diff options
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 29340660435..ffe21536de4 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1490,9 +1490,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsSmart(target)) CAST_AI(SmartAI, target->AI())->SetScript9(e, e.action.timedActionList.id, GetLastInvoker()); } - else if (GameObject* target = (*itr)->ToGameObject()) + else if (GameObject* goTarget = (*itr)->ToGameObject()) { - if (IsSmartGO(target)) + if (IsSmartGO(goTarget)) CAST_AI(SmartGameObjectAI, target->AI())->SetScript9(e, e.action.timedActionList.id, GetLastInvoker()); } } @@ -1607,9 +1607,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsSmart(target)) CAST_AI(SmartAI, target->AI())->SetScript9(e, id, GetLastInvoker()); } - else if (GameObject* target = (*itr)->ToGameObject()) + else if (GameObject* goTarget = (*itr)->ToGameObject()) { - if (IsSmartGO(target)) + if (IsSmartGO(goTarget)) CAST_AI(SmartGameObjectAI, target->AI())->SetScript9(e, id, GetLastInvoker()); } } @@ -1637,9 +1637,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsSmart(target)) CAST_AI(SmartAI, target->AI())->SetScript9(e, id, GetLastInvoker()); } - else if (GameObject* target = (*itr)->ToGameObject()) + else if (GameObject* goTarget = (*itr)->ToGameObject()) { - if (IsSmartGO(target)) + if (IsSmartGO(goTarget)) CAST_AI(SmartGameObjectAI, target->AI())->SetScript9(e, id, GetLastInvoker()); } } @@ -2298,10 +2298,10 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui if (!me || !me->isInCombat()) return; - Unit* unit = DoSelectLowestHpFriendly((float)e.event.friendlyHealt.radius, e.event.friendlyHealt.hpDeficit); - if (!unit) + Unit* target = DoSelectLowestHpFriendly((float)e.event.friendlyHealt.radius, e.event.friendlyHealt.hpDeficit); + if (!target) return; - ProcessAction(e, unit); + ProcessAction(e, target); RecalcTimer(e, e.event.friendlyHealt.repeatMin, e.event.friendlyHealt.repeatMax); break; } |
