diff options
Diffstat (limited to 'src/scripts/eastern_kingdoms/hinterlands.cpp')
| -rw-r--r-- | src/scripts/eastern_kingdoms/hinterlands.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/scripts/eastern_kingdoms/hinterlands.cpp b/src/scripts/eastern_kingdoms/hinterlands.cpp index 082f8895e3c..a26a10cfdb1 100644 --- a/src/scripts/eastern_kingdoms/hinterlands.cpp +++ b/src/scripts/eastern_kingdoms/hinterlands.cpp @@ -61,15 +61,15 @@ struct npc_00x09hlAI : public npc_escortAI switch(uiPointId) { case 26: - DoScriptText(SAY_OOX_AMBUSH, m_creature); + DoScriptText(SAY_OOX_AMBUSH, me); break; case 43: - DoScriptText(SAY_OOX_AMBUSH, m_creature); + DoScriptText(SAY_OOX_AMBUSH, me); break; case 64: - DoScriptText(SAY_OOX_END, m_creature); + DoScriptText(SAY_OOX_END, me); if (Player* pPlayer = GetPlayerForEscort()) - pPlayer->GroupEventHappens(QUEST_RESQUE_OOX_09, m_creature); + pPlayer->GroupEventHappens(QUEST_RESQUE_OOX_09, me); break; } } @@ -92,8 +92,8 @@ struct npc_00x09hlAI : public npc_escortAI { const Position src = {-141.151581f, -4291.213867f, 120.130f, 0}; Position dst; - m_creature->GetRandomPoint(src, 7.0f, dst); - m_creature->SummonCreature(NPC_VILE_AMBUSHER, dst, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 25000); + me->GetRandomPoint(src, 7.0f, dst); + me->SummonCreature(NPC_VILE_AMBUSHER, dst, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 25000); } break; } @@ -105,14 +105,14 @@ struct npc_00x09hlAI : public npc_escortAI return; if (rand()%1) - DoScriptText(SAY_OOX_AGGRO1, m_creature); + DoScriptText(SAY_OOX_AGGRO1, me); else - DoScriptText(SAY_OOX_AGGRO2, m_creature); + DoScriptText(SAY_OOX_AGGRO2, me); } void JustSummoned(Creature* pSummoned) { - pSummoned->GetMotionMaster()->MovePoint(0, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ()); + pSummoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); } }; @@ -218,7 +218,7 @@ struct npc_rinjiAI : public npc_escortAI return; //only if attacked and escorter is not in combat? - DoScriptText(RAND(SAY_RIN_HELP_1,SAY_RIN_HELP_2), m_creature); + DoScriptText(RAND(SAY_RIN_HELP_1,SAY_RIN_HELP_2), me); } } @@ -227,13 +227,13 @@ struct npc_rinjiAI : public npc_escortAI if (!bFirst) m_iSpawnId = 1; - m_creature->SummonCreature(NPC_RANGER, + me->SummonCreature(NPC_RANGER, m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000); for (int i = 0; i < 2; ++i) { - m_creature->SummonCreature(NPC_OUTRUNNER, + me->SummonCreature(NPC_OUTRUNNER, m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000); } @@ -255,7 +255,7 @@ struct npc_rinjiAI : public npc_escortAI switch(uiPointId) { case 1: - DoScriptText(SAY_RIN_FREE, m_creature, pPlayer); + DoScriptText(SAY_RIN_FREE, me, pPlayer); break; case 7: DoSpawnAmbush(true); @@ -264,8 +264,8 @@ struct npc_rinjiAI : public npc_escortAI DoSpawnAmbush(false); break; case 17: - DoScriptText(SAY_RIN_COMPLETE, m_creature, pPlayer); - pPlayer->GroupEventHappens(QUEST_RINJI_TRAPPED, m_creature); + DoScriptText(SAY_RIN_COMPLETE, me, pPlayer); + pPlayer->GroupEventHappens(QUEST_RINJI_TRAPPED, me); SetRun(); m_uiPostEventCount = 1; break; @@ -288,18 +288,18 @@ struct npc_rinjiAI : public npc_escortAI switch(m_uiPostEventCount) { case 1: - DoScriptText(SAY_RIN_PROGRESS_1, m_creature, pPlayer); + DoScriptText(SAY_RIN_PROGRESS_1, me, pPlayer); ++m_uiPostEventCount; break; case 2: - DoScriptText(SAY_RIN_PROGRESS_2, m_creature, pPlayer); + DoScriptText(SAY_RIN_PROGRESS_2, me, pPlayer); m_uiPostEventCount = 0; break; } } else { - m_creature->ForcedDespawn(); + me->ForcedDespawn(); return; } } |
