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-rw-r--r--src/server/game/AI/CreatureAI.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index ad540bcc233..5931b447d06 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -125,7 +125,7 @@ class TC_GAME_API CreatureAI : public UnitAI
// Called when the creature summon successfully other creature
virtual void JustSummoned(Creature* /*summon*/) { }
- virtual void IsSummonedBy(Unit* /*summoner*/) { }
+ virtual void IsSummonedBy(WorldObject* /*summoner*/) { }
virtual void SummonedCreatureDespawn(Creature* /*summon*/) { }
virtual void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) { }