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Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rw-r--r--src/server/game/AI/CreatureAI.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 5b0ab08c4db..e6fb48571b9 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -18,12 +18,12 @@
#ifndef TRINITY_CREATUREAI_H
#define TRINITY_CREATUREAI_H
-#include "UnitAI.h"
#include "Common.h"
#include "LootItemType.h"
#include "ObjectDefines.h"
#include "Optional.h"
#include "QuestDef.h"
+#include "UnitAI.h"
class AreaBoundary;
class AreaTrigger;
@@ -40,6 +40,16 @@ typedef std::vector<AreaBoundary const*> CreatureBoundary;
#define TIME_INTERVAL_LOOK 5000
#define VISIBILITY_RANGE 10000
+enum Permitions : int32
+{
+ PERMIT_BASE_NO = -1,
+ PERMIT_BASE_IDLE = 1,
+ PERMIT_BASE_REACTIVE = 100,
+ PERMIT_BASE_PROACTIVE = 200,
+ PERMIT_BASE_FACTION_SPECIFIC = 400,
+ PERMIT_BASE_SPECIAL = 800
+};
+
enum SCEquip
{
EQUIP_NO_CHANGE = -1,
@@ -239,14 +249,4 @@ class TC_GAME_API CreatureAI : public UnitAI
bool _moveInLOSLocked;
};
-enum Permitions : int32
-{
- PERMIT_BASE_NO = -1,
- PERMIT_BASE_IDLE = 1,
- PERMIT_BASE_REACTIVE = 100,
- PERMIT_BASE_PROACTIVE = 200,
- PERMIT_BASE_FACTION_SPECIFIC = 400,
- PERMIT_BASE_SPECIAL = 800
-};
-
#endif