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Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
-rw-r--r--src/server/collision/Models/GameObjectModel.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index 9db3d706fca..a3af175a977 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -119,7 +119,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn
//ID = 0;
iPos = Vector3(go.GetPositionX(), go.GetPositionY(), go.GetPositionZ());
phasemask = go.GetPhaseMask();
- iScale = go.GetFloatValue(OBJECT_FIELD_SCALE_X);
+ iScale = go.GetObjectScale();
iInvScale = 1.f / iScale;
G3D::Matrix3 iRotation = G3D::Matrix3::fromEulerAnglesZYX(go.GetOrientation(), 0, 0);