diff options
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 7c12e931d23..2a94a0e69fa 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -529,12 +529,12 @@ void BossAI::_JustReachedHome() me->setActive(false); } -void BossAI::_JustEngagedWith() +void BossAI::_JustEngagedWith(Unit* who) { if (instance) { // bosses do not respawn, check only on enter combat - if (!instance->CheckRequiredBosses(_bossId)) + if (!instance->CheckRequiredBosses(_bossId, who->ToPlayer())) { EnterEvadeMode(EVADE_REASON_SEQUENCE_BREAK); return; diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index dbeae11f4c5..36849b37025 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -329,7 +329,7 @@ class TC_GAME_API BossAI : public ScriptedAI virtual void ScheduleTasks() { } void Reset() override { _Reset(); } - void JustEngagedWith(Unit* /*who*/) override { _JustEngagedWith(); } + void JustEngagedWith(Unit* who) override { _JustEngagedWith(who); } void JustDied(Unit* /*killer*/) override { _JustDied(); } void JustReachedHome() override { _JustReachedHome(); } @@ -337,7 +337,7 @@ class TC_GAME_API BossAI : public ScriptedAI protected: void _Reset(); - void _JustEngagedWith(); + void _JustEngagedWith(Unit* who); void _JustDied(); void _JustReachedHome(); void _DespawnAtEvade(Seconds delayToRespawn, Creature* who = nullptr); |
