diff options
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index 5bf3c41df41..6d8e5d67ebb 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -282,9 +282,9 @@ struct ScriptedAI : public CreatureAI { switch (_difficulty) { - case DUNGEON_DIFFICULTY_NORMAL: + case DIFFICULTY_NORMAL: return normal5; - case DUNGEON_DIFFICULTY_HEROIC: + case DIFFICULTY_HEROIC: return heroic10; default: break; @@ -298,9 +298,9 @@ struct ScriptedAI : public CreatureAI { switch (_difficulty) { - case RAID_DIFFICULTY_10MAN_NORMAL: + case DIFFICULTY_10_N: return normal10; - case RAID_DIFFICULTY_25MAN_NORMAL: + case DIFFICULTY_25_N: return normal25; default: break; @@ -314,13 +314,13 @@ struct ScriptedAI : public CreatureAI { switch (_difficulty) { - case RAID_DIFFICULTY_10MAN_NORMAL: + case DIFFICULTY_10_N: return normal10; - case RAID_DIFFICULTY_25MAN_NORMAL: + case DIFFICULTY_25_N: return normal25; - case RAID_DIFFICULTY_10MAN_HEROIC: + case DIFFICULTY_10_HC: return heroic10; - case RAID_DIFFICULTY_25MAN_HEROIC: + case DIFFICULTY_25_HC: return heroic25; default: break; |
