diff options
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 2fdae3e2245..75b9752a193 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1231,18 +1231,13 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u ObjectList* targets = GetTargets(e, unit); if (targets) { - float x, y, z, o; for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) { if (!IsUnit(*itr)) continue; - (*itr)->GetPosition(x, y, z, o); - x += e.target.x; - y += e.target.y; - z += e.target.z; - o += e.target.o; - GetBaseObject()->SummonGameObject(e.action.summonGO.entry, x, y, z, o, 0, 0, 0, 0, e.action.summonGO.despawnTime); + Position pos = (*itr)->GetPositionWithOffset(Position(e.target.x, e.target.y, e.target.z, e.target.o)); + GetBaseObject()->SummonGameObject(e.action.summonGO.entry, pos, G3D::Quat(), e.action.summonGO.despawnTime); } delete targets; @@ -1251,7 +1246,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (e.GetTargetType() != SMART_TARGET_POSITION) break; - GetBaseObject()->SummonGameObject(e.action.summonGO.entry, e.target.x, e.target.y, e.target.z, e.target.o, 0, 0, 0, 0, e.action.summonGO.despawnTime); + GetBaseObject()->SummonGameObject(e.action.summonGO.entry, Position(e.target.x, e.target.y, e.target.z, e.target.o), G3D::Quat(), e.action.summonGO.despawnTime); break; } case SMART_ACTION_KILL_UNIT: |
