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-rw-r--r--src/scripts/kalimdor/tanaris.cpp634
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diff --git a/src/scripts/kalimdor/tanaris.cpp b/src/scripts/kalimdor/tanaris.cpp
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+++ b/src/scripts/kalimdor/tanaris.cpp
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+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Tanaris
+SD%Complete: 80
+SDComment: Quest support: 648, 1560, 2954, 4005, 10277, 10279(Special flight path). Noggenfogger vendor
+SDCategory: Tanaris
+EndScriptData */
+
+/* ContentData
+mob_aquementas
+npc_custodian_of_time
+npc_marin_noggenfogger
+npc_steward_of_time
+npc_stone_watcher_of_norgannon
+npc_OOX17
+npc_tooga
+EndContentData */
+
+#include "ScriptedPch.h"
+#include "ScriptedEscortAI.h"
+#include "ScriptedFollowerAI.h"
+
+/*######
+## mob_aquementas
+######*/
+
+#define AGGRO_YELL_AQUE -1000350
+
+#define SPELL_AQUA_JET 13586
+#define SPELL_FROST_SHOCK 15089
+
+struct TRINITY_DLL_DECL mob_aquementasAI : public ScriptedAI
+{
+ mob_aquementasAI(Creature *c) : ScriptedAI(c) {}
+
+ uint32 SendItem_Timer;
+ uint32 SwitchFaction_Timer;
+ bool isFriendly;
+
+ uint32 FrostShock_Timer;
+ uint32 AquaJet_Timer;
+
+ void Reset()
+ {
+ SendItem_Timer = 0;
+ SwitchFaction_Timer = 10000;
+ m_creature->setFaction(35);
+ isFriendly = true;
+
+ AquaJet_Timer = 5000;
+ FrostShock_Timer = 1000;
+ }
+
+ void SendItem(Unit* receiver)
+ {
+ if (CAST_PLR(receiver)->HasItemCount(11169,1,false) &&
+ CAST_PLR(receiver)->HasItemCount(11172,11,false) &&
+ CAST_PLR(receiver)->HasItemCount(11173,1,false) &&
+ !CAST_PLR(receiver)->HasItemCount(11522,1,true))
+ {
+ ItemPosCountVec dest;
+ uint8 msg = CAST_PLR(receiver)->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 11522, 1, false);
+ if (msg == EQUIP_ERR_OK)
+ CAST_PLR(receiver)->StoreNewItem(dest, 11522, 1, true);
+ }
+ }
+
+ void EnterCombat(Unit* who)
+ {
+ DoScriptText(AGGRO_YELL_AQUE, m_creature, who);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (isFriendly)
+ {
+ if (SwitchFaction_Timer <= diff)
+ {
+ m_creature->setFaction(91);
+ isFriendly = false;
+ } else SwitchFaction_Timer -= diff;
+ }
+
+ if (!UpdateVictim())
+ return;
+
+ if (!isFriendly)
+ {
+ if (SendItem_Timer <= diff)
+ {
+ if (m_creature->getVictim()->GetTypeId() == TYPEID_PLAYER)
+ SendItem(m_creature->getVictim());
+ SendItem_Timer = 5000;
+ } else SendItem_Timer -= diff;
+ }
+
+ if (FrostShock_Timer <= diff)
+ {
+ DoCast(m_creature->getVictim(), SPELL_FROST_SHOCK);
+ FrostShock_Timer = 15000;
+ } else FrostShock_Timer -= diff;
+
+ if (AquaJet_Timer <= diff)
+ {
+ DoCast(m_creature, SPELL_AQUA_JET);
+ AquaJet_Timer = 15000;
+ } else AquaJet_Timer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+CreatureAI* GetAI_mob_aquementas(Creature* pCreature)
+{
+ return new mob_aquementasAI (pCreature);
+}
+
+/*######
+## npc_custodian_of_time
+######*/
+
+#define WHISPER_CUSTODIAN_1 -1000150
+#define WHISPER_CUSTODIAN_2 -1000151
+#define WHISPER_CUSTODIAN_3 -1000152
+#define WHISPER_CUSTODIAN_4 -1000153
+#define WHISPER_CUSTODIAN_5 -1000154
+#define WHISPER_CUSTODIAN_6 -1000155
+#define WHISPER_CUSTODIAN_7 -1000156
+#define WHISPER_CUSTODIAN_8 -1000157
+#define WHISPER_CUSTODIAN_9 -1000158
+#define WHISPER_CUSTODIAN_10 -1000159
+#define WHISPER_CUSTODIAN_11 -1000160
+#define WHISPER_CUSTODIAN_12 -1000161
+#define WHISPER_CUSTODIAN_13 -1000162
+#define WHISPER_CUSTODIAN_14 -1000163
+
+struct TRINITY_DLL_DECL npc_custodian_of_timeAI : public npc_escortAI
+{
+ npc_custodian_of_timeAI(Creature *c) : npc_escortAI(c) {}
+
+ void WaypointReached(uint32 i)
+ {
+ Player *pPlayer = GetPlayerForEscort();
+ if (!pPlayer)
+ return;
+
+ switch(i)
+ {
+ case 0: DoScriptText(WHISPER_CUSTODIAN_1, m_creature, pPlayer); break;
+ case 1: DoScriptText(WHISPER_CUSTODIAN_2, m_creature, pPlayer); break;
+ case 2: DoScriptText(WHISPER_CUSTODIAN_3, m_creature, pPlayer); break;
+ case 3: DoScriptText(WHISPER_CUSTODIAN_4, m_creature, pPlayer); break;
+ case 5: DoScriptText(WHISPER_CUSTODIAN_5, m_creature, pPlayer); break;
+ case 6: DoScriptText(WHISPER_CUSTODIAN_6, m_creature, pPlayer); break;
+ case 7: DoScriptText(WHISPER_CUSTODIAN_7, m_creature, pPlayer); break;
+ case 8: DoScriptText(WHISPER_CUSTODIAN_8, m_creature, pPlayer); break;
+ case 9: DoScriptText(WHISPER_CUSTODIAN_9, m_creature, pPlayer); break;
+ case 10: DoScriptText(WHISPER_CUSTODIAN_4, m_creature, pPlayer); break;
+ case 13: DoScriptText(WHISPER_CUSTODIAN_10, m_creature, pPlayer); break;
+ case 14: DoScriptText(WHISPER_CUSTODIAN_4, m_creature, pPlayer); break;
+ case 16: DoScriptText(WHISPER_CUSTODIAN_11, m_creature, pPlayer); break;
+ case 17: DoScriptText(WHISPER_CUSTODIAN_12, m_creature, pPlayer); break;
+ case 18: DoScriptText(WHISPER_CUSTODIAN_4, m_creature, pPlayer); break;
+ case 22: DoScriptText(WHISPER_CUSTODIAN_13, m_creature, pPlayer); break;
+ case 23: DoScriptText(WHISPER_CUSTODIAN_4, m_creature, pPlayer); break;
+ case 24:
+ DoScriptText(WHISPER_CUSTODIAN_14, m_creature, pPlayer);
+ DoCast(pPlayer, 34883);
+ // below here is temporary workaround, to be removed when spell works properly
+ pPlayer->AreaExploredOrEventHappens(10277);
+ break;
+ }
+ }
+
+ void MoveInLineOfSight(Unit *who)
+ {
+ if (HasEscortState(STATE_ESCORT_ESCORTING))
+ return;
+
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ {
+ if (who->HasAura(34877) && CAST_PLR(who)->GetQuestStatus(10277) == QUEST_STATUS_INCOMPLETE)
+ {
+ float Radius = 10.0;
+ if (m_creature->IsWithinDistInMap(who, Radius))
+ {
+ Start(false, false, who->GetGUID());
+ }
+ }
+ }
+ }
+
+ void EnterCombat(Unit* who) { }
+ void Reset() { }
+
+ void UpdateAI(const uint32 diff)
+ {
+ npc_escortAI::UpdateAI(diff);
+ }
+};
+
+CreatureAI* GetAI_npc_custodian_of_time(Creature* pCreature)
+{
+ return new npc_custodian_of_timeAI(pCreature);
+}
+
+/*######
+## npc_marin_noggenfogger
+######*/
+
+bool GossipHello_npc_marin_noggenfogger(Player* pPlayer, Creature* pCreature)
+{
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(2662))
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
+
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+
+ return true;
+}
+
+bool GossipSelect_npc_marin_noggenfogger(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+{
+ if (uiAction == GOSSIP_ACTION_TRADE)
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
+
+ return true;
+}
+
+/*######
+## npc_steward_of_time
+######*/
+
+#define GOSSIP_ITEM_FLIGHT "Please take me to the master's lair."
+
+bool GossipHello_npc_steward_of_time(Player* pPlayer, Creature* pCreature)
+{
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ if (pPlayer->GetQuestStatus(10279) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestRewardStatus(10279))
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ pPlayer->SEND_GOSSIP_MENU(9978, pCreature->GetGUID());
+ }
+ else
+ pPlayer->SEND_GOSSIP_MENU(9977, pCreature->GetGUID());
+
+ return true;
+}
+
+bool QuestAccept_npc_steward_of_time(Player* pPlayer, Creature* pCreature, Quest const *quest)
+{
+ if (quest->GetQuestId() == 10279) //Quest: To The Master's Lair
+ pPlayer->CastSpell(pPlayer,34891,true); //(Flight through Caverns)
+
+ return false;
+}
+
+bool GossipSelect_npc_steward_of_time(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+{
+ if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ pPlayer->CastSpell(pPlayer,34891,true); //(Flight through Caverns)
+
+ return true;
+}
+
+/*######
+## npc_stone_watcher_of_norgannon
+######*/
+
+#define GOSSIP_ITEM_NORGANNON_1 "What function do you serve?"
+#define GOSSIP_ITEM_NORGANNON_2 "What are the Plates of Uldum?"
+#define GOSSIP_ITEM_NORGANNON_3 "Where are the Plates of Uldum?"
+#define GOSSIP_ITEM_NORGANNON_4 "Excuse me? We've been \"reschedueled for visitations\"? What does that mean?!"
+#define GOSSIP_ITEM_NORGANNON_5 "So, what's inside Uldum?"
+#define GOSSIP_ITEM_NORGANNON_6 "I will return when i have the Plates of Uldum."
+
+bool GossipHello_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature* pCreature)
+{
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ if (pPlayer->GetQuestStatus(2954) == QUEST_STATUS_INCOMPLETE)
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+
+ pPlayer->SEND_GOSSIP_MENU(1674, pCreature->GetGUID());
+
+ return true;
+}
+
+bool GossipSelect_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+{
+ switch (uiAction)
+ {
+ case GOSSIP_ACTION_INFO_DEF:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ pPlayer->SEND_GOSSIP_MENU(1675, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+1:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
+ pPlayer->SEND_GOSSIP_MENU(1676, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+2:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
+ pPlayer->SEND_GOSSIP_MENU(1677, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+3:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
+ pPlayer->SEND_GOSSIP_MENU(1678, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+4:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
+ pPlayer->SEND_GOSSIP_MENU(1679, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+5:
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->AreaExploredOrEventHappens(2954);
+ break;
+ }
+ return true;
+}
+
+/*######
+## npc_OOX17
+######*/
+
+enum e00X17
+{
+ //texts are signed for 7806
+ SAY_OOX_START = -1000287,
+ SAY_OOX_AGGRO1 = -1000288,
+ SAY_OOX_AGGRO2 = -1000289,
+ SAY_OOX_AMBUSH = -1000290,
+ SAY_OOX17_AMBUSH_REPLY = -1000291,
+ SAY_OOX_END = -1000292,
+
+ Q_OOX17 = 648,
+ SPAWN_FIRST = 7803,
+ SPAWN_SECOND_1 = 5617,
+ SPAWN_SECOND_2 = 7805
+};
+
+struct TRINITY_DLL_DECL npc_OOX17AI : public npc_escortAI
+{
+ npc_OOX17AI(Creature *c) : npc_escortAI(c) {}
+
+ void WaypointReached(uint32 i)
+ {
+ Player* pPlayer = GetPlayerForEscort();
+
+ if (!pPlayer)
+ return;
+
+ switch(i) {
+ case 23:
+ m_creature->SummonCreature(SPAWN_FIRST, -8350.96, -4445.79, 10.10, 6.20, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_FIRST, -8355.96, -4447.79, 10.10, 6.27, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_FIRST, -8353.96, -4442.79, 10.10, 6.08, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ DoScriptText(SAY_OOX_AMBUSH, m_creature);
+ break;
+
+ case 56:
+ m_creature->SummonCreature(SPAWN_SECOND_1, -7510.07, -4795.50, 9.35, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_SECOND_2, -7515.07, -4797.50, 9.35, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_SECOND_2, -7518.07, -4792.50, 9.35, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ DoScriptText(SAY_OOX_AMBUSH, m_creature);
+ if (Unit* scoff = me->FindNearestCreature(SPAWN_SECOND_2, 30))
+ DoScriptText(SAY_OOX17_AMBUSH_REPLY, scoff);
+ break;
+
+ case 86:
+ if (pPlayer)
+ {
+ DoScriptText(SAY_OOX_END, m_creature);
+ pPlayer->GroupEventHappens(Q_OOX17, m_creature);
+ }
+ break;
+ }
+ }
+
+ void Reset(){}
+
+ void EnterCombat(Unit* who)
+ {
+ DoScriptText(RAND(SAY_OOX_AGGRO1,SAY_OOX_AGGRO2), m_creature);
+ }
+
+ void JustSummoned(Creature* summoned)
+ {
+ summoned->AI()->AttackStart(m_creature);
+ }
+};
+
+bool QuestAccept_npc_OOX17(Player* pPlayer, Creature* pCreature, Quest const* quest)
+{
+ if (quest->GetQuestId() == Q_OOX17)
+ {
+ pCreature->setFaction(113);
+ pCreature->SetHealth(pCreature->GetMaxHealth());
+ pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
+ pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ DoScriptText(SAY_OOX_START, pCreature);
+
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17AI, pCreature->AI()))
+ pEscortAI->Start(true, false, pPlayer->GetGUID());
+ }
+ return true;
+}
+
+CreatureAI* GetAI_npc_OOX17(Creature* pCreature)
+{
+ return new npc_OOX17AI(pCreature);
+}
+
+/*####
+# npc_tooga
+####*/
+
+enum eTooga
+{
+ SAY_TOOG_THIRST = -1000391,
+ SAY_TOOG_WORRIED = -1000392,
+ SAY_TOOG_POST_1 = -1000393,
+ SAY_TORT_POST_2 = -1000394,
+ SAY_TOOG_POST_3 = -1000395,
+ SAY_TORT_POST_4 = -1000396,
+ SAY_TOOG_POST_5 = -1000397,
+ SAY_TORT_POST_6 = -1000398,
+
+ QUEST_TOOGA = 1560,
+ NPC_TORTA = 6015,
+
+ POINT_ID_TO_WATER = 1,
+ FACTION_TOOG_ESCORTEE = 113
+};
+
+const float m_afToWaterLoc[] = {-7032.664551, -4906.199219, -1.606446};
+
+struct TRINITY_DLL_DECL npc_toogaAI : public FollowerAI
+{
+ npc_toogaAI(Creature* pCreature) : FollowerAI(pCreature) { }
+
+ uint32 m_uiCheckSpeechTimer;
+ uint32 m_uiPostEventTimer;
+ uint32 m_uiPhasePostEvent;
+
+ Unit* pTorta;
+
+ void Reset()
+ {
+ m_uiCheckSpeechTimer = 2500;
+ m_uiPostEventTimer = 1000;
+ m_uiPhasePostEvent = 0;
+
+ pTorta = NULL;
+ }
+
+ void MoveInLineOfSight(Unit *pWho)
+ {
+ FollowerAI::MoveInLineOfSight(pWho);
+
+ if (!m_creature->getVictim() && !HasFollowState(STATE_FOLLOW_COMPLETE | STATE_FOLLOW_POSTEVENT) && pWho->GetEntry() == NPC_TORTA)
+ {
+ if (m_creature->IsWithinDistInMap(pWho, INTERACTION_DISTANCE))
+ {
+ if (Player* pPlayer = GetLeaderForFollower())
+ {
+ if (pPlayer->GetQuestStatus(QUEST_TOOGA) == QUEST_STATUS_INCOMPLETE)
+ pPlayer->GroupEventHappens(QUEST_TOOGA, m_creature);
+ }
+
+ pTorta = pWho;
+ SetFollowComplete(true);
+ }
+ }
+ }
+
+ void MovementInform(uint32 uiMotionType, uint32 uiPointId)
+ {
+ FollowerAI::MovementInform(uiMotionType, uiPointId);
+
+ if (uiMotionType != POINT_MOTION_TYPE)
+ return;
+
+ if (uiPointId == POINT_ID_TO_WATER)
+ SetFollowComplete();
+ }
+
+ void UpdateFollowerAI(const uint32 uiDiff)
+ {
+ if (!UpdateVictim())
+ {
+ //we are doing the post-event, or...
+ if (HasFollowState(STATE_FOLLOW_POSTEVENT))
+ {
+ if (m_uiPostEventTimer <= uiDiff)
+ {
+ m_uiPostEventTimer = 5000;
+
+ if (!pTorta || !pTorta->isAlive())
+ {
+ //something happened, so just complete
+ SetFollowComplete();
+ return;
+ }
+
+ switch(m_uiPhasePostEvent)
+ {
+ case 1:
+ DoScriptText(SAY_TOOG_POST_1, m_creature);
+ break;
+ case 2:
+ DoScriptText(SAY_TORT_POST_2, pTorta);
+ break;
+ case 3:
+ DoScriptText(SAY_TOOG_POST_3, m_creature);
+ break;
+ case 4:
+ DoScriptText(SAY_TORT_POST_4, pTorta);
+ break;
+ case 5:
+ DoScriptText(SAY_TOOG_POST_5, m_creature);
+ break;
+ case 6:
+ DoScriptText(SAY_TORT_POST_6, pTorta);
+ m_creature->GetMotionMaster()->MovePoint(POINT_ID_TO_WATER, m_afToWaterLoc[0], m_afToWaterLoc[1], m_afToWaterLoc[2]);
+ break;
+ }
+
+ ++m_uiPhasePostEvent;
+ }
+ else
+ m_uiPostEventTimer -= uiDiff;
+ }
+ //...we are doing regular speech check
+ else if (HasFollowState(STATE_FOLLOW_INPROGRESS))
+ {
+ if (m_uiCheckSpeechTimer <= uiDiff)
+ {
+ m_uiCheckSpeechTimer = 5000;
+
+ if (urand(0,9) > 8)
+ DoScriptText(RAND(SAY_TOOG_THIRST,SAY_TOOG_WORRIED), m_creature);
+ }
+ else
+ m_uiCheckSpeechTimer -= uiDiff;
+ }
+
+ return;
+ }
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_npc_tooga(Creature* pCreature)
+{
+ return new npc_toogaAI(pCreature);
+}
+
+bool QuestAccept_npc_tooga(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+{
+ if (pQuest->GetQuestId() == QUEST_TOOGA)
+ {
+ if (npc_toogaAI* pToogaAI = CAST_AI(npc_toogaAI, pCreature->AI()))
+ pToogaAI->StartFollow(pPlayer, FACTION_TOOG_ESCORTEE, pQuest);
+ }
+
+ return true;
+}
+
+void AddSC_tanaris()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name = "mob_aquementas";
+ newscript->GetAI = &GetAI_mob_aquementas;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_custodian_of_time";
+ newscript->GetAI = &GetAI_npc_custodian_of_time;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_marin_noggenfogger";
+ newscript->pGossipHello = &GossipHello_npc_marin_noggenfogger;
+ newscript->pGossipSelect = &GossipSelect_npc_marin_noggenfogger;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_steward_of_time";
+ newscript->pGossipHello = &GossipHello_npc_steward_of_time;
+ newscript->pGossipSelect = &GossipSelect_npc_steward_of_time;
+ newscript->pQuestAccept = &QuestAccept_npc_steward_of_time;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_stone_watcher_of_norgannon";
+ newscript->pGossipHello = &GossipHello_npc_stone_watcher_of_norgannon;
+ newscript->pGossipSelect = &GossipSelect_npc_stone_watcher_of_norgannon;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_OOX17";
+ newscript->GetAI = &GetAI_npc_OOX17;
+ newscript->pQuestAccept = &QuestAccept_npc_OOX17;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_tooga";
+ newscript->GetAI = &GetAI_npc_tooga;
+ newscript->pQuestAccept = &QuestAccept_npc_tooga;
+ newscript->RegisterSelf();
+}
+