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-rw-r--r--src/server/collision/Management/VMapManager2.cpp15
-rwxr-xr-xsrc/server/collision/Management/VMapManager2.h1
-rw-r--r--src/server/collision/Models/WorldModel.cpp3
3 files changed, 3 insertions, 16 deletions
diff --git a/src/server/collision/Management/VMapManager2.cpp b/src/server/collision/Management/VMapManager2.cpp
index 7c41a5bed41..9f32c749c5c 100644
--- a/src/server/collision/Management/VMapManager2.cpp
+++ b/src/server/collision/Management/VMapManager2.cpp
@@ -62,17 +62,6 @@ namespace VMAP
return pos;
}
- Vector3 VMapManager2::convertPositionToMangosRep(float x, float y, float z) const
- {
- Vector3 pos;
- const float mid = 0.5f * 64.0f * 533.33333333f;
- pos.x = mid - x;
- pos.y = mid - y;
- pos.z = z;
-
- return pos;
- }
-
// move to MapTree too?
std::string VMapManager2::getMapFileName(unsigned int mapId)
{
@@ -175,7 +164,7 @@ namespace VMAP
Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
Vector3 resultPos;
bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist);
- resultPos = convertPositionToMangosRep(resultPos.x, resultPos.y, resultPos.z);
+ resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z);
rx = resultPos.x;
ry = resultPos.y;
rz = resultPos.z;
@@ -222,7 +211,7 @@ namespace VMAP
{
Vector3 pos = convertPositionToInternalRep(x, y, z);
bool result = instanceTree->second->getAreaInfo(pos, flags, adtId, rootId, groupId);
- // z is not touched by convertPositionToMangosRep(), so just copy
+ // z is not touched by convertPositionToInternalRep(), so just copy
z = pos.z;
return result;
}
diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h
index dc1b4c84ade..ac293e2071b 100755
--- a/src/server/collision/Management/VMapManager2.h
+++ b/src/server/collision/Management/VMapManager2.h
@@ -78,7 +78,6 @@ namespace VMAP
public:
// public for debug
G3D::Vector3 convertPositionToInternalRep(float x, float y, float z) const;
- G3D::Vector3 convertPositionToMangosRep(float x, float y, float z) const;
static std::string getMapFileName(unsigned int mapId);
VMapManager2();
diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp
index da75492c9c6..55aad9bb029 100644
--- a/src/server/collision/Models/WorldModel.cpp
+++ b/src/server/collision/Models/WorldModel.cpp
@@ -505,9 +505,8 @@ namespace VMAP
if (!wf)
return false;
- bool result = true;
uint32 chunkSize, count;
- result = fwrite(VMAP_MAGIC, 1, 8, wf) == 8;
+ bool result = fwrite(VMAP_MAGIC, 1, 8, wf) == 8;
if (result && fwrite("WMOD", 1, 4, wf) != 4) result = false;
chunkSize = sizeof(uint32) + sizeof(uint32);
if (result && fwrite(&chunkSize, sizeof(uint32), 1, wf) != 1) result = false;