diff options
Diffstat (limited to 'src/server/collision/BoundingIntervalHierarchyWrapper.h')
| -rw-r--r-- | src/server/collision/BoundingIntervalHierarchyWrapper.h | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/src/server/collision/BoundingIntervalHierarchyWrapper.h b/src/server/collision/BoundingIntervalHierarchyWrapper.h deleted file mode 100644 index 60bb6a569df..00000000000 --- a/src/server/collision/BoundingIntervalHierarchyWrapper.h +++ /dev/null @@ -1,119 +0,0 @@ -/* - * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef _BIH_WRAP -#define _BIH_WRAP - -#include "G3D/Table.h" -#include "G3D/Array.h" -#include "G3D/Set.h" -#include "BoundingIntervalHierarchy.h" - - -template<class T, class BoundsFunc = BoundsTrait<T> > -class BIHWrap -{ - template<class RayCallback> - struct MDLCallback - { - const T* const* objects; - RayCallback& _callback; - uint32 objects_size; - - MDLCallback(RayCallback& callback, const T* const* objects_array, uint32 objects_size ) : objects(objects_array), _callback(callback), objects_size(objects_size) { } - - /// Intersect ray - bool operator() (const G3D::Ray& ray, uint32 idx, float& maxDist, bool /*stopAtFirst*/) - { - if (idx >= objects_size) - return false; - if (const T* obj = objects[idx]) - return _callback(ray, *obj, maxDist/*, stopAtFirst*/); - return false; - } - - /// Intersect point - void operator() (const G3D::Vector3& p, uint32 idx) - { - if (idx >= objects_size) - return; - if (const T* obj = objects[idx]) - _callback(p, *obj); - } - }; - - typedef G3D::Array<const T*> ObjArray; - - BIH m_tree; - ObjArray m_objects; - G3D::Table<const T*, uint32> m_obj2Idx; - G3D::Set<const T*> m_objects_to_push; - int unbalanced_times; - -public: - BIHWrap() : unbalanced_times(0) { } - - void insert(const T& obj) - { - ++unbalanced_times; - m_objects_to_push.insert(&obj); - } - - void remove(const T& obj) - { - ++unbalanced_times; - uint32 Idx = 0; - const T * temp; - if (m_obj2Idx.getRemove(&obj, temp, Idx)) - m_objects[Idx] = NULL; - else - m_objects_to_push.remove(&obj); - } - - void balance() - { - if (unbalanced_times == 0) - return; - - unbalanced_times = 0; - m_objects.fastClear(); - m_obj2Idx.getKeys(m_objects); - m_objects_to_push.getMembers(m_objects); - //assert that m_obj2Idx has all the keys - - m_tree.build(m_objects, BoundsFunc::getBounds2); - } - - template<typename RayCallback> - void intersectRay(const G3D::Ray& ray, RayCallback& intersectCallback, float& maxDist) - { - balance(); - MDLCallback<RayCallback> temp_cb(intersectCallback, m_objects.getCArray(), m_objects.size()); - m_tree.intersectRay(ray, temp_cb, maxDist, true); - } - - template<typename IsectCallback> - void intersectPoint(const G3D::Vector3& point, IsectCallback& intersectCallback) - { - balance(); - MDLCallback<IsectCallback> callback(intersectCallback, m_objects.getCArray(), m_objects.size()); - m_tree.intersectPoint(point, callback); - } -}; - -#endif // _BIH_WRAP |
