diff options
Diffstat (limited to 'src/scripts/examples')
-rw-r--r-- | src/scripts/examples/example_creature.cpp | 4 | ||||
-rw-r--r-- | src/scripts/examples/example_escort.cpp | 4 | ||||
-rw-r--r-- | src/scripts/examples/example_gossip_codebox.cpp | 2 | ||||
-rw-r--r-- | src/scripts/examples/example_misc.cpp | 6 |
4 files changed, 8 insertions, 8 deletions
diff --git a/src/scripts/examples/example_creature.cpp b/src/scripts/examples/example_creature.cpp index b24dd7bdf1b..856b680e2e6 100644 --- a/src/scripts/examples/example_creature.cpp +++ b/src/scripts/examples/example_creature.cpp @@ -133,7 +133,7 @@ struct example_creatureAI : public ScriptedAI //*** HANDLED FUNCTION *** //Our Receive emote function - void ReceiveEmote(Player* pPlayer, uint32 uiTextEmote) + void ReceiveEmote(Player* /*pPlayer*/, uint32 uiTextEmote) { me->HandleEmoteCommand(uiTextEmote); @@ -255,7 +255,7 @@ CreatureAI* GetAI_example_creature(Creature* pCreature) } //This function is called when the player clicks an option on the gossip menu -bool GossipSelect_example_creature(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_example_creature(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { diff --git a/src/scripts/examples/example_escort.cpp b/src/scripts/examples/example_escort.cpp index a4282d4c447..bf2b454bf8e 100644 --- a/src/scripts/examples/example_escort.cpp +++ b/src/scripts/examples/example_escort.cpp @@ -87,7 +87,7 @@ struct example_escortAI : public npc_escortAI } } - void EnterCombat(Unit* pWho) + void EnterCombat(Unit* /*pWho*/) { if (HasEscortState(STATE_ESCORT_ESCORTING)) { @@ -186,7 +186,7 @@ bool GossipHello_example_escort(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_example_escort(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_example_escort(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { npc_escortAI* pEscortAI = CAST_AI(example_escortAI, pCreature->AI()); diff --git a/src/scripts/examples/example_gossip_codebox.cpp b/src/scripts/examples/example_gossip_codebox.cpp index 0506c9ada42..e208722784a 100644 --- a/src/scripts/examples/example_gossip_codebox.cpp +++ b/src/scripts/examples/example_gossip_codebox.cpp @@ -49,7 +49,7 @@ bool GossipHello_example_gossip_codebox(Player* pPlayer, Creature* pCreature) } //This function is called when the player clicks an option on the gossip menubool -bool GossipSelect_example_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_example_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { diff --git a/src/scripts/examples/example_misc.cpp b/src/scripts/examples/example_misc.cpp index e26220bfbb3..3c96cc0bae7 100644 --- a/src/scripts/examples/example_misc.cpp +++ b/src/scripts/examples/example_misc.cpp @@ -29,20 +29,20 @@ enum eSay SAY_HI = -1999925 }; -bool AT_example_areatrigger(Player* pPlayer, const AreaTriggerEntry *pAt) +bool AT_example_areatrigger(Player* pPlayer, const AreaTriggerEntry * /*pAt*/) { DoScriptText(SAY_HI, pPlayer); return true; } extern void LoadDatabase(); -bool ItemUse_example_item(Player* pPlayer, Item* pItem, SpellCastTargets const& scTargets) +bool ItemUse_example_item(Player* /*pPlayer*/, Item* /*pItem*/, SpellCastTargets const& /*scTargets*/) { sScriptMgr.LoadDatabase(); return true; } -bool GOHello_example_go_teleporter(Player* pPlayer, GameObject* pGo) +bool GOHello_example_go_teleporter(Player* pPlayer, GameObject* /*pGo*/) { pPlayer->TeleportTo(0, 1807.07f, 336.105f, 70.3975f, 0.0f); return false; |