diff options
Diffstat (limited to 'src/server/database/Database')
-rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 15 | ||||
-rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.h | 3 |
2 files changed, 8 insertions, 10 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index ab68aca2a8c..ce01b0eb245 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -42,11 +42,11 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_SEL_MAIL_LIST_INFO, "SELECT id, sender, (SELECT name FROM characters WHERE guid = sender) AS sendername, receiver, (SELECT name FROM characters WHERE guid = receiver) AS receivername, " "subject, deliver_time, expire_time, money, has_items FROM mail WHERE receiver = ? ", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_MAIL_LIST_ITEMS, "SELECT itemEntry,count FROM item_instance WHERE guid = ?", CONNECTION_SYNCH); - PrepareStatement(CHAR_SEL_ENUM, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, " + PrepareStatement(CHAR_SEL_ENUM, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.skin, c.face, c.hairStyle, c.hairColor, c.facialStyle, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, " "gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, cb.guid " "FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? LEFT JOIN guild_member AS gm ON c.guid = gm.guid " "LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ? AND c.deleteInfos_Name IS NULL ORDER BY c.guid", CONNECTION_ASYNC); - PrepareStatement(CHAR_SEL_ENUM_DECLINED_NAME, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, " + PrepareStatement(CHAR_SEL_ENUM_DECLINED_NAME, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.skin, c.face, c.hairStyle, c.hairColor, c.facialStyle, c.level, c.zone, c.map, " "c.position_x, c.position_y, c.position_z, gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, " "cb.guid, cd.genitive FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? " "LEFT JOIN character_declinedname AS cd ON c.guid = cd.guid LEFT JOIN guild_member AS gm ON c.guid = gm.guid " @@ -64,7 +64,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_BATTLEGROUND_RANDOM, "DELETE FROM character_battleground_random WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_BATTLEGROUND_RANDOM, "INSERT INTO character_battleground_random (guid) VALUES (?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_SEL_CHARACTER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, " + PrepareStatement(CHAR_SEL_CHARACTER, "SELECT guid, account, name, race, class, gender, level, xp, money, skin, face, hairStyle, hairColor, facialStyle, bankSlots, restState, playerFlags, " "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " "resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, " "arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, " @@ -351,7 +351,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_LFG_DATA, "DELETE FROM lfg_data WHERE guid = ?", CONNECTION_ASYNC); // Player saving - PrepareStatement(CHAR_INS_CHARACTER, "INSERT INTO characters (guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, " + PrepareStatement(CHAR_INS_CHARACTER, "INSERT INTO characters (guid, account, name, race, class, gender, level, xp, money, skin, face, hairStyle, hairColor, facialStyle, bankSlots, restState, playerFlags, " "map, instance_id, instance_mode_mask, position_x, position_y, position_z, orientation, trans_x, trans_y, trans_z, trans_o, transguid, " "taximask, cinematic, " "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, " @@ -359,8 +359,8 @@ void CharacterDatabaseConnection::DoPrepareStatements() "death_expire_time, taxi_path, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, " "todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, health, power1, power2, power3, " "power4, power5, power6, power7, latency, talentGroupsCount, activeTalentGroup, exploredZones, equipmentCache, ammoId, knownTitles, actionBars, grantableLevels) VALUES " - "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,playerBytes=?,playerBytes2=?,playerFlags=?," + "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,skin=?,face=?,hairStyle=?,hairColor=?,facialStyle=?,bankSlots=?,restState=?,playerFlags=?," "map=?,instance_id=?,instance_mode_mask=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?," "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," "arenaPoints=?,totalHonorPoints=?,todayHonorPoints=?,yesterdayHonorPoints=?,totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,knownCurrencies=?," @@ -407,7 +407,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_CHAR_INSTANCE_BY_INSTANCE_GUID, "DELETE FROM character_instance WHERE guid = ? AND instance = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_CHAR_INSTANCE, "UPDATE character_instance SET instance = ?, permanent = ?, extendState = ? WHERE guid = ? AND instance = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_CHAR_INSTANCE, "INSERT INTO character_instance (guid, instance, permanent, extendState) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GENDER_PLAYERBYTES, "UPDATE characters SET gender = ?, playerBytes = ?, playerBytes2 = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GENDER_AND_APPEARANCE, "UPDATE characters SET gender = ?, skin = ?, face = ?, hairStyle = ?, hairColor = ?, facialStyle = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHARACTER_SKILL, "DELETE FROM character_skills WHERE guid = ? AND skill = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ADD_CHARACTER_SOCIAL_FLAGS, "UPDATE character_social SET flags = flags | ? WHERE guid = ? AND friend = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_REM_CHARACTER_SOCIAL_FLAGS, "UPDATE character_social SET flags = flags & ~ ? WHERE guid = ? AND friend = ?", CONNECTION_ASYNC); @@ -440,7 +440,6 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_SEL_CHAR_OLD_CHARS, "SELECT guid, deleteInfos_Account FROM characters WHERE deleteDate IS NOT NULL AND deleteDate < ?", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_ARENA_TEAM_ID_BY_PLAYER_GUID, "SELECT arena_team_member.arenateamid FROM arena_team_member JOIN arena_team ON arena_team_member.arenateamid = arena_team.arenateamid WHERE guid = ? AND type = ? LIMIT 1", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_MAIL, "SELECT id, messageType, sender, receiver, subject, body, has_items, expire_time, deliver_time, money, cod, checked, stationery, mailTemplateId FROM mail WHERE receiver = ? ORDER BY id DESC", CONNECTION_SYNCH); - PrepareStatement(CHAR_SEL_CHAR_PLAYERBYTES2, "SELECT playerBytes2 FROM characters WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_CHAR_GUID_BY_NAME, "SELECT guid FROM characters WHERE name = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_DEL_CHAR_AURA_FROZEN, "DELETE FROM character_aura WHERE spell = 9454 AND guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHAR_INVENTORY_COUNT_ITEM, "SELECT COUNT(itemEntry) FROM character_inventory ci INNER JOIN item_instance ii ON ii.guid = ci.item WHERE itemEntry = ?", CONNECTION_SYNCH); diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h index 19d4a609e77..e1c0238efe6 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.h +++ b/src/server/database/Database/Implementation/CharacterDatabase.h @@ -334,7 +334,7 @@ enum CharacterDatabaseStatements CHAR_DEL_CHAR_INSTANCE_BY_INSTANCE_GUID, CHAR_UPD_CHAR_INSTANCE, CHAR_INS_CHAR_INSTANCE, - CHAR_UPD_GENDER_PLAYERBYTES, + CHAR_UPD_GENDER_AND_APPEARANCE, CHAR_DEL_CHARACTER_SKILL, CHAR_UPD_ADD_CHARACTER_SOCIAL_FLAGS, CHAR_UPD_REM_CHARACTER_SOCIAL_FLAGS, @@ -371,7 +371,6 @@ enum CharacterDatabaseStatements CHAR_SEL_CHAR_OLD_CHARS, CHAR_SEL_ARENA_TEAM_ID_BY_PLAYER_GUID, CHAR_SEL_MAIL, - CHAR_SEL_CHAR_PLAYERBYTES2, CHAR_SEL_CHAR_GUID_BY_NAME, CHAR_DEL_CHAR_AURA_FROZEN, CHAR_SEL_CHAR_INVENTORY_COUNT_ITEM, |