aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/ScriptedAI
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index 38b3d2d882d..0b69391f935 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -23,10 +23,10 @@ SDComment:
SDCategory: Npc
EndScriptData */
+#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "Group.h"
-#include "Player.h"
enum Points
{
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index 6640341e589..00aa8eacc93 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -23,10 +23,10 @@ SDComment: This AI is under development
SDCategory: Npc
EndScriptData */
+#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedFollowerAI.h"
#include "Group.h"
-#include "Player.h"
const float MAX_PLAYER_DISTANCE = 100.0f;