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-rw-r--r--src/server/collision/Models/GameObjectModel.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index e166a860cd2..9db3d706fca 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -139,7 +139,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn
if (Creature* c = const_cast<GameObject&>(go).SummonCreature(24440, pos.x, pos.y, pos.z, 0, TEMPSUMMON_MANUAL_DESPAWN))
{
c->setFaction(35);
- c->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.1f);
+ c->SetObjectScale(0.1f);
}
}
#endif