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-rw-r--r--src/scripts/kalimdor/silithus.cpp1133
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diff --git a/src/scripts/kalimdor/silithus.cpp b/src/scripts/kalimdor/silithus.cpp
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+++ b/src/scripts/kalimdor/silithus.cpp
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+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Silithus
+SD%Complete: 100
+SDComment: Quest support: 7785, 8304, 8507.
+SDCategory: Silithus
+EndScriptData */
+
+/* ContentData
+npc_highlord_demitrian
+npcs_rutgar_and_frankal
+quest_a_pawn_on_the_eternal_pawn
+EndContentData */
+
+#include "ScriptedPch.h"
+
+/*###
+## npc_highlord_demitrian
+###*/
+
+#define GOSSIP_DEMITRIAN1 "What do you know of it?"
+#define GOSSIP_DEMITRIAN2 "I am listening , Demitrian."
+#define GOSSIP_DEMITRIAN3 "Continue, please."
+#define GOSSIP_DEMITRIAN4 "A battle?"
+#define GOSSIP_DEMITRIAN5 "<Nod>"
+#define GOSSIP_DEMITRIAN6 "Caught unaware? How?"
+#define GOSSIP_DEMITRIAN7 "So what did Ragnaros do next?"
+
+bool GossipHello_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature)
+{
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ if (pPlayer->GetQuestStatus(7785) == QUEST_STATUS_NONE &&
+ (pPlayer->HasItemCount(18563,1,false) || pPlayer->HasItemCount(18564,1,false)))
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+
+ pPlayer->SEND_GOSSIP_MENU(6812, pCreature->GetGUID());
+ return true;
+}
+
+bool GossipSelect_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+{
+ switch (uiAction)
+ {
+ case GOSSIP_ACTION_INFO_DEF:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ pPlayer->SEND_GOSSIP_MENU(6842, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+1:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
+ pPlayer->SEND_GOSSIP_MENU(6843, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+2:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
+ pPlayer->SEND_GOSSIP_MENU(6844, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+3:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
+ pPlayer->SEND_GOSSIP_MENU(6867, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+4:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
+ pPlayer->SEND_GOSSIP_MENU(6868, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+5:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
+ pPlayer->SEND_GOSSIP_MENU(6869, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+6:
+ pPlayer->SEND_GOSSIP_MENU(6870, pCreature->GetGUID());
+
+ ItemPosCountVec dest;
+ uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1);
+ if (msg == EQUIP_ERR_OK)
+ pPlayer->StoreNewItem(dest, 19016, true);
+ break;
+ }
+ return true;
+}
+
+/*###
+## npcs_rutgar_and_frankal
+###*/
+
+//gossip item text best guess
+#define GOSSIP_ITEM1 "I seek information about Natalia"
+
+#define GOSSIP_ITEM2 "That sounds dangerous!"
+#define GOSSIP_ITEM3 "What did you do?"
+#define GOSSIP_ITEM4 "Who?"
+#define GOSSIP_ITEM5 "Women do that. What did she demand?"
+#define GOSSIP_ITEM6 "What do you mean?"
+#define GOSSIP_ITEM7 "What happened next?"
+
+#define GOSSIP_ITEM11 "Yes, please continue"
+#define GOSSIP_ITEM12 "What language?"
+#define GOSSIP_ITEM13 "The Priestess attacked you?!"
+#define GOSSIP_ITEM14 "I should ask the monkey about this"
+#define GOSSIP_ITEM15 "Then what..."
+
+//trigger creatures to kill
+#define TRIGGER_RUTGAR 15222
+#define TRIGGER_FRANKAL 15221
+
+bool GossipHello_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature)
+{
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
+ pCreature->GetEntry() == 15170 &&
+ !pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+
+ if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
+ pCreature->GetEntry() == 15171 &&
+ pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
+
+ pPlayer->SEND_GOSSIP_MENU(7754, pCreature->GetGUID());
+
+ return true;
+}
+
+bool GossipSelect_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+{
+ switch (uiAction)
+ {
+ case GOSSIP_ACTION_INFO_DEF:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ pPlayer->SEND_GOSSIP_MENU(7755, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 1:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ pPlayer->SEND_GOSSIP_MENU(7756, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 2:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ pPlayer->SEND_GOSSIP_MENU(7757, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 3:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
+ pPlayer->SEND_GOSSIP_MENU(7758, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 4:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
+ pPlayer->SEND_GOSSIP_MENU(7759, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 5:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
+ pPlayer->SEND_GOSSIP_MENU(7760, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 6:
+ pPlayer->SEND_GOSSIP_MENU(7761, pCreature->GetGUID());
+ //'kill' our trigger to update quest status
+ pPlayer->KilledMonsterCredit(TRIGGER_RUTGAR, pCreature->GetGUID());
+ break;
+
+ case GOSSIP_ACTION_INFO_DEF + 9:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
+ pPlayer->SEND_GOSSIP_MENU(7762, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 10:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
+ pPlayer->SEND_GOSSIP_MENU(7763, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 11:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
+ pPlayer->SEND_GOSSIP_MENU(7764, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 12:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
+ pPlayer->SEND_GOSSIP_MENU(7765, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 13:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
+ pPlayer->SEND_GOSSIP_MENU(7766, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 14:
+ pPlayer->SEND_GOSSIP_MENU(7767, pCreature->GetGUID());
+ //'kill' our trigger to update quest status
+ pPlayer->KilledMonsterCredit(TRIGGER_FRANKAL, pCreature->GetGUID());
+ break;
+ }
+ return true;
+}
+
+/*####
+# quest_a_pawn_on_the_eternal_board (Defines)
+####*/
+enum eEternalBoard
+{
+ QUEST_A_PAWN_ON_THE_ETERNAL_BOARD = 8519,
+
+ FACTION_HOSTILE = 14,
+ FACTION_FRIENDLY = 35,
+
+ C_ANACHRONOS = 15381,
+ C_FANDRAL_STAGHELM = 15382,
+ C_ARYGOS = 15380,
+ C_MERITHRA = 15378,
+ C_CAELESTRASZ = 15379,
+
+ ANACHRONOS_SAY_1 = -1350000,
+ ANACHRONOS_SAY_2 = -1350001,
+ ANACHRONOS_SAY_3 = -1350002,
+ ANACHRONOS_SAY_4 = -1350003,
+ ANACHRONOS_SAY_5 = -1350004,
+ ANACHRONOS_SAY_6 = -1350005,
+ ANACHRONOS_SAY_7 = -1350006,
+ ANACHRONOS_SAY_8 = -1350007,
+ ANACHRONOS_SAY_9 = -1350008,
+ ANACHRONOS_SAY_10 = -1350009,
+ ANACHRONOS_EMOTE_1 = -1350010,
+ ANACHRONOS_EMOTE_2 = -1350011,
+ ANACHRONOS_EMOTE_3 = -1350012,
+
+ FANDRAL_SAY_1 = -1350013,
+ FANDRAL_SAY_2 = -1350014,
+ FANDRAL_SAY_3 = -1350015,
+ FANDRAL_SAY_4 = -1350016,
+ FANDRAL_SAY_5 = -1350017,
+ FANDRAL_SAY_6 = -1350018,
+ FANDRAL_EMOTE_1 = -1350019,
+ FANDRAL_EMOTE_2 = -1350020,
+
+ CAELESTRASZ_SAY_1 = -1350021,
+ CAELESTRASZ_SAY_2 = -1350022,
+ CAELESTRASZ_YELL_1 = -1350023,
+
+ ARYGOS_SAY_1 = -1350024,
+ ARYGOS_YELL_1 = -1350025,
+ ARYGOS_EMOTE_1 = -1350026,
+
+ MERITHRA_SAY_1 = -1350027,
+ MERITHRA_SAY_2 = -1350028,
+ MERITHRA_YELL_1 = -1350029,
+ MERITHRA_EMOTE_1 = -1350030,
+
+ GO_GATE_OF_AHN_QIRAJ = 176146,
+ GO_GLYPH_OF_AHN_QIRAJ = 176148,
+ GO_ROOTS_OF_AHN_QIRAJ = 176147
+};
+/*#####
+# Quest: A Pawn on the Eternal Board
+#####*/
+
+/* ContentData
+A Pawn on the Eternal Board - creatures, gameobjects and defines
+mob_qiraj_war_spawn : Adds that are summoned in the Qiraj gates battle.
+npc_anachronos_the_ancient : Creature that controls the event.
+npc_anachronos_quest_trigger: controls the spawning of the BG War mobs.
+go_crystalline_tear : GameObject that begins the event and hands out quest
+TO DO: get correct spell IDs and timings for spells cast upon dragon transformations
+TO DO: Dragons should use the HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after transformation,but for some unknown reason it doesnt work.
+EndContentData */
+
+#define QUEST_A_PAWN_ON_THE_ETERNAL_BOARD 8519
+#define EVENT_AREA_RADIUS 65 //65yds
+#define EVENT_COOLDOWN 500000 //in ms. appear after event completed or failed (should be = Adds despawn time)
+
+struct QuestCinematic
+{
+ int32 TextId;
+ uint32 Creature, Timer;
+};
+
+// Creature 0 - Anachronos, 1 - Fandral, 2 - Arygos, 3 - Merithra, 4 - Caelestrasz
+static QuestCinematic EventAnim[]=
+{
+ {ANACHRONOS_SAY_1, 0, 2000},
+ {FANDRAL_SAY_1, 1, 4000},
+ {MERITHRA_EMOTE_1, 3, 500},
+ {MERITHRA_SAY_1, 3, 500},
+ {ARYGOS_EMOTE_1, 2, 2000},
+ {CAELESTRASZ_SAY_1, 4, 8000},
+ {MERITHRA_SAY_2, 3, 6000},
+ {NULL,3,2000},
+ {MERITHRA_YELL_1, 3, 2500},
+ {NULL, 3, 3000},//Morph
+ {NULL,3,4000},//EmoteLiftoff
+ {NULL, 3, 4000},// spell
+ {NULL, 3, 1250},//fly
+ {NULL, 3, 250},//remove flags
+ {ARYGOS_SAY_1, 2, 3000},
+ {NULL,3,2000},
+ {ARYGOS_YELL_1, 2, 3000},
+ {NULL, 3, 3000},//Morph
+ {NULL,3,4000},//EmoteLiftoff
+ {NULL, 3, 4000},// spell
+ {NULL, 3, 1000},//fly
+ {NULL, 3, 1000},//remove flags
+ {CAELESTRASZ_SAY_2, 4, 5000},
+ {NULL,3,3000},
+ {CAELESTRASZ_YELL_1, 4, 3000},
+ {NULL, 3, 3000},//Morph
+ {NULL,3,4000},//EmoteLiftoff
+ {NULL, 3, 2500},// spell
+ {ANACHRONOS_SAY_2, 0, 2000},
+ {NULL, 3, 250},//fly
+ {NULL, 3, 25},//remove flags
+ {FANDRAL_SAY_2, 1, 3000},
+ {ANACHRONOS_SAY_3, 0, 10000},//Both run through the armies
+ {NULL,3,2000},// Sands will stop
+ {NULL,3,8000},// Summon Gate
+ {ANACHRONOS_SAY_4, 0, 4000},
+ {NULL, 0, 2000},//spell 1-> Arcane cosmetic (Mobs freeze)
+ {NULL, 0, 5000}, //Spell 2-> Arcane long cosmetic (barrier appears) (Barrier -> Glyphs)
+ {NULL, 0, 7000},//BarrieR
+ {NULL, 0, 4000},//Glyphs
+ {ANACHRONOS_SAY_5, 0, 2000},
+ {NULL, 0, 4000},// Roots
+ {FANDRAL_SAY_3, 1, 3000},//Root Text
+ {FANDRAL_EMOTE_1, 1, 3000},//falls knee
+ {ANACHRONOS_SAY_6, 0, 3000},
+ {ANACHRONOS_SAY_7, 0, 3000},
+ {ANACHRONOS_SAY_8, 0, 8000},
+ {ANACHRONOS_EMOTE_1, 0, 1000},//Give Scepter
+ {FANDRAL_SAY_4, 1, 3000},
+ {FANDRAL_SAY_5, 1, 3000},//->Equip hammer~Scepter, throw it at door
+ {FANDRAL_EMOTE_2, 1, 3000},//Throw hammer at door.
+ {ANACHRONOS_SAY_9, 0, 3000},
+ {FANDRAL_SAY_6, 1, 3000}, //fandral goes away
+ {ANACHRONOS_EMOTE_2, 0, 3000},
+ {ANACHRONOS_EMOTE_3, 0, 3000},
+ {NULL, 0, 2000},
+ {NULL, 0, 2000},
+ {NULL, 0, 4000},
+ {ANACHRONOS_SAY_10, 0, 3000},
+ {NULL, 0, 2000},
+ {NULL, 0, 3000},
+ {NULL, 0, 15000},
+ {NULL, 0, 5000},
+ {NULL, 0, 3500},
+ {NULL, 0, 5000},
+ {NULL, 0, 3500},
+ {NULL, 0, 5000},
+ {NULL, 0, NULL}
+};
+
+struct Location
+{
+ float x, y, z, o;
+};
+
+//Cordinates for Spawns
+static Location SpawnLocation[]=
+{
+ {-8085, 1528, 2.61, 3.141592},//Kaldorei Infantry
+ {-8080, 1526, 2.61, 3.141592},//Kaldorei Infantry
+ {-8085, 1524, 2.61, 3.141592},//Kaldorei Infantry
+ {-8080, 1522, 2.61, 3.141592},//Kaldorei Infantry
+ {-8085, 1520, 2.61, 3.141592},//Kaldorei Infantry
+
+ {-8085, 1524, 2.61, 3.141592},//Kaldorei Infantry
+ {-8080, 1522, 2.61, 3.141592},//Kaldorei Infantry
+ {-8085, 1520, 2.61, 3.141592},//Kaldorei Infantry
+ {-8080, 1518, 2.61, 3.141592},//Kaldorei Infantry
+ {-8085, 1516, 2.61, 3.141592},//Kaldorei Infantry
+
+ {-8085, 1518, 2.61, 3.141592},//Kaldorei Infantry
+ {-8080, 1516, 2.61, 3.141592},//Kaldorei Infantry
+ {-8080, 1520, 2.61, 3.141592},//Kaldorei Infantry
+ {-8080, 1424, 2.61, 3.141592},//Kaldorei Infantry
+ {-8085, 1422, 2.61, 3.141592},//Kaldorei Infantry
+ // 2 waves of warriors
+ {-8082, 1528, 2.61, 3.141592},//Kaldorei Infantry
+ {-8078, 1525, 2.61, 3.141592},//Kaldorei Infantry
+ {-8082, 1524, 2.61, 3.141592},//Kaldorei Infantry
+ {-8078, 1526, 2.61, 3.141592},//Kaldorei Infantry
+ {-8082, 1527, 2.61, 3.141592},//Kaldorei Infantry
+
+ {-8082, 1524, 2.61, 3.141592},//Kaldorei Infantry
+ {-8078, 1522, 2.61, 3.141592},//Kaldorei Infantry
+ {-8082, 1520, 2.61, 3.141592},//Kaldorei Infantry
+ {-8078, 1518, 2.61, 3.141592},//Kaldorei Infantry
+ {-8082, 1516, 2.61, 3.141592},//Kaldorei Infantry
+
+ {-8082, 1523, 2.61, 3.141592},//Kaldorei Infantry
+ {-8078, 1521, 2.61, 3.141592},//Kaldorei Infantry
+ {-8082, 1528, 2.61, 3.141592},//Kaldorei Infantry
+ {-8078, 1519, 2.61, 3.141592},//Kaldorei Infantry
+ {-8082, 1526, 2.61, 3.141592},//Kaldorei Infantry
+
+ {-8082, 1524, 2.61, 3.141592},//Kaldorei Infantry
+ {-8078, 1522, 2.61, 3.141592},//Kaldorei Infantry
+ {-8082, 1520, 2.61, 3.141592},//Kaldorei Infantry
+ {-8078, 1518, 2.61, 3.141592},//Kaldorei Infantry
+ {-8082, 1516, 2.61, 3.141592},//Kaldorei Infantry
+
+ {-8088, 1510, 2.61, 0},//Anubisath Conqueror
+ {-8084, 1520, 2.61, 0},//Anubisath Conqueror
+ {-8088, 1530, 2.61, 0},//Anubisath Conqueror
+
+ {-8080, 1513, 2.61, 0},//Qiraj Wasp
+ {-8082, 1523, 2.61, 0},//Qiraj Wasp
+ {-8085, 1518, 2.61, 0},//Qiraj Wasp
+ {-8082, 1516, 2.61, 0},//Qiraj Wasp
+ {-8085, 1520, 2.61, 0},//Qiraj Wasp
+ {-8080, 1528, 2.61, 0},//Qiraj Wasp
+
+ {-8082, 1513, 2.61, 0},//Qiraj Wasp
+ {-8079, 1523, 2.61, 0},//Qiraj Wasp
+ {-8080, 1531, 2.61, 0},//Qiraj Wasp
+ {-8079, 1516, 2.61, 0},//Qiraj Wasp
+ {-8082, 1520, 2.61, 0},//Qiraj Wasp
+ {-8080, 1518, 2.61, 0},//Qiraj Wasp
+
+ {-8081, 1514, 2.61, 0},//Qiraj Tank
+ {-8081, 1520, 2.61, 0},//Qiraj Tank
+ {-8081, 1526, 2.61, 0},//Qiraj Tank
+ {-8081, 1512, 2.61, 0},//Qiraj Tank
+ {-8082, 1520, 2.61, 0},//Qiraj Tank
+ {-8081, 1528, 2.61, 0},//Qiraj Tank
+
+ {-8082, 1513, 2.61, 3.141592},//Anubisath Conqueror
+ {-8082, 1520, 2.61, 3.141592},//Anubisath Conqueror
+ {-8082, 1527, 2.61, 3.141592},//Anubisath Conqueror
+};
+
+struct WaveData
+{
+ uint8 SpawnCount, UsedSpawnPoint;
+ uint32 CreatureId, SpawnTimer, YellTimer, DespTimer;
+ int32 WaveTextId;
+};
+
+static WaveData WavesInfo[] =
+{
+ {30, 0, 15423, 0, 0,24000, NULL}, //Kaldorei Soldier
+ {3, 35, 15424, 0, 0,24000, NULL}, //Anubisath Conqueror
+ {12, 38, 15414, 0, 0,24000, NULL}, //Qiraji Wasps
+ {6, 50, 15422, 0, 0,24000, NULL}, //Qiraji Tanks
+ {15, 15, 15423, 0, 0,24000, NULL} //Kaldorei Soldier
+
+};
+
+struct SpawnSpells
+{
+ uint32 Timer1, Timer2, SpellId;
+};
+
+static SpawnSpells SpawnCast[]=//
+{
+ {100000, 2000, 33652}, // Stop Time
+ {38500, 300000, 28528}, // Poison Cloud
+ {58000, 300000, 35871}, // Frost Debuff (need correct spell)
+ {80950, 300000, 42075}, // Fire Explosion (need correct spell however this one looks cool)
+};
+/*#####
+# npc_anachronos_the_ancient
+######*/
+struct TRINITY_DLL_DECL npc_anachronos_the_ancientAI : public ScriptedAI
+{
+ npc_anachronos_the_ancientAI(Creature* c) : ScriptedAI(c) {}
+
+ uint32 AnimationTimer;
+ uint8 AnimationCount;
+
+ uint64 AnachronosQuestTriggerGUID;
+ uint64 MerithraGUID;
+ uint64 ArygosGUID;
+ uint64 CaelestraszGUID;
+ uint64 FandralGUID;
+ uint64 PlayerGUID;
+ bool eventEnd;
+
+ void Reset()
+ {
+ AnimationTimer = 1500;
+ AnimationCount = 0;
+ AnachronosQuestTriggerGUID = 0;
+ MerithraGUID = 0;
+ ArygosGUID = 0;
+ CaelestraszGUID = 0;
+ FandralGUID = 0;
+ PlayerGUID = 0;
+ eventEnd = false;
+
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ }
+
+ void HandleAnimation()
+ {
+ Player* plr = Unit::GetPlayer(PlayerGUID);
+ if(!plr)
+ return;
+
+ Unit* Fandral = plr->FindNearestCreature(C_FANDRAL_STAGHELM, 100, m_creature);
+ Unit* Arygos = plr->FindNearestCreature(C_ARYGOS, 100,m_creature);
+ Unit* Caelestrasz = plr->FindNearestCreature(C_CAELESTRASZ, 100, m_creature);
+ Unit* Merithra = plr->FindNearestCreature(C_MERITHRA, 100,m_creature);
+
+ if(!Fandral || !Arygos || !Caelestrasz || !Merithra)
+ return;
+
+ Unit* mob;
+ AnimationTimer = EventAnim[AnimationCount].Timer;
+ if (eventEnd == false)
+ {
+ switch(AnimationCount)
+ {
+ case 0:
+ DoScriptText(ANACHRONOS_SAY_1, m_creature , Fandral);
+ break;
+ case 1:
+ Fandral->SetUInt64Value(UNIT_FIELD_TARGET, m_creature->GetGUID());
+ DoScriptText(FANDRAL_SAY_1, Fandral,m_creature);
+ break;
+ case 2:
+ Fandral->SetUInt64Value(UNIT_FIELD_TARGET,NULL);
+ DoScriptText(MERITHRA_EMOTE_1,Merithra);
+ break;
+ case 3:
+ DoScriptText(MERITHRA_SAY_1,Merithra);
+ break;
+ case 4:
+ DoScriptText(ARYGOS_EMOTE_1,Arygos);
+ break;
+ case 5:
+ Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, Fandral->GetGUID());
+ DoScriptText(CAELESTRASZ_SAY_1, Caelestrasz);
+ break;
+ case 6:
+ DoScriptText(MERITHRA_SAY_2, Merithra);
+ break;
+ case 7:
+ Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, NULL);
+ Merithra->GetMotionMaster()->MoveCharge(-8065,1530,2.61,10);
+ break;
+ case 8:
+ DoScriptText(MERITHRA_YELL_1,Merithra);
+ break;
+ case 9:
+ Merithra->CastSpell(Merithra,25105,true);
+ break;
+ case 10:
+ Merithra->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
+ Merithra->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
+ Merithra->GetMotionMaster()->MoveCharge(-8065,1530,6.61,3);
+ break;
+ case 11:
+ Merithra->CastSpell(Merithra,24818,false);
+ break;
+ case 12:
+ Merithra->GetMotionMaster()->MoveCharge(-8150,1530,50,7);
+ break;
+ case 13:
+ break;
+ case 14:
+ DoScriptText(ARYGOS_SAY_1,Arygos);
+ break;
+ case 15:
+ Arygos->GetMotionMaster()->MoveCharge(-8065,1530,2.61,10);
+ Merithra->SetVisibility(VISIBILITY_OFF);
+ break;
+ case 16:
+ DoScriptText(ARYGOS_YELL_1, Arygos);
+ break;
+ case 17:
+ Arygos->CastSpell(Arygos,25107,true);
+ break;
+ case 18:
+ Arygos->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
+ Arygos->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
+ Arygos->GetMotionMaster()->MoveCharge(-8065,1530,6.61,3);
+ break;
+ case 19:
+ Arygos->CastSpell(Arygos,50505,false);
+ break;
+ case 20:
+ Arygos->GetMotionMaster()->MoveCharge(-8150,1530,50,7);
+ break;
+ case 21:
+ break;
+ case 22:
+ DoScriptText(CAELESTRASZ_SAY_2,Caelestrasz, Fandral);
+ break;
+ case 23:
+ Caelestrasz->GetMotionMaster()->MoveCharge(-8065,1530,2.61,10);
+ Arygos->SetVisibility(VISIBILITY_OFF);
+ break;
+ case 24:
+ DoScriptText(CAELESTRASZ_YELL_1, Caelestrasz);
+ break;
+ case 25:
+ Caelestrasz->CastSpell(Caelestrasz,25106,true);
+ break;
+ case 26:
+ Caelestrasz->HandleEmoteCommand(254);
+ Caelestrasz->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
+ Caelestrasz->GetMotionMaster()->MoveCharge(-8065,1530,7.61,3);
+ break;
+ case 27:
+ Caelestrasz->CastSpell(Caelestrasz,54293,false);
+ break;
+ case 28:
+ DoScriptText(ANACHRONOS_SAY_2,m_creature, Fandral);
+ break;
+ case 29:
+ Caelestrasz->GetMotionMaster()->MoveCharge(-8150,1530,50,7);
+ DoScriptText(FANDRAL_SAY_2, Fandral, m_creature);
+ break;
+ case 30:
+ break;
+ case 31:
+ DoScriptText(ANACHRONOS_SAY_3, m_creature, Fandral);
+ break;
+ case 32:
+ Caelestrasz->SetVisibility(VISIBILITY_OFF);
+ Fandral->GetMotionMaster()->MoveCharge(-8108,1529,2.77,8);
+ m_creature->GetMotionMaster()->MoveCharge(-8113,1525,2.77,8);
+ break;//both run to the gate
+ case 33:
+ DoScriptText(ANACHRONOS_SAY_4, m_creature);
+ Caelestrasz->GetMotionMaster()->MoveCharge(-8165,1530,65,7);
+ break; //Text: sands will stop
+ case 34:
+ DoCast(plr, 23017, true);//Arcane Channeling
+ break;
+ case 35:
+ m_creature->CastSpell(-8088,1520.43,2.67,25158,true);
+ break;
+ case 36:
+ DoCast(plr, 25159, true);
+ break;
+ case 37:
+ m_creature->SummonGameObject(GO_GATE_OF_AHN_QIRAJ,-8130,1525,17.5,0,0,0,0,0,0);
+ break;
+ case 38:
+ DoCast(plr, 25166, true);
+ m_creature->SummonGameObject(GO_GLYPH_OF_AHN_QIRAJ,-8130,1525,17.5,0,0,0,0,0,0);
+ break;
+ case 39:
+ DoScriptText(ANACHRONOS_SAY_5, m_creature, Fandral);
+ break;
+ case 40:
+ Fandral->CastSpell(m_creature, 25167, true);
+ break;
+ case 41:
+ Fandral->SummonGameObject(GO_ROOTS_OF_AHN_QIRAJ,-8130,1525,17.5,0,0,0,0,0,0);
+ DoScriptText(FANDRAL_SAY_3, Fandral);
+ break;
+ case 42:
+ m_creature->CastStop();
+ DoScriptText(FANDRAL_EMOTE_1, Fandral);
+ break;
+ case 43:
+ Fandral->CastStop();
+ break;
+ case 44:
+ DoScriptText(ANACHRONOS_SAY_6, m_creature);
+ break;
+ case 45:
+ DoScriptText(ANACHRONOS_SAY_7, m_creature);
+ break;
+ case 46:
+ DoScriptText(ANACHRONOS_SAY_8, m_creature);
+ m_creature->GetMotionMaster()->MoveCharge(-8110,1527,2.77,4);
+ break;
+ case 47:
+ DoScriptText(ANACHRONOS_EMOTE_1, m_creature);
+ break;
+ case 48:
+ DoScriptText(FANDRAL_SAY_4,Fandral,m_creature);
+ break;
+ case 49:
+ DoScriptText(FANDRAL_SAY_5,Fandral,m_creature);
+ break;
+ case 50:
+ DoScriptText(FANDRAL_EMOTE_2,Fandral);
+ Fandral->CastSpell(-8127,1525,17.5,33806,true);
+ break;
+ case 51:
+ while (mob = plr->FindNearestCreature(15423,50,m_creature))
+ mob->RemoveFromWorld();
+ while (mob = plr->FindNearestCreature(15424,50,m_creature))
+ mob->RemoveFromWorld();
+ while (mob = plr->FindNearestCreature(15414,50,m_creature))
+ mob->RemoveFromWorld();
+ while (mob = plr->FindNearestCreature(15422,50,m_creature))
+ mob->RemoveFromWorld();
+ break;
+ case 52:
+ Fandral->GetMotionMaster()->MoveCharge(-8028.75, 1538.795, 2.61,4);
+ DoScriptText(ANACHRONOS_SAY_9, m_creature,Fandral);
+ break;
+ case 53:
+ DoScriptText(FANDRAL_SAY_6,Fandral);
+ break;
+ case 54:
+ DoScriptText(ANACHRONOS_EMOTE_2,m_creature);
+ break;
+ case 55:
+ Fandral->SetVisibility(VISIBILITY_OFF);
+ break;
+ case 56:
+ DoScriptText(ANACHRONOS_EMOTE_3, m_creature);
+ m_creature->GetMotionMaster()->MoveCharge(-8116,1522,3.65,4);
+ break;
+ case 57:
+ m_creature->GetMotionMaster()->MoveCharge(-8116.7,1527,3.7,4);
+ break;
+ case 58:
+ m_creature->GetMotionMaster()->MoveCharge(-8112.67,1529.9,2.86,4);
+ break;
+ case 59:
+ m_creature->GetMotionMaster()->MoveCharge(-8117.99,1532.24,3.94,4);
+ break;
+ case 60:
+ if(plr)
+ DoScriptText(ANACHRONOS_SAY_10, m_creature,plr);
+ m_creature->GetMotionMaster()->MoveCharge(-8113.46,1524.16,2.89,4);
+ break;
+ case 61:
+ m_creature->GetMotionMaster()->MoveCharge(-8057.1,1470.32,2.61,6);
+ if(plr->IsInRange(m_creature,0,15))
+ plr->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD ,m_creature);
+ break;
+ case 62:
+ m_creature->SetDisplayId(15500);
+ break;
+ case 63:
+ m_creature->HandleEmoteCommand(254);
+ m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
+ break;
+ case 64:
+ m_creature->GetMotionMaster()->MoveCharge(-8000,1400,150,9);
+ break;
+ case 65:
+ m_creature->SetVisibility(VISIBILITY_OFF);
+ if(Creature* AnachronosQuestTrigger = (Unit::GetCreature(*m_creature, AnachronosQuestTriggerGUID)))
+ {
+ DoScriptText(ARYGOS_YELL_1,m_creature);
+ AnachronosQuestTrigger->AI()->EnterEvadeMode();
+ eventEnd=true;
+ }
+ break;
+ }
+ }
+ ++AnimationCount;
+ }
+ void UpdateAI(const uint32 diff)
+ {
+ if(AnimationTimer)
+ {
+ if(AnimationTimer <= diff)
+ HandleAnimation();
+ else AnimationTimer -= diff;
+ }
+ if(AnimationCount < 65)
+ m_creature->CombatStop();
+ if(AnimationCount == 65 || eventEnd)
+ m_creature->AI()->EnterEvadeMode();
+ }
+};
+
+/*######
+# mob_qiraj_war_spawn
+######*/
+
+struct TRINITY_DLL_DECL mob_qiraj_war_spawnAI : public ScriptedAI
+{
+ mob_qiraj_war_spawnAI(Creature* c) : ScriptedAI(c) {}
+
+ uint64 MobGUID;
+ uint64 PlayerGUID;
+ uint32 SpellTimer1, SpellTimer2, SpellTimer3,SpellTimer4;
+ bool Timers;
+ bool hasTarget;
+ Unit* trigger;
+ void Reset()
+ {
+ MobGUID = 0;
+ PlayerGUID = 0;
+ Timers = false;
+ hasTarget = false;
+ }
+
+ void EnterCombat(Unit* who) {}
+ void JustDied(Unit* slayer);
+
+ void UpdateAI(const uint32 diff)
+ {
+ Unit *pTarget;
+ Player* plr = m_creature->GetPlayer(PlayerGUID);
+
+ if(!Timers)
+ {
+ if(m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414) //all but Kaldorei Soldiers
+ {
+ SpellTimer1 = SpawnCast[1].Timer1;
+ SpellTimer2 = SpawnCast[2].Timer1;
+ SpellTimer3 = SpawnCast[3].Timer1;
+ }
+ if(m_creature->GetEntry() == 15423 || m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414)
+ SpellTimer4 = SpawnCast[0].Timer1;
+ Timers = true;
+ }
+ if(m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422|| m_creature->GetEntry() == 15414)
+ {
+ if(SpellTimer1 <= diff)
+ {
+ DoCast(m_creature, SpawnCast[1].SpellId);
+ DoCast(m_creature, 24319);
+ SpellTimer1 = SpawnCast[1].Timer2;
+ } else SpellTimer1 -= diff;
+ if(SpellTimer2 <= diff)
+ {
+ DoCast(m_creature, SpawnCast[2].SpellId);
+ SpellTimer2 = SpawnCast[2].Timer2;
+ } else SpellTimer2 -= diff;
+ if(SpellTimer3 <= diff)
+ {
+ DoCast(m_creature, SpawnCast[3].SpellId);
+ SpellTimer3 = SpawnCast[3].Timer2;
+ } else SpellTimer3 -= diff;
+ }
+ if (m_creature->GetEntry() == 15423 || m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414)
+ {
+ if(SpellTimer4 <= diff)
+ {
+ m_creature->RemoveAllAttackers();
+ m_creature->AttackStop();
+ DoCast(m_creature, 15533);
+ SpellTimer4 = SpawnCast[0].Timer2;
+ } else SpellTimer4 -= diff;
+ }
+ if (!hasTarget)
+ {
+ if (m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414)
+ pTarget = m_creature->FindNearestCreature(15423,20,true);
+ if (m_creature->GetEntry() == 15423)
+ {
+ uint8 tar = urand(0,2);
+
+ if (tar == 0)
+ pTarget = m_creature->FindNearestCreature(15422,20,true);
+ else if (tar == 1)
+ pTarget = m_creature->FindNearestCreature(15424,20,true);
+ else if (tar == 2)
+ pTarget = m_creature->FindNearestCreature(15414,20,true);
+ }
+ hasTarget = true;
+ if(pTarget)
+ m_creature->AI()->AttackStart(pTarget);
+ }
+ if (!(trigger = m_creature->FindNearestCreature(15379,100)))
+ DoCast(m_creature, 33652);
+
+ if (!UpdateVictim())
+ {
+ hasTarget = false;
+ return;
+ }
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+/*#####
+# npc_anachronos_quest_trigger
+#####*/
+
+struct TRINITY_DLL_DECL npc_anachronos_quest_triggerAI : public ScriptedAI
+{
+ npc_anachronos_quest_triggerAI(Creature* c) : ScriptedAI(c) {}
+
+ uint64 PlayerGUID;
+
+ uint32 WaveTimer;
+ uint32 AnnounceTimer;
+
+ int8 LiveCount;
+ uint8 WaveCount;
+
+ bool EventStarted;
+ bool Announced;
+ bool Failed;
+
+ void Reset()
+ {
+ PlayerGUID = 0;
+
+ WaveTimer = 2000;
+ AnnounceTimer = 1000;
+ LiveCount = 0;
+ WaveCount = 0;
+
+ EventStarted = false;
+ Announced = false;
+ Failed = false;
+
+ m_creature->SetVisibility(VISIBILITY_OFF);
+ }
+
+ void SummonNextWave()
+ {
+ uint8 count = WavesInfo[WaveCount].SpawnCount;
+ uint8 locIndex = WavesInfo[WaveCount].UsedSpawnPoint;
+ srand(time(NULL));//initializing random seed
+ uint8 KaldoreiSoldierCount = 0;
+ uint8 AnubisathConquerorCount = 0;
+ uint8 QirajiWaspCount = 0;
+ for (uint8 i = 0; i < 67; ++i)
+ {
+ Creature* Spawn = NULL;
+ float X = SpawnLocation[locIndex + i].x;
+ float Y = SpawnLocation[locIndex + i].y;
+ float Z = SpawnLocation[locIndex + i].z;
+ float O = SpawnLocation[locIndex + i].o;
+ uint32 desptimer = WavesInfo[WaveCount].DespTimer;
+ Spawn = m_creature->SummonCreature(WavesInfo[WaveCount].CreatureId, X, Y, Z, O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, desptimer);
+
+ if(Spawn)
+ {
+ Spawn->LoadCreaturesAddon();
+ if (Spawn->GetGUID()== 15423)
+ Spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID,15427+rand()%4);
+ if (i >= 30) WaveCount = 1;
+ if (i >= 33) WaveCount = 2;
+ if (i >= 45) WaveCount = 3;
+ if (i >= 51) WaveCount = 4;
+
+ if(WaveCount < 5) //1-4 Wave
+ {
+ CAST_AI(mob_qiraj_war_spawnAI, Spawn->AI())->MobGUID = m_creature->GetGUID();
+ CAST_AI(mob_qiraj_war_spawnAI, Spawn->AI())->PlayerGUID = PlayerGUID;
+ }
+ }
+ }
+ WaveTimer = WavesInfo[WaveCount].SpawnTimer;
+ AnnounceTimer = WavesInfo[WaveCount].YellTimer;
+ }
+
+ void CheckEventFail()
+ {
+ Player* pPlayer = Unit::GetPlayer(PlayerGUID);
+
+ if(!pPlayer)
+ return;
+
+ if(Group *EventGroup = pPlayer->GetGroup())
+ {
+ Player* GroupMember;
+
+ uint8 GroupMemberCount = 0;
+ uint8 DeadMemberCount = 0;
+ uint8 FailedMemberCount = 0;
+
+ const Group::MemberSlotList members = EventGroup->GetMemberSlots();
+
+ for (Group::member_citerator itr = members.begin(); itr!= members.end(); itr++)
+ {
+ GroupMember = (Unit::GetPlayer(itr->guid));
+ if(!GroupMember)
+ continue;
+ if(!GroupMember->IsWithinDistInMap(m_creature, EVENT_AREA_RADIUS) && GroupMember->GetQuestStatus(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) == QUEST_STATUS_INCOMPLETE)
+ {
+ GroupMember->FailQuest(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD);
+ GroupMember->SetQuestStatus(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD, QUEST_STATUS_NONE);
+ ++FailedMemberCount;
+ }
+ ++GroupMemberCount;
+
+ if(GroupMember->isDead())
+ ++DeadMemberCount;
+ }
+
+ if(GroupMemberCount == FailedMemberCount || !pPlayer->IsWithinDistInMap(m_creature, EVENT_AREA_RADIUS))
+ Failed = true; //only so event can restart
+ }
+ }
+
+ void LiveCounter()
+ {
+ --LiveCount;
+ if(!LiveCount)
+ Announced = false;
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if(!PlayerGUID || !EventStarted)
+ return;
+
+ if(WaveCount < 4)
+ {
+ if(!Announced && AnnounceTimer <= diff)
+ {
+ DoScriptText(WavesInfo[WaveCount].WaveTextId, m_creature);
+ Announced = true;
+ } else AnnounceTimer -= diff;
+
+ if(WaveTimer <= diff)
+ SummonNextWave();
+ else WaveTimer -= diff;
+ }
+ CheckEventFail();
+ if (WaveCount == 4 || Failed)
+ EnterEvadeMode();
+ };
+};
+void mob_qiraj_war_spawnAI::JustDied(Unit* slayer)
+{
+ m_creature->RemoveCorpse();
+ if(Creature* Mob = (Unit::GetCreature(*m_creature, MobGUID)))
+ CAST_AI(npc_anachronos_quest_triggerAI, Mob->AI())->LiveCounter();
+
+};
+/*#####
+# go_crystalline_tear
+######*/
+
+bool GOQuestAccept_GO_crystalline_tear(Player* plr, GameObject* go, Quest const* quest)
+{
+ if(quest->GetQuestId() == QUEST_A_PAWN_ON_THE_ETERNAL_BOARD)
+ {
+
+ if(Unit* Anachronos_Quest_Trigger = go->FindNearestCreature(15454, 100, plr))
+ {
+
+ Unit *Merithra = Anachronos_Quest_Trigger->SummonCreature(15378,-8034.535,1535.14,2.61,0,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,150000);
+ Unit *Caelestrasz = Anachronos_Quest_Trigger->SummonCreature(15379,-8032.767, 1533.148,2.61, 1.5,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,150000);
+ Unit *Arygos = Anachronos_Quest_Trigger->SummonCreature(15380,-8034.52, 1537.843, 2.61, 5.7,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,150000);
+ Unit *Fandral = Anachronos_Quest_Trigger->SummonCreature(15382,-8028.462, 1535.843, 2.61, 3.141592,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,215000);
+ Creature *Anachronos = Anachronos_Quest_Trigger->SummonCreature(15381,-8028.75, 1538.795, 2.61, 4,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,220000);
+
+ if(Merithra)
+ {
+ Merithra->SetUInt32Value(UNIT_NPC_FLAGS, 0);
+ Merithra->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
+ Merithra->SetUInt32Value(UNIT_FIELD_DISPLAYID,15420);
+ Merithra->setFaction(35);
+ }
+
+ if(Caelestrasz)
+ {
+ Caelestrasz->SetUInt32Value(UNIT_NPC_FLAGS, 0);
+ Caelestrasz->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
+ Caelestrasz->SetUInt32Value(UNIT_FIELD_DISPLAYID,15419);
+ Caelestrasz->setFaction(35);
+ }
+
+ if(Arygos)
+ {
+ Arygos->SetUInt32Value(UNIT_NPC_FLAGS, 0);
+ Arygos->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
+ Arygos->SetUInt32Value(UNIT_FIELD_DISPLAYID,15418);
+ Arygos->setFaction(35);
+ }
+
+ if(Anachronos)
+ {
+ CAST_AI(npc_anachronos_the_ancientAI, Anachronos->AI())->PlayerGUID = plr->GetGUID();
+ CAST_AI(npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->Failed=false;
+ CAST_AI(npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->PlayerGUID = plr->GetGUID();
+ CAST_AI(npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->EventStarted=true;
+ CAST_AI(npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->Announced=true;
+ }
+ }
+ }
+ return true;
+}
+
+CreatureAI* GetAI_npc_anachronos_quest_trigger(Creature* c)
+{
+ return new npc_anachronos_quest_triggerAI(c);
+}
+
+CreatureAI* GetAI_mob_qiraj_war_spawn(Creature* c)
+{
+ return new mob_qiraj_war_spawnAI(c);
+}
+
+CreatureAI* GetAI_npc_anachronos_the_ancient(Creature* c)
+{
+ return new npc_anachronos_the_ancientAI(c);
+}
+
+void AddSC_silithus()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name = "go_crystalline_tear";
+ newscript->pGOQuestAccept = &GOQuestAccept_GO_crystalline_tear;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_anachronos_quest_trigger";
+ newscript->GetAI = &GetAI_npc_anachronos_quest_trigger;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_anachronos_the_ancient";
+ newscript->GetAI = &GetAI_npc_anachronos_the_ancient;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "mob_qiraj_war_spawn";
+ newscript->GetAI = &GetAI_mob_qiraj_war_spawn;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_highlord_demitrian";
+ newscript->pGossipHello = &GossipHello_npc_highlord_demitrian;
+ newscript->pGossipSelect = &GossipSelect_npc_highlord_demitrian;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npcs_rutgar_and_frankal";
+ newscript->pGossipHello = &GossipHello_npcs_rutgar_and_frankal;
+ newscript->pGossipSelect = &GossipSelect_npcs_rutgar_and_frankal;
+ newscript->RegisterSelf();
+}
+