diff options
Diffstat (limited to 'src/scripts/outland/netherstorm.cpp')
-rw-r--r-- | src/scripts/outland/netherstorm.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/scripts/outland/netherstorm.cpp b/src/scripts/outland/netherstorm.cpp index c3bc1a49eb5..efe18ad1908 100644 --- a/src/scripts/outland/netherstorm.cpp +++ b/src/scripts/outland/netherstorm.cpp @@ -82,7 +82,7 @@ struct npc_manaforge_control_consoleAI : public ScriptedAI add = NULL; } - void EnterCombat(Unit *who) { return; } + void EnterCombat(Unit * /*who*/) {} /*void SpellHit(Unit *caster, const SpellEntry *spell) { @@ -92,7 +92,7 @@ struct npc_manaforge_control_consoleAI : public ScriptedAI DoSay("Silence! I kill you!",LANG_UNIVERSAL, NULL); }*/ - void JustDied(Unit* killer) + void JustDied(Unit* /*killer*/) { DoScriptText(EMOTE_ABORT, me); @@ -387,7 +387,7 @@ struct npc_commander_dawnforgeAI : public ScriptedAI isEvent = false; } - void EnterCombat(Unit *who) { } + void EnterCombat(Unit * /*who*/) { } void JustSummoned(Creature *summoned) { @@ -604,7 +604,7 @@ CreatureAI* GetAI_npc_commander_dawnforge(Creature* pCreature) return new npc_commander_dawnforgeAI(pCreature); } -bool AreaTrigger_at_commander_dawnforge(Player* pPlayer, const AreaTriggerEntry *at) +bool AreaTrigger_at_commander_dawnforge(Player* pPlayer, const AreaTriggerEntry * /*at*/) { //if player lost aura or not have at all, we should not try start event. if (!pPlayer->HasAura(SPELL_SUNFURY_DISGUISE)) @@ -647,7 +647,7 @@ bool GossipHello_npc_professor_dabiri(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_professor_dabiri(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_professor_dabiri(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { @@ -715,13 +715,13 @@ struct mob_phase_hunterAI : public ScriptedAI me->UpdateEntry(NPC_PHASE_HUNTER_ENTRY); } - void EnterCombat(Unit *who) + void EnterCombat(Unit * who) { if (who->GetTypeId() == TYPEID_PLAYER) PlayerGUID = who->GetGUID(); } - void SpellHit(Unit *caster, const SpellEntry *spell) + void SpellHit(Unit * /*caster*/, const SpellEntry * /*spell*/) { DoCast(me, SPELL_DE_MATERIALIZE); } @@ -811,7 +811,7 @@ struct npc_bessyAI : public npc_escortAI npc_bessyAI(Creature *c) : npc_escortAI(c) {} - void JustDied(Unit* killer) + void JustDied(Unit* /*killer*/) { if (Player* pPlayer = GetPlayerForEscort()) pPlayer->FailQuest(Q_ALMABTRIEB); |