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-rw-r--r--src/server/bnetserver/Server/ComponentManager.h55
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diff --git a/src/server/bnetserver/Server/ComponentManager.h b/src/server/bnetserver/Server/ComponentManager.h
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--- a/src/server/bnetserver/Server/ComponentManager.h
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@@ -1,55 +0,0 @@
-/*
- * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef ComponentManager_h__
-#define ComponentManager_h__
-
-#include "Define.h"
-#include "PacketsCommon.h"
-#include <cstring>
-#include <string>
-#include <set>
-
-namespace Battlenet
-{
- class ComponentMgr
- {
- ComponentMgr() { }
- ~ComponentMgr();
-
- public:
- void Load();
- bool HasComponent(Version::Record const* component) const;
- bool HasProgram(std::string const& program) const { return _programs.count(program) != 0; }
- bool HasPlatform(std::string const& platform) const { return _platforms.count(platform) != 0; }
-
- static ComponentMgr* instance()
- {
- static ComponentMgr instance;
- return &instance;
- }
-
- private:
- std::set<Version::Record*> _components;
- std::set<std::string> _programs;
- std::set<std::string> _platforms;
- };
-}
-
-#define sComponentMgr Battlenet::ComponentMgr::instance()
-
-#endif // ComponentManager_h__