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Diffstat (limited to 'src/server/authserver/Server/BattlenetManager.cpp')
-rw-r--r--src/server/authserver/Server/BattlenetManager.cpp96
1 files changed, 0 insertions, 96 deletions
diff --git a/src/server/authserver/Server/BattlenetManager.cpp b/src/server/authserver/Server/BattlenetManager.cpp
deleted file mode 100644
index f470c365b56..00000000000
--- a/src/server/authserver/Server/BattlenetManager.cpp
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "BattlenetManager.h"
-#include "DatabaseEnv.h"
-
-BattlenetMgr::~BattlenetMgr()
-{
- for (Battlenet::Component* component : _components)
- delete component;
-
- for (auto const& m : _modules)
- delete m.second;
-}
-
-void BattlenetMgr::Load()
-{
- LoadComponents();
- LoadModules();
-}
-
-void BattlenetMgr::LoadComponents()
-{
- QueryResult result = LoginDatabase.Query("SELECT Program, Platform, Build FROM battlenet_components");
- if (result)
- {
- do
- {
- Field* fields = result->Fetch();
- Battlenet::Component* component = new Battlenet::Component();
- component->Program = fields[0].GetString();
- component->Platform = fields[1].GetString();
- component->Build = fields[2].GetUInt32();
-
- _components.insert(component);
- _programs.insert(component->Program);
- _platforms.insert(component->Platform);
-
- } while (result->NextRow());
- }
-}
-
-void BattlenetMgr::LoadModules()
-{
- QueryResult result = LoginDatabase.Query("SELECT `Hash`, `Name`, `Type`, `System`, `Data` FROM battlenet_modules");
- if (result)
- {
- do
- {
- Field* fields = result->Fetch();
- Battlenet::ModuleInfo* module = new Battlenet::ModuleInfo();
- module->Type = fields[2].GetString();
- HexStrToByteArray(fields[0].GetString(), module->ModuleId);
- std::string data = fields[4].GetString();
- module->DataSize = data.length() / 2;
- if (module->DataSize)
- {
- module->Data = new uint8[data.length() / 2];
- HexStrToByteArray(data, module->Data);
- }
-
- _modules[{ fields[3].GetString(), fields[1].GetString() }] = module;
- } while (result->NextRow());
- }
-}
-
-bool BattlenetMgr::HasComponent(Battlenet::Component const* component) const
-{
- for (Battlenet::Component const* c : _components)
- if (component->Program == c->Program && component->Platform == c->Platform && component->Build == c->Build)
- return true;
-
- return false;
-}
-
-Battlenet::ModuleInfo* BattlenetMgr::CreateModule(std::string const& os, std::string const& name) const
-{
- Battlenet::ModuleKey key { os, name };
- ASSERT(_modules.count(key));
-
- return new Battlenet::ModuleInfo(*_modules.at(key));
-}