diff options
Diffstat (limited to 'src/scripts/northrend/icecrown.cpp')
-rw-r--r-- | src/scripts/northrend/icecrown.cpp | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/src/scripts/northrend/icecrown.cpp b/src/scripts/northrend/icecrown.cpp new file mode 100644 index 00000000000..0867e19042c --- /dev/null +++ b/src/scripts/northrend/icecrown.cpp @@ -0,0 +1,135 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/* ScriptData +SDName: Icecrown +SD%Complete: 100 +SDComment: Quest support: 12807 +SDCategory: Icecrown +EndScriptData */ + +/* ContentData +npc_arete +EndContentData */ + +#include "ScriptedPch.h" + +/*###### +## npc_arete +######*/ + +#define GOSSIP_ARETE_ITEM1 "Lord-Commander, I would hear your tale." +#define GOSSIP_ARETE_ITEM2 "<You nod slightly but do not complete the motion as the Lord-Commander narrows his eyes before he continues.>" +#define GOSSIP_ARETE_ITEM3 "I thought that they now called themselves the Scarlet Onslaught?" +#define GOSSIP_ARETE_ITEM4 "Where did the grand admiral go?" +#define GOSSIP_ARETE_ITEM5 "That's fine. When do I start?" +#define GOSSIP_ARETE_ITEM6 "Let's finish this!" +#define GOSSIP_ARETE_ITEM7 "That's quite a tale, Lord-Commander." + +enum eArete +{ + GOSSIP_TEXTID_ARETE1 = 13525, + GOSSIP_TEXTID_ARETE2 = 13526, + GOSSIP_TEXTID_ARETE3 = 13527, + GOSSIP_TEXTID_ARETE4 = 13528, + GOSSIP_TEXTID_ARETE5 = 13529, + GOSSIP_TEXTID_ARETE6 = 13530, + GOSSIP_TEXTID_ARETE7 = 13531, + + QUEST_THE_STORY_THUS_FAR = 12807 +}; + +bool GossipHello_npc_arete(Player* pPlayer, Creature* pCreature) +{ + if (pCreature->isQuestGiver()) + pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + + if (pPlayer->GetQuestStatus(QUEST_THE_STORY_THUS_FAR) == QUEST_STATUS_INCOMPLETE) + { + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE1, pCreature->GetGUID()); + return true; + } + + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + return true; +} + +bool GossipSelect_npc_arete(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +{ + switch(uiAction) + { + case GOSSIP_ACTION_INFO_DEF+1: + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE2, pCreature->GetGUID()); + break; + case GOSSIP_ACTION_INFO_DEF+2: + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE3, pCreature->GetGUID()); + break; + case GOSSIP_ACTION_INFO_DEF+3: + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE4, pCreature->GetGUID()); + break; + case GOSSIP_ACTION_INFO_DEF+4: + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE5, pCreature->GetGUID()); + break; + case GOSSIP_ACTION_INFO_DEF+5: + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE6, pCreature->GetGUID()); + break; + case GOSSIP_ACTION_INFO_DEF+6: + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE7, pCreature->GetGUID()); + break; + case GOSSIP_ACTION_INFO_DEF+7: + pPlayer->CLOSE_GOSSIP_MENU(); + pPlayer->AreaExploredOrEventHappens(QUEST_THE_STORY_THUS_FAR); + break; + } + + return true; +} + +/*###### +## The Valiant's Challenge Quest 13699 +######*/ + +bool GossipHello_valiant_challenge(Player* player, Creature* _Creature) +{ + if (player->GetQuestStatus(13699) == QUEST_STATUS_INCOMPLETE) + { + player->SummonCreature(30675, player->GetInnPosX(),player->GetInnPosY(),player->GetInnPosZ(),0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,1000000); + } + return true; +} + +void AddSC_icecrown() +{ + Script *newscript; + + newscript = new Script; + newscript->Name = "npc_arete"; + newscript->pGossipHello = &GossipHello_npc_arete; + newscript->pGossipSelect = &GossipSelect_npc_arete; + newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "valiant_challenge"; + newscript->pGossipHello = &GossipHello_valiant_challenge; + newscript->RegisterSelf(); +} |