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+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TRINITY_GUARDAI_H
+#define TRINITY_GUARDAI_H
+
+#include "CreatureAI.h"
+#include "Timer.h"
+
+class Creature;
+
+class GuardAI : public CreatureAI
+{
+ enum GuardState
+ {
+ STATE_NORMAL = 1,
+ STATE_LOOK_AT_VICTIM = 2
+ };
+
+ public:
+
+ explicit GuardAI(Creature *c);
+
+ void MoveInLineOfSight(Unit *);
+ void EnterEvadeMode();
+ void JustDied(Unit *);
+ bool IsVisible(Unit *) const;
+
+ void UpdateAI(const uint32);
+ static int Permissible(const Creature *);
+
+ private:
+ uint64 i_victimGuid;
+ GuardState i_state;
+ TimeTracker i_tracker;
+};
+#endif
+