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Diffstat (limited to 'src/server/game/AI/PetAI.h')
-rw-r--r-- | src/server/game/AI/PetAI.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/server/game/AI/PetAI.h b/src/server/game/AI/PetAI.h new file mode 100644 index 00000000000..f6087a129ae --- /dev/null +++ b/src/server/game/AI/PetAI.h @@ -0,0 +1,64 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_PETAI_H +#define TRINITY_PETAI_H + +#include "CreatureAI.h" +#include "Timer.h" + +class Creature; +class Spell; + +class PetAI : public CreatureAI +{ + public: + + explicit PetAI(Creature *c); + + void EnterEvadeMode(); + void JustDied(Unit * /*who*/) { _stopAttack(); } + + void UpdateAI(const uint32); + static int Permissible(const Creature *); + + void KilledUnit(Unit * /*victim*/); + void AttackStart(Unit *target); + void MovementInform(uint32 moveType, uint32 data); + + private: + bool _isVisible(Unit *) const; + bool _needToStop(void) const; + void _stopAttack(void); + + void UpdateAllies(); + + TimeTracker i_tracker; + bool inCombat; + std::set<uint64> m_AllySet; + uint32 m_updateAlliesTimer; + + Unit *SelectNextTarget(); + void HandleReturnMovement(); + void DoAttack(Unit *target, bool chase); + bool _CanAttack(Unit *target); +}; +#endif + |