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Diffstat (limited to 'src/server/bnetserver/Server/SessionManager.cpp')
-rw-r--r--src/server/bnetserver/Server/SessionManager.cpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/server/bnetserver/Server/SessionManager.cpp b/src/server/bnetserver/Server/SessionManager.cpp
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index 00000000000..9e5836dab8d
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+++ b/src/server/bnetserver/Server/SessionManager.cpp
@@ -0,0 +1,70 @@
+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "SessionManager.h"
+
+bool Battlenet::SessionManager::StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port)
+{
+ if (!BaseSocketMgr::StartNetwork(service, bindIp, port))
+ return false;
+
+ _acceptor->AsyncAcceptManaged(&OnSocketAccept);
+ return true;
+}
+
+NetworkThread<Battlenet::Session>* Battlenet::SessionManager::CreateThreads() const
+{
+ return new NetworkThread<Session>[GetNetworkThreadCount()];
+}
+
+void Battlenet::SessionManager::OnSocketAccept(tcp::socket&& sock)
+{
+ sSessionMgr.OnSocketOpen(std::forward<tcp::socket>(sock));
+}
+
+void Battlenet::SessionManager::AddSession(Session* session)
+{
+ std::unique_lock<boost::shared_mutex> lock(_sessionMutex);
+ _sessions[{ session->GetAccountId(), session->GetGameAccountId() }] = session;
+ _sessionsByAccountId[session->GetAccountId()].push_back(session);
+}
+
+void Battlenet::SessionManager::RemoveSession(Session* session)
+{
+ std::unique_lock<boost::shared_mutex> lock(_sessionMutex);
+ _sessions.erase({ session->GetAccountId(), session->GetGameAccountId() });
+ _sessionsByAccountId[session->GetAccountId()].remove(session);
+}
+
+Battlenet::Session* Battlenet::SessionManager::GetSession(uint32 accountId, uint32 gameAccountId) const
+{
+ auto itr = _sessions.find({ accountId, gameAccountId });
+ if (itr != _sessions.end())
+ return itr->second;
+
+ return nullptr;
+}
+
+std::list<Battlenet::Session*> Battlenet::SessionManager::GetSessions(uint32 accountId) const
+{
+ std::list<Session*> sessions;
+ auto itr = _sessionsByAccountId.find(accountId);
+ if (itr != _sessionsByAccountId.end())
+ sessions = itr->second;
+
+ return sessions;
+}