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Diffstat (limited to 'src/server/bnetserver/Services/ServiceDispatcher.h')
-rw-r--r-- | src/server/bnetserver/Services/ServiceDispatcher.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/server/bnetserver/Services/ServiceDispatcher.h b/src/server/bnetserver/Services/ServiceDispatcher.h new file mode 100644 index 00000000000..03f67070ef5 --- /dev/null +++ b/src/server/bnetserver/Services/ServiceDispatcher.h @@ -0,0 +1,68 @@ +/* + * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ServiceRegistry_h__ +#define ServiceRegistry_h__ + +#include "MessageBuffer.h" +#include "Log.h" +#include "Common.h" +#include "AccountService.h" +#include "AuthenticationService.h" +#include "challenge_service.pb.h" +#include "channel_service.pb.h" +#include "ConnectionService.h" +#include "friends_service.pb.h" +#include "GameUtilitiesService.h" +#include "presence_service.pb.h" +#include "report_service.pb.h" +#include "resource_service.pb.h" +#include "user_manager_service.pb.h" + +namespace Battlenet +{ + class Session; + + class ServiceDispatcher + { + public: + void Dispatch(Session* session, uint32 serviceHash, uint32 token, uint32 methodId, MessageBuffer buffer); + + static ServiceDispatcher& Instance(); + + private: + ServiceDispatcher(); + + template<class Service> + void AddService() + { + _dispatchers[Service::OriginalHash::value] = &ServiceDispatcher::Dispatch<Service>; + } + + template<class Service> + static void Dispatch(Session* session, uint32 token, uint32 methodId, MessageBuffer buffer) + { + Service(session).CallServerMethod(token, methodId, std::forward<MessageBuffer>(buffer)); + } + + std::unordered_map<uint32, std::function<void(Session*, uint32, uint32, MessageBuffer)>> _dispatchers; + }; +} + +#define sServiceDispatcher ServiceDispatcher::Instance() + +#endif // ServiceRegistry_h__ |