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Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rw-r--r-- | src/server/game/AI/CreatureAI.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index d4e5c895e26..61fe33d567e 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -98,6 +98,9 @@ class TC_GAME_API CreatureAI : public UnitAI // Called for reaction when initially engaged - this will always happen _after_ JustEnteredCombat virtual void JustEngagedWith(Unit* /*who*/) { } + // Called when the creature reaches 0 health (or 1 if unkillable). + virtual void OnHealthDepleted(Unit* /*attacker*/, bool /*isKill*/) { } + // Called when the creature is killed virtual void JustDied(Unit* /*killer*/) { } |