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Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rw-r--r-- | src/server/game/AI/CreatureAI.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 0f9a7e5c817..fae81fdd4b8 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -145,6 +145,12 @@ class TC_GAME_API CreatureAI : public UnitAI virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spellInfo*/) { } virtual void SpellHitTargetGameObject(GameObject* /*target*/, SpellInfo const* /*spellInfo*/) { } + // Called when a spell cast gets interrupted + virtual void OnSpellCastInterrupt(SpellInfo const* /*spell*/) { } + + // Called when a spell cast has been successfully finished + virtual void OnSuccessfulSpellCast(SpellInfo const* /*spell*/) { } + // Should return true if the NPC is currently being escorted virtual bool IsEscorted() const { return false; } |