diff options
Diffstat (limited to 'src/server/game/AI')
| -rwxr-xr-x | src/server/game/AI/EventAI/CreatureEventAI.cpp | 6 | ||||
| -rwxr-xr-x | src/server/game/AI/EventAI/CreatureEventAIMgr.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 8 |
3 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp index 9036448d9b4..730606becb5 100755 --- a/src/server/game/AI/EventAI/CreatureEventAI.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp @@ -1334,9 +1334,9 @@ void CreatureEventAI::ReceiveEmote(Player* player, uint32 textEmote) return; Condition cond; - cond.mConditionType = ConditionType((*itr).Event.receive_emote.condition); - cond.mConditionValue1 = (*itr).Event.receive_emote.conditionValue1; - cond.mConditionValue2 = (*itr).Event.receive_emote.conditionValue2; + cond.ConditionType = ConditionTypes((*itr).Event.receive_emote.condition); + cond.ConditionValue1 = (*itr).Event.receive_emote.conditionValue1; + cond.ConditionValue2 = (*itr).Event.receive_emote.conditionValue2; ConditionSourceInfo srcInfo = ConditionSourceInfo(player); if (cond.Meets(srcInfo)) diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp index 8f2cf6b471f..add7b4db174 100755 --- a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp @@ -359,9 +359,9 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() if (temp.receive_emote.condition) { Condition cond; - cond.mConditionType = ConditionType(temp.receive_emote.condition); - cond.mConditionValue1 = temp.receive_emote.conditionValue1; - cond.mConditionValue2 = temp.receive_emote.conditionValue2; + cond.ConditionType = ConditionTypes(temp.receive_emote.condition); + cond.ConditionValue1 = temp.receive_emote.conditionValue1; + cond.ConditionValue2 = temp.receive_emote.conditionValue2; if (!sConditionMgr->isConditionTypeValid(&cond)) { sLog->outErrorDb("CreatureEventAI: Creature %u using event %u: param2 (Condition: %u) are not valid.", temp.creature_id, i, temp.receive_emote.condition); diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 1cf78c4a59c..c716741371e 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2783,10 +2783,10 @@ bool SmartScript::ConditionValid(Unit* u, int32 c, int32 v1, int32 v2, int32 v3) if (c == 0) return true; if (!u || !u->ToPlayer()) return false; Condition cond; - cond.mConditionType = ConditionType(uint32(c)); - cond.mConditionValue1 = uint32(v1); - cond.mConditionValue1 = uint32(v2); - cond.mConditionValue1 = uint32(v3); + cond.ConditionType = ConditionTypes(uint32(c)); + cond.ConditionValue1 = uint32(v1); + cond.ConditionValue1 = uint32(v2); + cond.ConditionValue1 = uint32(v3); ConditionSourceInfo srcInfo = ConditionSourceInfo(u->ToPlayer()); return cond.Meets(srcInfo); } |
