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path: root/src/server/bnetserver/Packets/AuthenticationPackets.cpp
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Diffstat (limited to 'src/server/bnetserver/Packets/AuthenticationPackets.cpp')
-rw-r--r--src/server/bnetserver/Packets/AuthenticationPackets.cpp428
1 files changed, 0 insertions, 428 deletions
diff --git a/src/server/bnetserver/Packets/AuthenticationPackets.cpp b/src/server/bnetserver/Packets/AuthenticationPackets.cpp
deleted file mode 100644
index d9dd3ad6bd7..00000000000
--- a/src/server/bnetserver/Packets/AuthenticationPackets.cpp
+++ /dev/null
@@ -1,428 +0,0 @@
-/*
- * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "AuthenticationPackets.h"
-#include "Session.h"
-#include "Util.h"
-
-std::string Battlenet::Authentication::RequestCommon::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::RequestCommon" << std::endl;
- APPEND_FIELD(stream, Program);
- APPEND_FIELD(stream, Platform);
- APPEND_FIELD(stream, Locale);
- APPEND_FIELD(stream, Versions);
- return stream.str();
-}
-
-void Battlenet::Authentication::ResumeRequest::Read()
-{
- Common.Program = _stream.ReadFourCC();
- Common.Platform = _stream.ReadFourCC();
- Common.Locale = _stream.ReadFourCC();
-
- Common.Versions.resize(_stream.Read<uint32>(6));
- for (size_t i = 0; i < Common.Versions.size(); ++i)
- {
- Version::Record& component = Common.Versions[i];
- component.ProgramId = _stream.ReadFourCC();
- component.Component = _stream.ReadFourCC();
- component.Version = _stream.Read<uint32>(32);
- }
-
- Account = _stream.ReadString(9, 3);
- GameAccountRegion = _stream.Read<uint8>(8);
- GameAccountName = _stream.ReadString(5, 1);
-}
-
-std::string Battlenet::Authentication::ResumeRequest::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::ResumeRequest" << std::endl;
- APPEND_FIELD(stream, Common);
- APPEND_FIELD(stream, Account);
- APPEND_FIELD(stream, GameAccountRegion);
- APPEND_FIELD(stream, GameAccountName);
- return stream.str();
-}
-
-void Battlenet::Authentication::ResumeRequest::CallHandler(Session* session)
-{
- session->HandleResumeRequest(*this);
-}
-
-Battlenet::Authentication::ProofResponse::~ProofResponse()
-{
- for (size_t i = 0; i < Response.size(); ++i)
- delete Response[i];
-}
-
-void Battlenet::Authentication::ProofResponse::Read()
-{
- Response.resize(_stream.Read<uint32>(3));
- for (size_t i = 0; i < Response.size(); ++i)
- {
- BitStream*& dataStream = Response[i];
- dataStream = new BitStream(_stream.Read<uint32>(10));
- memcpy(dataStream->GetBuffer(), _stream.ReadBytes(dataStream->GetSize()).get(), dataStream->GetSize());
- }
-}
-
-std::string Battlenet::Authentication::ProofResponse::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::ProofRequest" << std::endl;
- APPEND_FIELD(stream, Response.size());
- return stream.str();
-}
-
-void Battlenet::Authentication::ProofResponse::CallHandler(Session* session)
-{
- session->HandleProofResponse(*this);
-}
-
-void Battlenet::Authentication::LogonRequest3::Read()
-{
- Common.Program = _stream.ReadFourCC();
- Common.Platform = _stream.ReadFourCC();
- Common.Locale = _stream.ReadFourCC();
-
- Common.Versions.resize(_stream.Read<uint32>(6));
- for (size_t i = 0; i < Common.Versions.size(); ++i)
- {
- Version::Record& component = Common.Versions[i];
- component.ProgramId = _stream.ReadFourCC();
- component.Component = _stream.ReadFourCC();
- component.Version = _stream.Read<uint32>(32);
- }
-
- if (_stream.Read<uint32>(1))
- Account = _stream.ReadString(9, 3);
-
- Compatibility = _stream.Read<uint64>(64);
-}
-
-std::string Battlenet::Authentication::LogonRequest3::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::LogonRequest3" << std::endl;
- APPEND_FIELD(stream, Common);
- APPEND_FIELD(stream, Account);
- APPEND_FIELD(stream, Compatibility);
- return stream.str();
-}
-
-void Battlenet::Authentication::LogonRequest3::CallHandler(Session* session)
-{
- session->HandleLogonRequest(*this);
-}
-
-Battlenet::Authentication::LogonResponse::~LogonResponse()
-{
- for (ModuleInfo* m : Result.Success.FinalRequest)
- delete m;
-}
-
-void Battlenet::Authentication::LogonResponse::Write()
-{
- _stream.Write(Result.Type, 1);
- if (Result.Type == ResultType::SUCCESS)
- {
- _stream.Write(Result.Success.FinalRequest.size(), 3);
- for (size_t i = 0; i < Result.Success.FinalRequest.size(); ++i)
- {
- ModuleInfo* info = Result.Success.FinalRequest[i];
- _stream.WriteBytes(info->Handle.Type.c_str(), 4);
- _stream.WriteFourCC(info->Handle.Region);
- _stream.WriteBytes(info->Handle.ModuleId, 32);
- _stream.Write(info->DataSize, 10);
- _stream.WriteBytes(info->Data, info->DataSize);
- }
-
- _stream.Write(Result.Success.PingTimeout + std::numeric_limits<int32>::min(), 32);
- _stream.Write(Result.Success.RegulatorRules.is_initialized(), 1);
- if (Result.Success.RegulatorRules.is_initialized())
- {
- _stream.Write(Result.Success.RegulatorRules->Type == Regulator::LEAKY_BUCKET, 1);
- if (Result.Success.RegulatorRules->Type == Regulator::LEAKY_BUCKET)
- {
- _stream.Write(Result.Success.RegulatorRules->LeakyBucket.Threshold, 32);
- _stream.Write(Result.Success.RegulatorRules->LeakyBucket.Rate, 32);
- }
- }
-
- _stream.WriteString(Result.Success.FullName.GivenName, 8);
- _stream.WriteString(Result.Success.FullName.Surname, 8);
- _stream.Write(Result.Success.AccountId, 32);
- _stream.Write(Result.Success.Region, 8);
- _stream.Write(Result.Success.Flags, 64);
- _stream.Write(Result.Success.GameAccountRegion, 8);
- _stream.WriteString(Result.Success.GameAccountName, 5, -1);
- _stream.Write(Result.Success.GameAccountFlags, 64);
- _stream.Write(Result.Success.LogonFailures, 32);
- }
- else
- {
- _stream.Write(Result.Failure.Strings.is_initialized(), 1);
- if (Result.Failure.Strings.is_initialized())
- {
- _stream.WriteBytes(Result.Failure.Strings->Type.c_str(), 4);
- _stream.WriteFourCC(Result.Failure.Strings->Region);
- _stream.WriteBytes(Result.Failure.Strings->ModuleId, 32);
- }
-
- _stream.Write(Result.Failure.Result.Type, 2);
- if (Result.Failure.Result.Type == FailureType::FAILURE)
- {
- _stream.Write(Result.Failure.Result.Failure.Error, 16);
- _stream.Write(Result.Failure.Result.Failure.Wait + std::numeric_limits<int32>::min(), 32);
- }
- }
-
- _stream.Write(Raf.is_initialized(), 1);
- if (Raf.is_initialized())
- {
- _stream.Write(Raf->size(), 10);
- _stream.WriteBytes(Raf->data(), Raf->size());
- }
-}
-
-std::string Battlenet::Authentication::LogonResponse::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::LogonResponse" << std::endl;
- APPEND_FIELD(stream, Result);
- APPEND_FIELD(stream, Raf);
- return stream.str();
-}
-
-std::string Battlenet::Authentication::FailureType::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::FailureType" << std::endl;
- APPEND_FIELD(stream, Strings);
- APPEND_FIELD(stream, Result);
- return stream.str();
-}
-
-std::string Battlenet::Authentication::FailureType::ResultType::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::ResponseFailure::Result" << std::endl;
- switch (Type)
- {
- case UPDATE:
- APPEND_FIELD(stream, Update);
- break;
- case FAILURE:
- APPEND_FIELD(stream, Failure);
- break;
- case VERSION_CHECK_DISCONNECT:
- APPEND_FIELD(stream, VersionCheckDisconnect);
- break;
- default:
- break;
- }
- return stream.str();
-}
-
-std::string Battlenet::Authentication::FailureType::ResultType::UpdateType::ToString() const
-{
- return "Battlenet::Authentication::ResponseFailure::Result::Update";
-}
-
-std::string Battlenet::Authentication::FailureType::ResultType::FailureType::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::ResponseFailure::Result::Failure" << std::endl;
- APPEND_FIELD(stream, Error);
- APPEND_FIELD(stream, Wait);
- return stream.str();
-}
-
-std::string Battlenet::Authentication::FailureType::ResultType::VersionCheckDisconnectType::ToString() const
-{
- return "Battlenet::Authentication::ResponseFailure::Result::VersionCheckDisconnect";
-}
-
-std::string Battlenet::Authentication::Regulator::NoneType::ToString() const
-{
- return "Battlenet::Regulator::None";
-}
-
-std::string Battlenet::Authentication::Regulator::LeakyBucketType::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Regulator::LeakyBucket" << std::endl;
- APPEND_FIELD(stream, Threshold);
- APPEND_FIELD(stream, Rate);
- return stream.str();
-}
-
-std::string Battlenet::Authentication::Regulator::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Regulator" << std::endl;
- switch (Type)
- {
- case NONE:
- APPEND_FIELD(stream, None);
- break;
- case LEAKY_BUCKET:
- APPEND_FIELD(stream, LeakyBucket);
- break;
- default:
- break;
- }
- return stream.str();
-}
-
-std::string Battlenet::Authentication::LogonResponse::ResultType::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::LogonResponse::Result" << std::endl;
- switch (Type)
- {
- case SUCCESS:
- APPEND_FIELD(stream, Success);
- break;
- case FAILURE:
- APPEND_FIELD(stream, Failure);
- break;
- default:
- break;
- }
- return stream.str();
-}
-
-std::string Battlenet::Authentication::LogonResponse::ResultType::SuccessType::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::LogonResponse::Result::Success" << std::endl;
- APPEND_FIELD(stream, FinalRequest);
- APPEND_FIELD(stream, PingTimeout);
- APPEND_FIELD(stream, RegulatorRules);
- APPEND_FIELD(stream, FullName);
- APPEND_FIELD(stream, AccountId);
- APPEND_FIELD(stream, Region);
- APPEND_FIELD(stream, Flags);
- APPEND_FIELD(stream, GameAccountRegion);
- APPEND_FIELD(stream, GameAccountName);
- APPEND_FIELD(stream, GameAccountFlags);
- APPEND_FIELD(stream, LogonFailures);
- return stream.str();
-}
-
-void Battlenet::Authentication::LogonResponse::SetAuthResult(AuthResult result)
-{
- Result.Type = result != AUTH_OK ? ResultType::FAILURE : ResultType::SUCCESS;
- Result.Failure.Result.Failure.Error = result;
-}
-
-Battlenet::Authentication::ResumeResponse::~ResumeResponse()
-{
- for (ModuleInfo* m : Result.Success.FinalRequest)
- delete m;
-}
-
-void Battlenet::Authentication::ResumeResponse::Write()
-{
- _stream.Write(Result.Type, 1);
- if (Result.Type == ResultType::SUCCESS)
- {
- _stream.Write(Result.Success.FinalRequest.size(), 3);
- for (size_t i = 0; i < Result.Success.FinalRequest.size(); ++i)
- {
- ModuleInfo* info = Result.Success.FinalRequest[i];
- _stream.WriteBytes(info->Handle.Type.c_str(), 4);
- _stream.WriteFourCC(info->Handle.Region);
- _stream.WriteBytes(info->Handle.ModuleId, 32);
- _stream.Write(info->DataSize, 10);
- _stream.WriteBytes(info->Data, info->DataSize);
- }
-
- _stream.Write(Result.Success.PingTimeout + std::numeric_limits<int32>::min(), 32);
- _stream.Write(Result.Success.RegulatorRules.is_initialized(), 1);
- if (Result.Success.RegulatorRules.is_initialized())
- {
- _stream.Write(Result.Success.RegulatorRules->Type == Regulator::LEAKY_BUCKET, 1);
- if (Result.Success.RegulatorRules->Type == Regulator::LEAKY_BUCKET)
- {
- _stream.Write(Result.Success.RegulatorRules->LeakyBucket.Threshold, 32);
- _stream.Write(Result.Success.RegulatorRules->LeakyBucket.Rate, 32);
- }
- }
- }
- else
- {
- _stream.Write(Result.Failure.Strings.is_initialized(), 1);
- if (Result.Failure.Strings.is_initialized())
- {
- _stream.WriteBytes(Result.Failure.Strings->Type.c_str(), 4);
- _stream.WriteFourCC(Result.Failure.Strings->Region);
- _stream.WriteBytes(Result.Failure.Strings->ModuleId, 32);
- }
-
- _stream.Write(Result.Failure.Result.Type, 2);
- if (Result.Failure.Result.Type == FailureType::FAILURE)
- {
- _stream.Write(Result.Failure.Result.Failure.Error, 16);
- _stream.Write(Result.Failure.Result.Failure.Wait + std::numeric_limits<int32>::min(), 32);
- }
- }
-}
-
-std::string Battlenet::Authentication::ResumeResponse::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::ResumeResponse" << std::endl;
- return stream.str();
-}
-
-void Battlenet::Authentication::ResumeResponse::SetAuthResult(AuthResult result)
-{
- Result.Type = result != AUTH_OK ? ResultType::FAILURE : ResultType::SUCCESS;
- Result.Failure.Result.Failure.Error = result;
-}
-
-Battlenet::Authentication::ProofRequest::~ProofRequest()
-{
- for (size_t i = 0; i < Modules.size(); ++i)
- delete Modules[i];
-}
-
-void Battlenet::Authentication::ProofRequest::Write()
-{
- _stream.Write(Modules.size(), 3);
- for (ModuleInfo const* info : Modules)
- {
- _stream.WriteBytes(info->Handle.Type.c_str(), 4);
- _stream.WriteFourCC(info->Handle.Region);
- _stream.WriteBytes(info->Handle.ModuleId, 32);
- _stream.Write(info->DataSize, 10);
- _stream.WriteBytes(info->Data, info->DataSize);
- }
-}
-
-std::string Battlenet::Authentication::ProofRequest::ToString() const
-{
- std::ostringstream stream;
- stream << "Battlenet::Authentication::ProofRequest" << std::endl;
- APPEND_FIELD(stream, Modules);
- return stream.str();
-}