diff options
Diffstat (limited to 'src/server/game/AI/CreatureAIImpl.h')
| -rwxr-xr-x | src/server/game/AI/CreatureAIImpl.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h index f92fb316377..4619c6f9f79 100755 --- a/src/server/game/AI/CreatureAIImpl.h +++ b/src/server/game/AI/CreatureAIImpl.h @@ -584,24 +584,24 @@ inline void UnitAI::DoCastAOE(uint32 spellId, bool triggered) me->CastSpell((Unit*)NULL, spellId, triggered); } -inline Creature *CreatureAI::DoSummon(uint32 uiEntry, const Position &pos, uint32 uiDespawntime, TempSummonType uiType) +inline Creature* CreatureAI::DoSummon(uint32 entry, const Position &pos, uint32 despawnTime, TempSummonType summonType) { - return me->SummonCreature(uiEntry, pos, uiType, uiDespawntime); + return me->SummonCreature(entry, pos, summonType, despawnTime); } -inline Creature *CreatureAI::DoSummon(uint32 uiEntry, WorldObject* obj, float fRadius, uint32 uiDespawntime, TempSummonType uiType) +inline Creature* CreatureAI::DoSummon(uint32 entry, WorldObject* obj, float radius, uint32 despawnTime, TempSummonType summonType) { Position pos; - obj->GetRandomNearPosition(pos, fRadius); - return me->SummonCreature(uiEntry, pos, uiType, uiDespawntime); + obj->GetRandomNearPosition(pos, radius); + return me->SummonCreature(entry, pos, summonType, despawnTime); } -inline Creature *CreatureAI::DoSummonFlyer(uint32 uiEntry, WorldObject *obj, float _fZ, float fRadius, uint32 uiDespawntime, TempSummonType uiType) +inline Creature* CreatureAI::DoSummonFlyer(uint32 entry, WorldObject* obj, float flightZ, float radius, uint32 despawnTime, TempSummonType summonType) { Position pos; - obj->GetRandomNearPosition(pos, fRadius); - pos.m_positionZ += _fZ; - return me->SummonCreature(uiEntry, pos, uiType, uiDespawntime); + obj->GetRandomNearPosition(pos, radius); + pos.m_positionZ += flightZ; + return me->SummonCreature(entry, pos, summonType, despawnTime); } #endif |
