aboutsummaryrefslogtreecommitdiff
path: root/src/server/collision/Maps/MapTree.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/collision/Maps/MapTree.h')
-rw-r--r--src/server/collision/Maps/MapTree.h103
1 files changed, 0 insertions, 103 deletions
diff --git a/src/server/collision/Maps/MapTree.h b/src/server/collision/Maps/MapTree.h
deleted file mode 100644
index 08bd5c3d3a1..00000000000
--- a/src/server/collision/Maps/MapTree.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef _MAPTREE_H
-#define _MAPTREE_H
-
-#include "Define.h"
-#include "BoundingIntervalHierarchy.h"
-#include <unordered_map>
-
-namespace VMAP
-{
- class ModelInstance;
- class GroupModel;
- class VMapManager2;
-
- struct LocationInfo
- {
- LocationInfo(): hitInstance(nullptr), hitModel(nullptr), ground_Z(-G3D::finf()) { }
- const ModelInstance* hitInstance;
- const GroupModel* hitModel;
- float ground_Z;
- };
-
- class StaticMapTree
- {
- typedef std::unordered_map<uint32, bool> loadedTileMap;
- typedef std::unordered_map<uint32, uint32> loadedSpawnMap;
- private:
- uint32 iMapID;
- bool iIsTiled;
- BIH iTree;
- ModelInstance* iTreeValues; // the tree entries
- uint32 iNTreeValues;
-
- // Store all the map tile idents that are loaded for that map
- // some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed
- // empty tiles have no tile file, hence map with bool instead of just a set (consistency check)
- loadedTileMap iLoadedTiles;
- // stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors
- loadedSpawnMap iLoadedSpawns;
- std::string iBasePath;
-
- private:
- bool getIntersectionTime(const G3D::Ray& pRay, float &pMaxDist, bool pStopAtFirstHit) const;
- //bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); }
- public:
- static std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY);
- static uint32 packTileID(uint32 tileX, uint32 tileY) { return tileX<<16 | tileY; }
- static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID>>16; tileY = ID&0xFF; }
- static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY);
-
- StaticMapTree(uint32 mapID, const std::string &basePath);
- ~StaticMapTree();
-
- bool isInLineOfSight(const G3D::Vector3& pos1, const G3D::Vector3& pos2) const;
- bool getObjectHitPos(const G3D::Vector3& pos1, const G3D::Vector3& pos2, G3D::Vector3& pResultHitPos, float pModifyDist) const;
- float getHeight(const G3D::Vector3& pPos, float maxSearchDist) const;
- bool getAreaInfo(G3D::Vector3 &pos, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const;
- bool GetLocationInfo(const G3D::Vector3 &pos, LocationInfo &info) const;
-
- bool InitMap(const std::string &fname, VMapManager2* vm);
- void UnloadMap(VMapManager2* vm);
- bool LoadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm);
- void UnloadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm);
- bool isTiled() const { return iIsTiled; }
- uint32 numLoadedTiles() const { return iLoadedTiles.size(); }
- void getModelInstances(ModelInstance* &models, uint32 &count);
-
- private:
- StaticMapTree(StaticMapTree const& right) = delete;
- StaticMapTree& operator=(StaticMapTree const& right) = delete;
- };
-
- struct AreaInfo
- {
- AreaInfo(): result(false), ground_Z(-G3D::finf()), flags(0), adtId(0),
- rootId(0), groupId(0) { }
- bool result;
- float ground_Z;
- uint32 flags;
- int32 adtId;
- int32 rootId;
- int32 groupId;
- };
-} // VMAP
-
-#endif // _MAPTREE_H