diff options
Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rw-r--r--[-rwxr-xr-x] | src/server/game/AI/CreatureAI.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index d3ad27935ca..4f61e168a87 100755..100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -117,7 +117,7 @@ class CreatureAI : public UnitAI virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {} // Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc) - //virtual void AttackedBy(Unit* attacker); + virtual void AttackedBy(Unit* /*attacker*/) {} virtual bool IsEscorted() { return false; } // Called when creature is spawned or respawned (for reseting variables) @@ -137,7 +137,7 @@ class CreatureAI : public UnitAI virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) {} // Called when owner takes damage - virtual void OwnerDamagedBy(Unit* /*attacker*/) {} + virtual void OwnerAttackedBy(Unit* /*attacker*/) {} // Called when owner attacks something virtual void OwnerAttacked(Unit* /*target*/) {} |