diff options
Diffstat (limited to 'src/server/authserver/Server/BattlenetPackets.cpp')
| -rw-r--r-- | src/server/authserver/Server/BattlenetPackets.cpp | 464 |
1 files changed, 0 insertions, 464 deletions
diff --git a/src/server/authserver/Server/BattlenetPackets.cpp b/src/server/authserver/Server/BattlenetPackets.cpp deleted file mode 100644 index 8b3ba06ef0d..00000000000 --- a/src/server/authserver/Server/BattlenetPackets.cpp +++ /dev/null @@ -1,464 +0,0 @@ -/* - * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "BattlenetPackets.h" -#include "Common.h" -#include "Util.h" -#include <limits> -#include <sstream> -#include <boost/lexical_cast.hpp> -#include <boost/asio/ip/address.hpp> - -std::string Battlenet::PacketHeader::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::PacketHeader opcode: " << Opcode << ", channel: " << Channel; - return stream.str(); -} - -Battlenet::ServerPacket::ServerPacket(PacketHeader const& header) : Packet(header, *new BitStream()) -{ - _stream.Write(header.Opcode, 6); - _stream.Write(1, 1); - _stream.Write(header.Channel, 4); -} - -Battlenet::ServerPacket::~ServerPacket() -{ - delete &_stream; -} - -void Battlenet::AuthChallenge::Read() -{ - Program = _stream.ReadFourCC(); - Platform = _stream.ReadFourCC(); - Locale = _stream.ReadFourCC(); - - Components.resize(_stream.Read<uint32>(6)); - for (size_t i = 0; i < Components.size(); ++i) - { - Component& component = Components[i]; - component.Program = _stream.ReadFourCC(); - component.Platform = _stream.ReadFourCC(); - component.Build = _stream.Read<uint32>(32); - } - - if (_stream.Read<uint32>(1)) - Login = _stream.ReadString(9, 3); -} - -std::string Battlenet::AuthChallenge::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::AuthChallenge Program: " << Program << ", Platform: " << Platform << ", Locale: " << Locale; - for (Component const& component : Components) - stream << std::endl << "Battlenet::Component Program: " << component.Program << ", Platform: " << component.Platform << ", Build: " << component.Build; - - if (!Login.empty()) - stream << std::endl << "Battlenet::AuthChallenge Login: " << Login; - - return stream.str(); -} - -void Battlenet::AuthResumeInfo::Read() -{ - Program = _stream.ReadFourCC(); - Platform = _stream.ReadFourCC(); - Locale = _stream.ReadFourCC(); - - Components.resize(_stream.Read<uint32>(6)); - for (size_t i = 0; i < Components.size(); ++i) - { - Component& component = Components[i]; - component.Program = _stream.ReadFourCC(); - component.Platform = _stream.ReadFourCC(); - component.Build = _stream.Read<uint32>(32); - } - - Login = _stream.ReadString(9, 3); - Region = _stream.Read<uint8>(8); - GameAccountName = _stream.ReadString(5, 1); -} - -std::string Battlenet::AuthResumeInfo::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::AuthReconnect Program: " << Program << ", Platform: " << Platform << ", Locale: " << Locale; - for (Component const& component : Components) - stream << std::endl << "Battlenet::Component Program: " << component.Program << ", Platform: " << component.Platform << ", Build: " << component.Build; - - stream << std::endl << "Battlenet::AuthReconnect Login: " << Login; - stream << std::endl << "Battlenet::AuthReconnect Region: " << uint32(Region); - stream << std::endl << "Battlenet::AuthReconnect GameAccountName: " << GameAccountName; - - return stream.str(); -} - -Battlenet::ProofRequest::~ProofRequest() -{ - for (size_t i = 0; i < Modules.size(); ++i) - delete Modules[i]; -} - -void Battlenet::ProofRequest::Write() -{ - _stream.Write(Modules.size(), 3); - for (ModuleInfo const* info : Modules) - { - _stream.WriteBytes(info->Type.c_str(), 4); - _stream.WriteFourCC(info->Region); - _stream.WriteBytes(info->ModuleId, 32); - _stream.Write(info->DataSize, 10); - _stream.WriteBytes(info->Data, info->DataSize); - } -} - -std::string Battlenet::ProofRequest::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::ProofRequest modules " << Modules.size(); - for (ModuleInfo const* module : Modules) - stream << std::endl << "Battlenet::ModuleInfo Locale " << module->Region.c_str() << ", ModuleId " << ByteArrayToHexStr(module->ModuleId, 32) << ", DataSize " << module->DataSize << ", Data " << ByteArrayToHexStr(module->Data, module->DataSize); - - return stream.str(); -} - -Battlenet::ProofResponse::~ProofResponse() -{ - for (size_t i = 0; i < Modules.size(); ++i) - delete Modules[i]; -} - -void Battlenet::ProofResponse::Read() -{ - Modules.resize(_stream.Read<uint32>(3)); - for (size_t i = 0; i < Modules.size(); ++i) - { - BitStream*& dataStream = Modules[i]; - dataStream = new BitStream(_stream.Read<uint32>(10)); - memcpy(dataStream->GetBuffer(), _stream.ReadBytes(dataStream->GetSize()).get(), dataStream->GetSize()); - } -} - -std::string Battlenet::ProofResponse::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::ProofResponse Modules " << Modules.size(); - for (BitStream* module : Modules) - { - std::string hexStr = ByteArrayToHexStr(module->GetBuffer(), module->GetSize()); - stream << std::endl << "Battlenet::ProofResponse::ModuleData Size: " << module->GetSize() << ", Data: " << hexStr; - } - - return stream.str(); -} - -Battlenet::AuthComplete::~AuthComplete() -{ - for (ModuleInfo* m : Modules) - delete m; -} - -void Battlenet::AuthComplete::Write() -{ - _stream.Write(Result != 0, 1); - if (Result == 0) - { - _stream.Write(Modules.size(), 3); - for (size_t i = 0; i < Modules.size(); ++i) - { - ModuleInfo* info = Modules[i]; - _stream.WriteBytes(info->Type.c_str(), 4); - _stream.WriteFourCC(info->Region); - _stream.WriteBytes(info->ModuleId, 32); - _stream.Write(info->DataSize, 10); - _stream.WriteBytes(info->Data, info->DataSize); - } - - _stream.Write(PingTimeout + std::numeric_limits<int32>::min(), 32); - _stream.Write(1, 1); - // if written == 1 - { - _stream.Write(1, 1); - // if written == 1 - { - _stream.Write(Threshold, 32); - _stream.Write(Rate, 32); - } - } - - _stream.WriteString(FirstName, 8); // First name - _stream.WriteString(LastName, 8); // Last name - not set for WoW - - _stream.Write(AccountId, 32); - _stream.Write(Region, 8); - _stream.Write(0, 64); - - _stream.Write(GameAccountRegion, 8); - _stream.WriteString(GameAccountName, 5, -1); - _stream.Write(GameAccountFlags, 64); - - _stream.Write(0, 32); - } - else - { - _stream.Write(!Modules.empty(), 1); - if (!Modules.empty()) - { - ModuleInfo* info = Modules[0]; - _stream.WriteBytes(info->Type.c_str(), 4); - _stream.WriteFourCC(info->Region); - _stream.WriteBytes(info->ModuleId, 32); - } - - _stream.Write(ErrorType, 2); - if (ErrorType == 1) - { - _stream.Write(Result, 16); - _stream.Write(0x80000000, 32); - } - } -} - -std::string Battlenet::AuthComplete::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::AuthComplete AuthResult " << Result << " PingTimeout " << PingTimeout << " Threshold " << Threshold << " Rate " << Rate - << " FirstName " << FirstName << " LastName " << LastName << " AccountId " << AccountId << " Region " << uint32(Region) << " GameAccountName " << GameAccountName - << " GameAccountFlags " << GameAccountFlags << " Modules " << Modules.size(); - - for (ModuleInfo const* module : Modules) - stream << std::endl << "Battlenet::ModuleInfo Locale " << module->Region.c_str() << ", ModuleId " << ByteArrayToHexStr(module->ModuleId, 32) << ", DataSize " << module->DataSize << ", Data " << ByteArrayToHexStr(module->Data, module->DataSize); - - return stream.str(); -} - -void Battlenet::AuthComplete::SetAuthResult(AuthResult result) -{ - ErrorType = result != AUTH_OK ? 1 : 0; - Result = result; -} - -Battlenet::AuthResume::~AuthResume() -{ - for (ModuleInfo* m : Modules) - delete m; -} - -void Battlenet::AuthResume::Write() -{ - _stream.Write(Result != 0, 1); - if (Result == 0) - { - _stream.Write(Modules.size(), 3); - for (size_t i = 0; i < Modules.size(); ++i) - { - ModuleInfo* info = Modules[i]; - _stream.WriteBytes(info->Type.c_str(), 4); - _stream.WriteFourCC(info->Region); - _stream.WriteBytes(info->ModuleId, 32); - _stream.Write(info->DataSize, 10); - _stream.WriteBytes(info->Data, info->DataSize); - } - - _stream.Write(PingTimeout + std::numeric_limits<int32>::min(), 32); - _stream.Write(1, 1); - // if written == 1 - { - _stream.Write(1, 1); - // if written == 1 - { - _stream.Write(Threshold, 32); - _stream.Write(Rate, 32); - } - } - } - else - { - _stream.Write(!Modules.empty(), 1); - if (!Modules.empty()) - { - ModuleInfo* info = Modules[0]; - _stream.WriteBytes(info->Type.c_str(), 4); - _stream.WriteFourCC(info->Region); - _stream.WriteBytes(info->ModuleId, 32); - } - - _stream.Write(ErrorType, 2); - if (ErrorType == 1) - { - _stream.Write(Result, 16); - _stream.Write(0x80000000, 32); - } - } -} - -std::string Battlenet::AuthResume::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::AuthResume AuthResult " << Result << " PingTimeout " << PingTimeout << " Threshold " << Threshold << " Rate " << Rate << " Modules " << Modules.size(); - for (ModuleInfo const* module : Modules) - stream << std::endl << "Battlenet::ModuleInfo Locale " << module->Region.c_str() << ", ModuleId " << ByteArrayToHexStr(module->ModuleId, 32) << ", DataSize " << module->DataSize << ", Data " << ByteArrayToHexStr(module->Data, module->DataSize); - - return stream.str(); -} - -void Battlenet::AuthResume::SetAuthResult(AuthResult result) -{ - ErrorType = result != AUTH_OK ? 1 : 0; - Result = result; -} - -Battlenet::RealmCharacterCounts::~RealmCharacterCounts() -{ - for (ServerPacket* realmData : RealmData) - delete realmData; -} - -void Battlenet::RealmCharacterCounts::Write() -{ - _stream.Write(false, 1); // failure - _stream.Write(CharacterCounts.size(), 7); - for (CharacterCountEntry const& entry : CharacterCounts) - { - _stream.Write(entry.Realm.Battlegroup, 8); - _stream.Write(entry.Realm.Index, 32); - _stream.Write(entry.Realm.Region, 8); - _stream.Write(entry.CharacterCount, 16); - } - - for (ServerPacket* realmData : RealmData) - { - realmData->Write(); - _stream.WriteBytes(realmData->GetData(), realmData->GetSize()); - } -} - -std::string Battlenet::RealmCharacterCounts::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::RealmCharacterCounts Realms " << CharacterCounts.size(); - - for (CharacterCountEntry const& entry : CharacterCounts) - stream << std::endl << "Region " << uint32(entry.Realm.Region) << " Battlegroup " << uint32(entry.Realm.Region) << " Index " << entry.Realm.Index << " Characters " << entry.CharacterCount; - - for (ServerPacket* realmData : RealmData) - stream << std::endl << realmData->ToString(); - - return stream.str().c_str(); -} - -void Battlenet::RealmUpdate::Write() -{ - _stream.Write(true, 1); // Success - _stream.Write(Type + -std::numeric_limits<int32>::min(), 32); - _stream.WriteFloat(Population); - _stream.Write(Flags, 8); - _stream.Write(Lock, 8); - _stream.Write(Timezone, 32); - _stream.Write(!Version.empty(), 1); - if (!Version.empty()) - { - _stream.WriteString(Version, 5); - _stream.Write(Build, 32); - - boost::asio::ip::address_v4::bytes_type ip = Address.address().to_v4().to_bytes(); - uint16 port = Address.port(); - - EndianConvertReverse(ip); - EndianConvertReverse(port); - - _stream.WriteBytes(ip.data(), 4); - _stream.WriteBytes(&port, 2); - } - - _stream.WriteString(Name, 10); - - _stream.Write(Battlegroup, 8); - _stream.Write(Index, 32); - _stream.Write(Region, 8); -} - -std::string Battlenet::RealmUpdate::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::RealmUpdate Timezone " << Timezone << " Population " << Population << " Lock " << uint32(Lock) << " Type " << Type << " Name " << Name - << " Flags " << uint32(Flags) << " Region " << uint32(Region) << " Battlegroup " << uint32(Battlegroup) << " Index " << Index; - - if (!Version.empty()) - stream << " Version " << Version; - - return stream.str().c_str(); -} - -void Battlenet::RealmJoinRequest::Read() -{ - Realm.Battlegroup = _stream.Read<uint8>(8); - Realm.Index = _stream.Read<uint32>(32); - Realm.Region = _stream.Read<uint8>(8); - ClientSeed = _stream.Read<uint32>(32); -} - -std::string Battlenet::RealmJoinRequest::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::RealmJoinRequest ClientSeed " << ClientSeed << " Region " << uint32(Realm.Region) << " Battlegroup " << uint32(Realm.Battlegroup) << " Index " << Realm.Index; - return stream.str().c_str(); -} - -void Battlenet::RealmJoinResult::Write() -{ - _stream.Write(0, 27); - _stream.Write(0, 1); // Fail - _stream.Write(ServerSeed, 32); - _stream.Write(IPv6.size(), 5); - for (tcp::endpoint const& addr : IPv6) - { - boost::asio::ip::address_v6::bytes_type ip = addr.address().to_v6().to_bytes(); - uint16 port = addr.port(); - - EndianConvertReverse(port); - - _stream.WriteBytes(ip.data(), 16); - _stream.WriteBytes(&port, 2); - } - - _stream.Write(IPv4.size(), 5); - for (tcp::endpoint const& addr : IPv4) - { - boost::asio::ip::address_v4::bytes_type ip = addr.address().to_v4().to_bytes(); - uint16 port = addr.port(); - - EndianConvertReverse(port); - - _stream.WriteBytes(ip.data(), 4); - _stream.WriteBytes(&port, 2); - } -} - -std::string Battlenet::RealmJoinResult::ToString() const -{ - std::ostringstream stream; - stream << "Battlenet::RealmJoinResult ServerSeed " << ServerSeed << " IPv4 Addresses " << IPv4.size() << " IPv6 Addresses " << IPv6.size(); - for (tcp::endpoint const& addr : IPv4) - stream << std::endl << "Battlenet::RealmJoinResult::Address " << boost::lexical_cast<std::string>(addr); - - for (tcp::endpoint const& addr : IPv6) - stream << std::endl << "Battlenet::RealmJoinResult::Address " << boost::lexical_cast<std::string>(addr); - - return stream.str().c_str(); -} |
