diff options
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 9b98b60146c..40ebf4ee44d 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -53,19 +53,7 @@ void FollowerAI::MovementInform(uint32 type, uint32 id) void FollowerAI::AttackStart(Unit* who) { - if (!who) - return; - - if (me->Attack(who, true)) - { - me->EngageWithTarget(who); // in case it doesn't have threat+combat yet - - if (me->HasUnitState(UNIT_STATE_FOLLOW)) - me->ClearUnitState(UNIT_STATE_FOLLOW); - - if (IsCombatMovementAllowed()) - me->GetMotionMaster()->MoveChase(who); - } + ScriptedAI::AttackStart(who); } void FollowerAI::MoveInLineOfSight(Unit* who) |
