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path: root/src/scripts/outland/nagrand.cpp
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Diffstat (limited to 'src/scripts/outland/nagrand.cpp')
-rw-r--r--src/scripts/outland/nagrand.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/scripts/outland/nagrand.cpp b/src/scripts/outland/nagrand.cpp
index 6c91aa78985..262ec87e4c4 100644
--- a/src/scripts/outland/nagrand.cpp
+++ b/src/scripts/outland/nagrand.cpp
@@ -51,7 +51,7 @@ struct mob_shattered_rumblerAI : public ScriptedAI
Spawn = false;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void SpellHit(Unit *Hitter, const SpellEntry *Spellkind)
{
@@ -145,7 +145,7 @@ struct mob_lumpAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (me->HasAura(SPELL_VISUAL_SLEEP))
me->RemoveAura(SPELL_VISUAL_SLEEP);
@@ -201,7 +201,7 @@ bool GossipHello_mob_lump(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_mob_lump(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_mob_lump(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -239,9 +239,9 @@ struct mob_sunspring_villagerAI : public ScriptedAI
me->SetStandState(UNIT_STAND_STATE_DEAD);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == 32146)
{
@@ -292,7 +292,7 @@ bool GossipHello_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -337,7 +337,7 @@ bool GossipSelect_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature,
return true;
}
-bool QuestAccept_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature, Quest const *quest)
+bool QuestAccept_npc_altruis_the_sufferer(Player* pPlayer, Creature* /*pCreature*/, Quest const * /*quest*/)
{
if (!pPlayer->GetQuestRewardStatus(9991)) //Survey the Land, q-id 9991
{
@@ -389,7 +389,7 @@ bool GossipHello_npc_greatmother_geyah(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_greatmother_geyah(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_greatmother_geyah(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -476,7 +476,7 @@ bool GossipHello_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreature
return true;
}
-bool GossipSelect_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -564,7 +564,7 @@ struct npc_maghar_captiveAI : public npc_escortAI
m_uiFrostShockTimer = 6000;
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
DoCast(me, SPELL_EARTHBIND_TOTEM, false);
}
@@ -609,7 +609,7 @@ struct npc_maghar_captiveAI : public npc_escortAI
}
- void SpellHitTarget(Unit* pTarget, const SpellEntry* pSpell)
+ void SpellHitTarget(Unit* /*pTarget*/, const SpellEntry* pSpell)
{
if (pSpell->Id == SPELL_CHAIN_LIGHTNING)
{
@@ -692,7 +692,7 @@ struct npc_creditmarker_visit_with_ancestorsAI : public ScriptedAI
void Reset() {}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
@@ -751,7 +751,7 @@ struct mob_sparrowhawkAI : public ScriptedAI
ScriptedAI::AttackStart(who);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit *who)
{