diff options
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 318a7cf61c4..461442bc909 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -267,7 +267,7 @@ SpellEntry const* ScriptedAI::SelectSpell(Unit* pTarget, uint32 uiSchool, uint32 continue; //Check if our target is in range - if (me->IsWithinDistInMap(pTarget, me->GetSpellMinRangeForTarget(pTarget, pTempRange)) || !me->IsWithinDistInMap(pTarget, me->GetSpellMaxRangeForTarget(pTarget, pTempRange))) + if (me->IsWithinDistInMap(pTarget, (float)me->GetSpellMinRangeForTarget(pTarget, pTempRange)) || !me->IsWithinDistInMap(pTarget, (float)me->GetSpellMaxRangeForTarget(pTarget, pTempRange))) continue; //All good so lets add it to the spell list @@ -303,7 +303,7 @@ bool ScriptedAI::CanCast(Unit* pTarget, SpellEntry const* pSpell, bool bTriggere return false; //Unit is out of range of this spell - if (me->IsInRange(pTarget, me->GetSpellMinRangeForTarget(pTarget, pTempRange), me->GetSpellMaxRangeForTarget(pTarget, pTempRange))) + if (me->IsInRange(pTarget, (float)me->GetSpellMinRangeForTarget(pTarget, pTempRange), (float)me->GetSpellMaxRangeForTarget(pTarget, pTempRange))) return false; return true; |
