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+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ConnectionService_h__
+#define ConnectionService_h__
+
+#include "Common.h"
+#include "Service.h"
+#include "connection_service.pb.h"
+
+namespace Battlenet
+{
+ class Session;
+
+ namespace Services
+ {
+ class Connection : public Service<connection::v1::ConnectionService>
+ {
+ typedef Service<connection::v1::ConnectionService> ConnectionService;
+
+ public:
+ Connection(Session* session);
+
+ uint32 HandleConnect(connection::v1::ConnectRequest const* request, connection::v1::ConnectResponse* respons) override;
+ uint32 HandleKeepAlive(NoData const* request) override;
+ uint32 HandleRequestDisconnect(connection::v1::DisconnectRequest const* request) override;
+
+ };
+ }
+}
+
+#endif // ConnectionService_h__