diff options
Diffstat (limited to 'src/server/collision/Models')
| -rw-r--r-- | src/server/collision/Models/GameObjectModel.cpp | 8 | ||||
| -rw-r--r-- | src/server/collision/Models/WorldModel.h | 6 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index fee165ef44a..8bba2cf1b1b 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -55,7 +55,7 @@ void LoadGameObjectModelList() FILE* model_list_file = fopen((sWorld->GetDataPath() + "vmaps/" + VMAP::GAMEOBJECT_MODELS).c_str(), "rb"); if (!model_list_file) { - VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS); + VMAP_ERROR_LOG("misc", "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS); return; } @@ -74,7 +74,7 @@ void LoadGameObjectModelList() || fread(&v1, sizeof(Vector3), 1, model_list_file) != 1 || fread(&v2, sizeof(Vector3), 1, model_list_file) != 1) { - VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS); + VMAP_ERROR_LOG("misc", "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS); break; } @@ -85,7 +85,7 @@ void LoadGameObjectModelList() } fclose(model_list_file); - VMAP_INFO_LOG(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime)); + VMAP_INFO_LOG("server.loading", ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime)); } GameObjectModel::~GameObjectModel() @@ -104,7 +104,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn // ignore models with no bounds if (mdl_box == G3D::AABox::zero()) { - VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str()); + VMAP_ERROR_LOG("misc", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str()); return false; } diff --git a/src/server/collision/Models/WorldModel.h b/src/server/collision/Models/WorldModel.h index 23fb1cdb7b6..309b6d8051c 100644 --- a/src/server/collision/Models/WorldModel.h +++ b/src/server/collision/Models/WorldModel.h @@ -36,7 +36,7 @@ namespace VMAP class MeshTriangle { public: - MeshTriangle(){ } + MeshTriangle() : idx0(0), idx1(0), idx2(0) { } MeshTriangle(uint32 na, uint32 nb, uint32 nc): idx0(na), idx1(nb), idx2(nc) { } uint32 idx0; @@ -59,7 +59,7 @@ namespace VMAP bool writeToFile(FILE* wf); static bool readFromFile(FILE* rf, WmoLiquid* &liquid); private: - WmoLiquid(): iHeight(0), iFlags(0) { } + WmoLiquid(): iTilesX(0), iTilesY(0), iType(0), iHeight(0), iFlags(0) { } uint32 iTilesX; //!< number of tiles in x direction, each uint32 iTilesY; G3D::Vector3 iCorner; //!< the lower corner @@ -74,7 +74,7 @@ namespace VMAP class GroupModel { public: - GroupModel(): iLiquid(0) { } + GroupModel(): iMogpFlags(0), iGroupWMOID(0), iLiquid(0) { } GroupModel(const GroupModel &other); GroupModel(uint32 mogpFlags, uint32 groupWMOID, const G3D::AABox &bound): iBound(bound), iMogpFlags(mogpFlags), iGroupWMOID(groupWMOID), iLiquid(0) { } |
