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-rw-r--r--src/server/authserver/Server/BattlenetSocket.h54
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diff --git a/src/server/authserver/Server/BattlenetSocket.h b/src/server/authserver/Server/BattlenetSocket.h
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+++ b/src/server/authserver/Server/BattlenetSocket.h
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+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _BATTLENETSOCKET_H
+#define _BATTLENETSOCKET_H
+
+#include "RealmSocket.h"
+#include "BattlenetPacketCrypt.h"
+
+namespace Battlenet
+{
+ struct PacketHeader;
+ class BitStream;
+
+ class Socket : public RealmSocket::Session
+ {
+ public:
+ Socket(RealmSocket& socket);
+
+ typedef bool(Socket::*PacketHandler)(PacketHeader& socket, BitStream& packet);
+
+ bool HandleAuthChallenge(PacketHeader& header, BitStream& packet);
+ bool HandleAuthProofResponse(PacketHeader& header, BitStream& packet);
+
+ void OnRead() override;
+ void OnAccept() override;
+ void OnClose() override;
+
+ private:
+ RealmSocket& _socket;
+ uint32 _currentChannel;
+
+ std::string _accountName;
+
+ PacketCrypt _crypt;
+ };
+
+}
+
+#endif // _BATTLENETSOCKET_H