diff options
Diffstat (limited to 'src/server/database/Database')
| -rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 22 | ||||
| -rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.h | 2 | 
2 files changed, 12 insertions, 12 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index 8459d6d4ae4..2b802a634e0 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -44,20 +44,20 @@ void CharacterDatabaseConnection::DoPrepareStatements()      PrepareStatement(CHAR_SEL_MAIL_LIST_INFO, "SELECT id, sender, (SELECT name FROM characters WHERE guid = sender) AS sendername, receiver, (SELECT name FROM characters WHERE guid = receiver) AS receivername, "                       "subject, deliver_time, expire_time, money, has_items FROM mail WHERE receiver = ? ", CONNECTION_SYNCH);      PrepareStatement(CHAR_SEL_MAIL_LIST_ITEMS, "SELECT itemEntry,count FROM item_instance WHERE guid = ?", CONNECTION_SYNCH); -    PrepareStatement(CHAR_SEL_ENUM, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, " +    PrepareStatement(CHAR_SEL_ENUM, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.skin, c.face, c.hairStyle, c.hairColor, c.facialStyle, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, "                       "gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, cb.guid, c.slot "                       "FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? LEFT JOIN guild_member AS gm ON c.guid = gm.guid "                       "LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ? AND c.deleteInfos_Name IS NULL", CONNECTION_ASYNC); -    PrepareStatement(CHAR_SEL_ENUM_DECLINED_NAME, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, " +    PrepareStatement(CHAR_SEL_ENUM_DECLINED_NAME, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.skin, c.face, c.hairStyle, c.hairColor, c.facialStyle, c.level, c.zone, c.map, "                       "c.position_x, c.position_y, c.position_z, gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, "                       "cb.guid, c.slot, cd.genitive FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? "                       "LEFT JOIN character_declinedname AS cd ON c.guid = cd.guid LEFT JOIN guild_member AS gm ON c.guid = gm.guid "                       "LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ? AND c.deleteInfos_Name IS NULL", CONNECTION_ASYNC); -    PrepareStatement(CHAR_SEL_UNDELETE_ENUM, "SELECT c.guid, c.deleteInfos_Name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, " +    PrepareStatement(CHAR_SEL_UNDELETE_ENUM, "SELECT c.guid, c.deleteInfos_Name, c.race, c.class, c.gender, c.skin, c.face, c.hairStyle, c.hairColor, c.facialStyle, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, "                       "gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, cb.guid, c.slot "                       "FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? LEFT JOIN guild_member AS gm ON c.guid = gm.guid "                       "LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.deleteInfos_Account = ? AND c.deleteInfos_Name IS NOT NULL", CONNECTION_ASYNC); -    PrepareStatement(CHAR_SEL_UNDELETE_ENUM_DECLINED_NAME, "SELECT c.guid, c.deleteInfos_Name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, " +    PrepareStatement(CHAR_SEL_UNDELETE_ENUM_DECLINED_NAME, "SELECT c.guid, c.deleteInfos_Name, c.race, c.class, c.gender, c.skin, c.face, c.hairStyle, c.hairColor, c.facialStyle, c.level, c.zone, c.map, "                       "c.position_x, c.position_y, c.position_z, gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, "                       "cb.guid, c.slot, cd.genitive FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? "                       "LEFT JOIN character_declinedname AS cd ON c.guid = cd.guid LEFT JOIN guild_member AS gm ON c.guid = gm.guid " @@ -75,7 +75,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()      PrepareStatement(CHAR_DEL_BATTLEGROUND_RANDOM, "DELETE FROM character_battleground_random WHERE guid = ?", CONNECTION_ASYNC);      PrepareStatement(CHAR_INS_BATTLEGROUND_RANDOM, "INSERT INTO character_battleground_random (guid) VALUES (?)", CONNECTION_ASYNC); -    PrepareStatement(CHAR_SEL_CHARACTER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, " +    PrepareStatement(CHAR_SEL_CHARACTER, "SELECT guid, account, name, race, class, gender, level, xp, money, skin, face, hairStyle, hairColor, facialStyle, bankSlots, restState, playerFlags, "                       "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, "                       "resettalents_time, talentTree, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, "                       "totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " @@ -386,7 +386,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()      PrepareStatement(CHAR_DEL_LFG_DATA, "DELETE FROM lfg_data WHERE guid = ?", CONNECTION_ASYNC);      // Player saving -    PrepareStatement(CHAR_INS_CHARACTER, "INSERT INTO characters (guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, " +    PrepareStatement(CHAR_INS_CHARACTER, "INSERT INTO characters (guid, account, name, race, class, gender, level, xp, money, skin, face, hairStyle, hairColor, facialStyle, bankSlots, restState, playerFlags, "                       "map, instance_id, dungeonDifficulty, raidDifficulty, legacyRaidDifficulty, position_x, position_y, position_z, orientation, trans_x, trans_y, trans_z, trans_o, transguid, "                       "taximask, cinematic, "                       "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, talentTree, " @@ -394,8 +394,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()                       "death_expire_time, taxi_path, totalKills, "                       "todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, "                       "power4, power5, power6, latency, talentGroupsCount, activeTalentGroup, lootSpecId, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels) VALUES " -                     "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); -    PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,playerBytes=?,playerBytes2=?,playerFlags=?," +                     "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); +    PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,skin=?,face=?,hairStyle=?,hairColor=?,facialStyle=?,bankSlots=?,restState=?,playerFlags=?,"                       "map=?,instance_id=?,dungeonDifficulty=?,raidDifficulty=?,legacyRaidDifficulty=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?,"                       "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,talentTree=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?,"                       "totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?," @@ -443,7 +443,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()      PrepareStatement(CHAR_DEL_CHAR_INSTANCE_BY_INSTANCE_GUID, "DELETE FROM character_instance WHERE guid = ? AND instance = ?", CONNECTION_ASYNC);      PrepareStatement(CHAR_UPD_CHAR_INSTANCE, "UPDATE character_instance SET instance = ?, permanent = ? WHERE guid = ? AND instance = ?", CONNECTION_ASYNC);      PrepareStatement(CHAR_INS_CHAR_INSTANCE, "INSERT INTO character_instance (guid, instance, permanent) VALUES (?, ?, ?)", CONNECTION_ASYNC); -    PrepareStatement(CHAR_UPD_GENDER_PLAYERBYTES, "UPDATE characters SET gender = ?, playerBytes = ?, playerBytes2 = ? WHERE guid = ?", CONNECTION_ASYNC); +    PrepareStatement(CHAR_UPD_GENDER_AND_APPEARANCE, "UPDATE characters SET gender = ?, skin = ?, face = ?, hairStyle = ?, hairColor = ?, facialStyle = ? WHERE guid = ?", CONNECTION_ASYNC);      PrepareStatement(CHAR_DEL_CHARACTER_SKILL, "DELETE FROM character_skills WHERE guid = ? AND skill = ?", CONNECTION_ASYNC);      PrepareStatement(CHAR_UPD_CHARACTER_SOCIAL_FLAGS, "UPDATE character_social SET flags = ? WHERE guid = ? AND friend = ?", CONNECTION_ASYNC);      PrepareStatement(CHAR_INS_CHARACTER_SOCIAL, "INSERT INTO character_social (guid, friend, flags) VALUES (?, ?, ?)", CONNECTION_ASYNC); @@ -465,8 +465,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()      PrepareStatement(CHAR_SEL_CHAR_HOMEBIND, "SELECT mapId, zoneId, posX, posY, posZ FROM character_homebind WHERE guid = ?", CONNECTION_SYNCH);      PrepareStatement(CHAR_SEL_CHAR_GUID_NAME_BY_ACC, "SELECT guid, name FROM characters WHERE account = ?", CONNECTION_SYNCH);      PrepareStatement(CHAR_SEL_POOL_QUEST_SAVE, "SELECT quest_id FROM pool_quest_save WHERE pool_id = ?", CONNECTION_SYNCH); -    PrepareStatement(CHAR_SEL_CHAR_CUSTOMIZE_INFO, "SELECT name, race, class, gender, at_login, playerBytes2 FROM characters WHERE guid = ?", CONNECTION_ASYNC); -    PrepareStatement(CHAR_SEL_CHAR_RACE_OR_FACTION_CHANGE_INFOS, "SELECT at_login, knownTitles, playerBytes, playerBytes2 FROM characters WHERE guid = ?", CONNECTION_ASYNC); +    PrepareStatement(CHAR_SEL_CHAR_CUSTOMIZE_INFO, "SELECT name, race, class, gender, at_login FROM characters WHERE guid = ?", CONNECTION_ASYNC); +    PrepareStatement(CHAR_SEL_CHAR_RACE_OR_FACTION_CHANGE_INFOS, "SELECT at_login, knownTitles, skin, face, hairStyle, hairColor, facialStyle FROM characters WHERE guid = ?", CONNECTION_ASYNC);      PrepareStatement(CHAR_SEL_INSTANCE, "SELECT data, completedEncounters FROM instance WHERE map = ? AND id = ?", CONNECTION_SYNCH);      PrepareStatement(CHAR_SEL_CHAR_COD_ITEM_MAIL, "SELECT id, messageType, mailTemplateId, sender, subject, body, money, has_items FROM mail WHERE receiver = ? AND has_items <> 0 AND cod <> 0", CONNECTION_SYNCH);      PrepareStatement(CHAR_SEL_CHAR_SOCIAL, "SELECT DISTINCT guid FROM character_social WHERE friend = ?", CONNECTION_SYNCH); diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h index d2e1fcd247b..ebc63f1cb6e 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.h +++ b/src/server/database/Database/Implementation/CharacterDatabase.h @@ -360,7 +360,7 @@ enum CharacterDatabaseStatements      CHAR_DEL_CHAR_INSTANCE_BY_INSTANCE_GUID,      CHAR_UPD_CHAR_INSTANCE,      CHAR_INS_CHAR_INSTANCE, -    CHAR_UPD_GENDER_PLAYERBYTES, +    CHAR_UPD_GENDER_AND_APPEARANCE,      CHAR_DEL_CHARACTER_SKILL,      CHAR_UPD_CHARACTER_SOCIAL_FLAGS,      CHAR_INS_CHARACTER_SOCIAL,  | 
