhere yet, not sure if they're needed: // Send Notify to all players in instance void DoSendNotifyToInstance(const char *format,...); + */ // Complete Achievement for all players in instance void DoCompleteAchievement(uint32 achievement); - */ // Remove Auras due to Spell on all players in instance void DoRemoveAurasDueToSpellOnPlayers(uint32 spell); |
