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Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
-rw-r--r-- | src/server/collision/Models/GameObjectModel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index de97943bb37..bb2837be4c4 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -166,7 +166,7 @@ bool GameObjectModel::intersectRay(const G3D::Ray& ray, float& MaxDist, bool Sto return false; float time = ray.intersectionTime(iBound); - if (time == G3D::inf()) + if (time == G3D::finf()) return false; // child bounds are defined in object space: |