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Diffstat (limited to 'src/server/bnetserver/Services/ConnectionService.cpp')
-rw-r--r--src/server/bnetserver/Services/ConnectionService.cpp57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/server/bnetserver/Services/ConnectionService.cpp b/src/server/bnetserver/Services/ConnectionService.cpp
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index 00000000000..78ead03b7e6
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+++ b/src/server/bnetserver/Services/ConnectionService.cpp
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ConnectionService.h"
+#include "Duration.h"
+#include "Log.h"
+#include "Session.h"
+#include "Util.h"
+#include "BattlenetRpcErrorCodes.h"
+
+Battlenet::Services::Connection::Connection(Session* session) : ConnectionService(session)
+{
+}
+
+uint32 Battlenet::Services::Connection::HandleConnect(connection::v1::ConnectRequest const* request, connection::v1::ConnectResponse* response)
+{
+ if (request->has_client_id())
+ response->mutable_client_id()->CopyFrom(request->client_id());
+
+ std::chrono::system_clock::duration now = std::chrono::system_clock::now().time_since_epoch();
+
+ response->mutable_server_id()->set_label(GetPID());
+ response->mutable_server_id()->set_epoch(std::chrono::duration_cast<Seconds>(now).count());
+ response->set_server_time(std::chrono::duration_cast<Milliseconds>(now).count());
+
+ response->set_use_bindless_rpc(request->use_bindless_rpc());
+ return ERROR_OK;
+}
+
+uint32 Battlenet::Services::Connection::HandleKeepAlive(NoData const* /*request*/)
+{
+ return ERROR_OK;
+}
+
+uint32 Battlenet::Services::Connection::HandleRequestDisconnect(connection::v1::DisconnectRequest const* request)
+{
+ connection::v1::DisconnectNotification disconnectNotification;
+ disconnectNotification.set_error_code(request->error_code());
+ ForceDisconnect(&disconnectNotification);
+
+ _session->DelayedCloseSocket();
+ return ERROR_OK;
+}