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-rw-r--r--src/server/authserver/CMakeLists.txt2
-rw-r--r--src/server/authserver/Main.cpp33
-rw-r--r--src/server/authserver/authserver.conf.dist81
3 files changed, 91 insertions, 25 deletions
diff --git a/src/server/authserver/CMakeLists.txt b/src/server/authserver/CMakeLists.txt
index 077cd15404b..994a645c528 100644
--- a/src/server/authserver/CMakeLists.txt
+++ b/src/server/authserver/CMakeLists.txt
@@ -44,6 +44,7 @@ endif()
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/dep/cppformat
+ ${CMAKE_SOURCE_DIR}/dep/process
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
${CMAKE_SOURCE_DIR}/src/server/shared/Database
@@ -54,6 +55,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/shared/Logging
${CMAKE_SOURCE_DIR}/src/server/shared/Networking
${CMAKE_SOURCE_DIR}/src/server/shared/Threading
+ ${CMAKE_SOURCE_DIR}/src/server/shared/Updater
${CMAKE_SOURCE_DIR}/src/server/shared/Utilities
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/Authentication
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp
index cd58ec2bf68..26f1c872150 100644
--- a/src/server/authserver/Main.cpp
+++ b/src/server/authserver/Main.cpp
@@ -28,6 +28,7 @@
#include "Common.h"
#include "Config.h"
#include "DatabaseEnv.h"
+#include "DatabaseLoader.h"
#include "Log.h"
#include "ProcessPriority.h"
#include "RealmList.h"
@@ -150,33 +151,15 @@ bool StartDB()
{
MySQL::Library_Init();
- std::string dbstring = sConfigMgr->GetStringDefault("LoginDatabaseInfo", "");
- if (dbstring.empty())
- {
- TC_LOG_ERROR("server.authserver", "Database not specified");
- return false;
- }
-
- int32 worker_threads = sConfigMgr->GetIntDefault("LoginDatabase.WorkerThreads", 1);
- if (worker_threads < 1 || worker_threads > 32)
- {
- TC_LOG_ERROR("server.authserver", "Improper value specified for LoginDatabase.WorkerThreads, defaulting to 1.");
- worker_threads = 1;
- }
+ // Load databases
+ // NOTE: While authserver is singlethreaded you should keep synch_threads == 1.
+ // Increasing it is just silly since only 1 will be used ever.
+ DatabaseLoader loader("server.authserver", DatabaseLoader::DATABASE_NONE);
+ loader
+ .AddDatabase(LoginDatabase, "Login");
- int32 synch_threads = sConfigMgr->GetIntDefault("LoginDatabase.SynchThreads", 1);
- if (synch_threads < 1 || synch_threads > 32)
- {
- TC_LOG_ERROR("server.authserver", "Improper value specified for LoginDatabase.SynchThreads, defaulting to 1.");
- synch_threads = 1;
- }
-
- // NOTE: While authserver is singlethreaded you should keep synch_threads == 1. Increasing it is just silly since only 1 will be used ever.
- if (!LoginDatabase.Open(dbstring, uint8(worker_threads), uint8(synch_threads)))
- {
- TC_LOG_ERROR("server.authserver", "Cannot connect to database");
+ if (!loader.Load())
return false;
- }
TC_LOG_INFO("server.authserver", "Started auth database connection pool.");
sLog->SetRealmId(0); // Enables DB appenders when realm is set.
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist
index b7dee9ac08b..6ba05e89d72 100644
--- a/src/server/authserver/authserver.conf.dist
+++ b/src/server/authserver/authserver.conf.dist
@@ -9,6 +9,7 @@
# EXAMPLE CONFIG
# AUTH SERVER SETTINGS
# MYSQL SETTINGS
+# UPDATE SETTINGS
# LOGGING SYSTEM SETTINGS
#
###################################################################################################
@@ -158,6 +159,86 @@ Wrong.Password.Login.Logging = 0
###################################################################################################
###################################################################################################
+# UPDATE SETTINGS
+#
+# Updates.EnableDatabases
+# Description: A mask that describes which databases shall be updated.
+#
+# Following flags are available
+# DATABASE_LOGIN = 1, // Auth database
+#
+# Default: 0 - (All Disabled)
+# 1 - (All Enabled)
+
+Updates.EnableDatabases = 0
+
+#
+# Updates.SourcePath
+# Description: The path to your TrinityCore source directory.
+# If the path is left empty, built-in CMAKE_SOURCE_DIR is used.
+# Example: "../TrinityCore"
+# Default: ""
+
+Updates.SourcePath = ""
+
+#
+# Updates.SourcePath
+# Description: The path to your mysql cli binary.
+# If the path is left empty, built-in path from cmake is used.
+# Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
+# "mysql.exe"
+# "/usr/bin/mysql"
+# Default: ""
+
+Updates.MySqlCLIPath = ""
+
+#
+# Updates.AutoSetup
+# Description: Auto populate empty databases.
+# Default: 1 - (Enabled)
+# 0 - (Disabled)
+
+Updates.AutoSetup = 1
+
+#
+# Updates.Redundancy
+# Description: Perform data redundancy checks through hashing
+# to detect changes on sql updates and reapply it.
+# Default: 1 - (Enabled)
+# 0 - (Disabled)
+
+Updates.Redundancy = 1
+
+#
+# Updates.ArchivedRedundancy
+# Description: Check hashes of archived updates (slows down startup).
+# Default: 0 - (Disabled)
+# 1 - (Enabled)
+
+Updates.ArchivedRedundancy = 0
+
+#
+# Updates.AllowRehash
+# Description: Inserts the current file hash in the database if it is left empty.
+# Useful if you want to mark a file as applied but you don't know its hash.
+# Default: 1 - (Enabled)
+# 0 - (Disabled)
+
+Updates.AllowRehash = 1
+
+#
+# Updates.CleanDeadRef
+# Description: Cleans dead/ orphaned references that occure if a update was deleted or renamed and edited.
+# Disable this if you want to know if the database is in a possible "dirty state".
+# Default: 1 - (Enabled)
+# 0 - (Disabled)
+
+Updates.CleanDeadRef = 1
+
+#
+###################################################################################################
+
+###################################################################################################
#
# LOGGING SYSTEM SETTINGS
#