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path: root/src/scripts/kalimdor/ashenvale.cpp
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Diffstat (limited to 'src/scripts/kalimdor/ashenvale.cpp')
-rw-r--r--src/scripts/kalimdor/ashenvale.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/scripts/kalimdor/ashenvale.cpp b/src/scripts/kalimdor/ashenvale.cpp
index 961600ba91d..07bb3bfa42f 100644
--- a/src/scripts/kalimdor/ashenvale.cpp
+++ b/src/scripts/kalimdor/ashenvale.cpp
@@ -67,25 +67,25 @@ struct npc_torekAI : public npc_escortAI
switch (i)
{
case 1:
- DoScriptText(SAY_MOVE, m_creature, pPlayer);
+ DoScriptText(SAY_MOVE, me, pPlayer);
break;
case 8:
- DoScriptText(SAY_PREPARE, m_creature, pPlayer);
+ DoScriptText(SAY_PREPARE, me, pPlayer);
break;
case 19:
//TODO: verify location and creatures amount.
- m_creature->SummonCreature(ENTRY_DURIEL,1776.73,-2049.06,109.83,1.54,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,25000);
- m_creature->SummonCreature(ENTRY_SILVERWING_SENTINEL,1774.64,-2049.41,109.83,1.40,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,25000);
- m_creature->SummonCreature(ENTRY_SILVERWING_WARRIOR,1778.73,-2049.50,109.83,1.67,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,25000);
+ me->SummonCreature(ENTRY_DURIEL,1776.73,-2049.06,109.83,1.54,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,25000);
+ me->SummonCreature(ENTRY_SILVERWING_SENTINEL,1774.64,-2049.41,109.83,1.40,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,25000);
+ me->SummonCreature(ENTRY_SILVERWING_WARRIOR,1778.73,-2049.50,109.83,1.67,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,25000);
break;
case 20:
- DoScriptText(SAY_WIN, m_creature, pPlayer);
+ DoScriptText(SAY_WIN, me, pPlayer);
Completed = true;
if (pPlayer)
- pPlayer->GroupEventHappens(QUEST_TOREK_ASSULT, m_creature);
+ pPlayer->GroupEventHappens(QUEST_TOREK_ASSULT, me);
break;
case 21:
- DoScriptText(SAY_END, m_creature, pPlayer);
+ DoScriptText(SAY_END, me, pPlayer);
break;
}
}
@@ -103,7 +103,7 @@ struct npc_torekAI : public npc_escortAI
void JustSummoned(Creature* summoned)
{
- summoned->AI()->AttackStart(m_creature);
+ summoned->AI()->AttackStart(me);
}
void UpdateAI(const uint32 diff)
@@ -115,13 +115,13 @@ struct npc_torekAI : public npc_escortAI
if (Rend_Timer <= diff)
{
- DoCast(m_creature->getVictim(), SPELL_REND);
+ DoCast(me->getVictim(), SPELL_REND);
Rend_Timer = 20000;
} else Rend_Timer -= diff;
if (Thunderclap_Timer <= diff)
{
- DoCast(m_creature, SPELL_THUNDERCLAP);
+ DoCast(me, SPELL_THUNDERCLAP);
Thunderclap_Timer = 30000;
} else Thunderclap_Timer -= diff;
}
@@ -168,25 +168,25 @@ struct npc_ruul_snowhoofAI : public npc_escortAI
switch(i)
{
case 0: {
- m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
- GameObject* Cage = m_creature->FindNearestGameObject(GO_CAGE, 20);
+ me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20);
if (Cage)
Cage->SetGoState(GO_STATE_ACTIVE);
break;}
case 13:
- m_creature->SummonCreature(3922, 3449.218018, -587.825073, 174.978867, 4.714445, TEMPSUMMON_DEAD_DESPAWN, 60000);
- m_creature->SummonCreature(3921, 3446.384521, -587.830872, 175.186279, 4.714445, TEMPSUMMON_DEAD_DESPAWN, 60000);
- m_creature->SummonCreature(3926, 3444.218994, -587.835327, 175.380600, 4.714445, TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(3922, 3449.218018, -587.825073, 174.978867, 4.714445, TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(3921, 3446.384521, -587.830872, 175.186279, 4.714445, TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(3926, 3444.218994, -587.835327, 175.380600, 4.714445, TEMPSUMMON_DEAD_DESPAWN, 60000);
break;
case 19:
- m_creature->SummonCreature(3922, 3508.344482, -492.024261, 186.929031, 4.145029, TEMPSUMMON_DEAD_DESPAWN, 60000);
- m_creature->SummonCreature(3921, 3506.265625, -490.531006, 186.740128, 4.239277, TEMPSUMMON_DEAD_DESPAWN, 60000);
- m_creature->SummonCreature(3926, 3503.682373, -489.393799, 186.629684, 4.349232, TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(3922, 3508.344482, -492.024261, 186.929031, 4.145029, TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(3921, 3506.265625, -490.531006, 186.740128, 4.239277, TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(3926, 3503.682373, -489.393799, 186.629684, 4.349232, TEMPSUMMON_DEAD_DESPAWN, 60000);
break;
case 21:{
if (pPlayer)
- pPlayer->GroupEventHappens(QUEST_FREEDOM_TO_RUUL, m_creature);
+ pPlayer->GroupEventHappens(QUEST_FREEDOM_TO_RUUL, me);
break; }
}
@@ -196,14 +196,14 @@ struct npc_ruul_snowhoofAI : public npc_escortAI
void Reset()
{
- GameObject* Cage = m_creature->FindNearestGameObject(GO_CAGE, 20);
+ GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20);
if (Cage)
Cage->SetGoState(GO_STATE_READY);
}
void JustSummoned(Creature* summoned)
{
- summoned->AI()->AttackStart(m_creature);
+ summoned->AI()->AttackStart(me);
}
void UpdateAI(const uint32 diff)