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path: root/src/server/authserver/Server/BattlenetSocket.cpp
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Diffstat (limited to 'src/server/authserver/Server/BattlenetSocket.cpp')
-rw-r--r--src/server/authserver/Server/BattlenetSocket.cpp26
1 files changed, 12 insertions, 14 deletions
diff --git a/src/server/authserver/Server/BattlenetSocket.cpp b/src/server/authserver/Server/BattlenetSocket.cpp
index ad589507a14..12b02b5963e 100644
--- a/src/server/authserver/Server/BattlenetSocket.cpp
+++ b/src/server/authserver/Server/BattlenetSocket.cpp
@@ -286,8 +286,8 @@ bool Battlenet::Socket::HandleAuthChallenge(PacketHeader& header, BitStream& pac
I.SetBinary(sha.GetDigest(), sha.GetLength());
- ModuleInfo* password = new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "Password" }));
- ModuleInfo* thumbprint = new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "Thumbprint" }));
+ ModuleInfo* password = sBattlenetMgr->CreateModule(_os, "Password");
+ ModuleInfo* thumbprint = sBattlenetMgr->CreateModule(_os, "Thumbprint");
std::string pStr = fields[0].GetString();
@@ -367,11 +367,10 @@ bool Battlenet::Socket::HandlePing(PacketHeader& /*header*/, BitStream& /*packet
return true;
}
-bool Battlenet::Socket::HandleEnableEncryption(PacketHeader& /*header*/, BitStream& packet)
+bool Battlenet::Socket::HandleEnableEncryption(PacketHeader& /*header*/, BitStream& /*packet*/)
{
_crypt.Init(&K);
- _crypt.DecryptRecv(packet.GetBuffer() + 2, packet.GetSize() - 2);
- return false;
+ return true;
}
bool Battlenet::Socket::HandleRealmUpdateSubscribe(PacketHeader& /*header*/, BitStream& /*packet*/)
@@ -691,7 +690,7 @@ bool Battlenet::Socket::HandlePasswordModule(BitStream* dataStream, ServerPacket
M.SetBinary(sha.GetDigest(), sha.GetLength());
BitStream stream;
- ModuleInfo* password = new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "Password" }));
+ ModuleInfo* password = sBattlenetMgr->CreateModule(_os, "Password");
uint8 state = 3;
stream.WriteBytes(&state, 1);
@@ -717,7 +716,7 @@ bool Battlenet::Socket::HandlePasswordModule(BitStream* dataStream, ServerPacket
accounts.WriteString(fields[0].GetString(), 8);
} while (result->NextRow());
- ModuleInfo* selectGameAccount = new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "SelectGameAccount" }));
+ ModuleInfo* selectGameAccount = sBattlenetMgr->CreateModule(_os, "SelectGameAccount");
selectGameAccount->DataSize = accounts.GetSize();
selectGameAccount->Data = new uint8[selectGameAccount->DataSize];
memcpy(selectGameAccount->Data, accounts.GetBuffer(), selectGameAccount->DataSize);
@@ -743,17 +742,16 @@ bool Battlenet::Socket::HandlePasswordModule(BitStream* dataStream, ServerPacket
}
ReplaceResponse(response, complete);
- return true;
+ return false;
}
_gameAccountId = (*result)[1].GetUInt32();
- request->Modules.push_back(new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "RiskFingerprint" })));
+ request->Modules.push_back(sBattlenetMgr->CreateModule(_os, "RiskFingerprint"));
_modulesWaitingForData.push(MODULE_RISK_FINGERPRINT);
}
ReplaceResponse(response, request);
-
return true;
}
@@ -789,22 +787,22 @@ bool Battlenet::Socket::HandleSelectGameAccountModule(BitStream* dataStream, Ser
if (fields[1].GetUInt32() == fields[2].GetUInt32())
{
complete->SetAuthResult(LOGIN_BANNED);
- TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::AuthChallenge] Banned account %s tried to login!", _socket.getRemoteAddress().c_str(), _socket.getRemotePort(), _accountName.c_str());
+ TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::SelectGameAccount] Banned account %s tried to login!", _socket.getRemoteAddress().c_str(), _socket.getRemotePort(), _accountName.c_str());
}
else
{
complete->SetAuthResult(LOGIN_SUSPENDED);
- TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::AuthChallenge] Temporarily banned account %s tried to login!", _socket.getRemoteAddress().c_str(), _socket.getRemotePort(), _accountName.c_str());
+ TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::SelectGameAccount] Temporarily banned account %s tried to login!", _socket.getRemoteAddress().c_str(), _socket.getRemotePort(), _accountName.c_str());
}
ReplaceResponse(response, complete);
- return true;
+ return false;
}
_gameAccountId = fields[0].GetUInt32();
ProofRequest* request = new ProofRequest();
- request->Modules.push_back(new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "RiskFingerprint" })));
+ request->Modules.push_back(sBattlenetMgr->CreateModule(_os, "RiskFingerprint"));
ReplaceResponse(response, request);
_modulesWaitingForData.push(MODULE_RISK_FINGERPRINT);