diff options
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 92f02583915..037a82713e1 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -333,7 +333,7 @@ void SmartAI::UpdateAI(uint32 diff) UpdateDespawn(diff); /// @todo move to void - if (mFollowGuid) + if (!mFollowGuid.IsEmpty()) { if (mFollowArrivedTimer < diff) { @@ -435,7 +435,7 @@ void SmartAI::EnterEvadeMode() AddEscortState(SMART_ESCORT_RETURNING); ReturnToLastOOCPos(); } - else if (mFollowGuid) + else if (!mFollowGuid.IsEmpty()) { if (Unit* target = ObjectAccessor::GetUnit(*me, mFollowGuid)) me->GetMotionMaster()->MoveFollow(target, mFollowDist, mFollowAngle); @@ -674,7 +674,7 @@ void SmartAI::OnCharmed(bool apply) { GetScript()->ProcessEventsFor(SMART_EVENT_CHARMED, NULL, 0, 0, apply); - if (!apply && !me->IsInEvadeMode() && me->GetCharmerGUID()) + if (!apply && !me->IsInEvadeMode() && !me->GetCharmerGUID().IsEmpty()) if (Unit* charmer = ObjectAccessor::GetUnit(*me, me->GetCharmerGUID())) AttackStart(charmer); } diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h index b59b62c5697..02e91af032b 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.h +++ b/src/server/game/AI/SmartScripts/SmartScript.h @@ -181,7 +181,7 @@ class SmartScript void OnReset(); void ResetBaseObject() { - if (meOrigGUID) + if (!meOrigGUID.IsEmpty()) { if (Creature* m = HashMapHolder<Creature>::Find(meOrigGUID)) { @@ -189,7 +189,7 @@ class SmartScript go = NULL; } } - if (goOrigGUID) + if (!goOrigGUID.IsEmpty()) { if (GameObject* o = HashMapHolder<GameObject>::Find(goOrigGUID)) { |
