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-rw-r--r--src/server/collision/Models/GameObjectModel.cpp8
-rw-r--r--src/server/collision/Models/WorldModel.h6
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index fee165ef44a..8bba2cf1b1b 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -55,7 +55,7 @@ void LoadGameObjectModelList()
FILE* model_list_file = fopen((sWorld->GetDataPath() + "vmaps/" + VMAP::GAMEOBJECT_MODELS).c_str(), "rb");
if (!model_list_file)
{
- VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS);
+ VMAP_ERROR_LOG("misc", "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS);
return;
}
@@ -74,7 +74,7 @@ void LoadGameObjectModelList()
|| fread(&v1, sizeof(Vector3), 1, model_list_file) != 1
|| fread(&v2, sizeof(Vector3), 1, model_list_file) != 1)
{
- VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS);
+ VMAP_ERROR_LOG("misc", "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS);
break;
}
@@ -85,7 +85,7 @@ void LoadGameObjectModelList()
}
fclose(model_list_file);
- VMAP_INFO_LOG(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime));
+ VMAP_INFO_LOG("server.loading", ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime));
}
GameObjectModel::~GameObjectModel()
@@ -104,7 +104,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn
// ignore models with no bounds
if (mdl_box == G3D::AABox::zero())
{
- VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str());
+ VMAP_ERROR_LOG("misc", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str());
return false;
}
diff --git a/src/server/collision/Models/WorldModel.h b/src/server/collision/Models/WorldModel.h
index 23fb1cdb7b6..309b6d8051c 100644
--- a/src/server/collision/Models/WorldModel.h
+++ b/src/server/collision/Models/WorldModel.h
@@ -36,7 +36,7 @@ namespace VMAP
class MeshTriangle
{
public:
- MeshTriangle(){ }
+ MeshTriangle() : idx0(0), idx1(0), idx2(0) { }
MeshTriangle(uint32 na, uint32 nb, uint32 nc): idx0(na), idx1(nb), idx2(nc) { }
uint32 idx0;
@@ -59,7 +59,7 @@ namespace VMAP
bool writeToFile(FILE* wf);
static bool readFromFile(FILE* rf, WmoLiquid* &liquid);
private:
- WmoLiquid(): iHeight(0), iFlags(0) { }
+ WmoLiquid(): iTilesX(0), iTilesY(0), iType(0), iHeight(0), iFlags(0) { }
uint32 iTilesX; //!< number of tiles in x direction, each
uint32 iTilesY;
G3D::Vector3 iCorner; //!< the lower corner
@@ -74,7 +74,7 @@ namespace VMAP
class GroupModel
{
public:
- GroupModel(): iLiquid(0) { }
+ GroupModel(): iMogpFlags(0), iGroupWMOID(0), iLiquid(0) { }
GroupModel(const GroupModel &other);
GroupModel(uint32 mogpFlags, uint32 groupWMOID, const G3D::AABox &bound):
iBound(bound), iMogpFlags(mogpFlags), iGroupWMOID(groupWMOID), iLiquid(0) { }