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Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index 5bf3c41df41..6d8e5d67ebb 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -282,9 +282,9 @@ struct ScriptedAI : public CreatureAI
{
switch (_difficulty)
{
- case DUNGEON_DIFFICULTY_NORMAL:
+ case DIFFICULTY_NORMAL:
return normal5;
- case DUNGEON_DIFFICULTY_HEROIC:
+ case DIFFICULTY_HEROIC:
return heroic10;
default:
break;
@@ -298,9 +298,9 @@ struct ScriptedAI : public CreatureAI
{
switch (_difficulty)
{
- case RAID_DIFFICULTY_10MAN_NORMAL:
+ case DIFFICULTY_10_N:
return normal10;
- case RAID_DIFFICULTY_25MAN_NORMAL:
+ case DIFFICULTY_25_N:
return normal25;
default:
break;
@@ -314,13 +314,13 @@ struct ScriptedAI : public CreatureAI
{
switch (_difficulty)
{
- case RAID_DIFFICULTY_10MAN_NORMAL:
+ case DIFFICULTY_10_N:
return normal10;
- case RAID_DIFFICULTY_25MAN_NORMAL:
+ case DIFFICULTY_25_N:
return normal25;
- case RAID_DIFFICULTY_10MAN_HEROIC:
+ case DIFFICULTY_10_HC:
return heroic10;
- case RAID_DIFFICULTY_25MAN_HEROIC:
+ case DIFFICULTY_25_HC:
return heroic25;
default:
break;