diff options
Diffstat (limited to 'src/server/game/AI')
| -rw-r--r-- | src/server/game/AI/CoreAI/TotemAI.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 16 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 11 |
3 files changed, 11 insertions, 18 deletions
diff --git a/src/server/game/AI/CoreAI/TotemAI.cpp b/src/server/game/AI/CoreAI/TotemAI.cpp index 34a147c0620..a44c4532e60 100644 --- a/src/server/game/AI/CoreAI/TotemAI.cpp +++ b/src/server/game/AI/CoreAI/TotemAI.cpp @@ -74,7 +74,7 @@ void TotemAI::UpdateAI(uint32 /*diff*/) victim = NULL; Trinity::NearestAttackableUnitInObjectRangeCheck u_check(me, me, max_range); Trinity::UnitLastSearcher<Trinity::NearestAttackableUnitInObjectRangeCheck> checker(me, victim, u_check); - me->VisitNearbyObject(max_range, checker); + Cell::VisitAllObjects(me, checker, max_range); } // If have target diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 34706b6e882..5464b99f8c9 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -330,7 +330,7 @@ Unit* ScriptedAI::DoSelectLowestHpFriendly(float range, uint32 minHPDiff) Unit* unit = nullptr; Trinity::MostHPMissingInRange u_check(me, range, minHPDiff); Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange> searcher(me, unit, u_check); - me->VisitNearbyObject(range, searcher); + Cell::VisitAllObjects(me, searcher, range); return unit; } @@ -340,7 +340,7 @@ Unit* ScriptedAI::DoSelectBelowHpPctFriendlyWithEntry(uint32 entry, float range, Unit* unit = nullptr; Trinity::FriendlyBelowHpPctEntryInRange u_check(me, entry, range, minHPDiff, excludeSelf); Trinity::UnitLastSearcher<Trinity::FriendlyBelowHpPctEntryInRange> searcher(me, unit, u_check); - me->VisitNearbyObject(range, searcher); + Cell::VisitAllObjects(me, searcher, range); return unit; } @@ -350,7 +350,7 @@ std::list<Creature*> ScriptedAI::DoFindFriendlyCC(float range) std::list<Creature*> list; Trinity::FriendlyCCedInRange u_check(me, range); Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange> searcher(me, list, u_check); - me->VisitNearbyObject(range, searcher); + Cell::VisitAllObjects(me, searcher, range); return list; } @@ -360,7 +360,7 @@ std::list<Creature*> ScriptedAI::DoFindFriendlyMissingBuff(float range, uint32 u std::list<Creature*> list; Trinity::FriendlyMissingBuffInRange u_check(me, range, uiSpellid); Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange> searcher(me, list, u_check); - me->VisitNearbyObject(range, searcher); + Cell::VisitAllObjects(me, searcher, range); return list; } @@ -369,15 +369,9 @@ Player* ScriptedAI::GetPlayerAtMinimumRange(float minimumRange) { Player* player = nullptr; - CellCoord pair(Trinity::ComputeCellCoord(me->GetPositionX(), me->GetPositionY())); - Cell cell(pair); - cell.SetNoCreate(); - Trinity::PlayerAtMinimumRangeAway check(me, minimumRange); Trinity::PlayerSearcher<Trinity::PlayerAtMinimumRangeAway> searcher(me, player, check); - TypeContainerVisitor<Trinity::PlayerSearcher<Trinity::PlayerAtMinimumRangeAway>, GridTypeMapContainer> visitor(searcher); - - cell.Visit(pair, visitor, *me->GetMap(), *me, minimumRange); + Cell::VisitWorldObjects(me, searcher, minimumRange); return player; } diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 969dc87faba..6dc0bd62256 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2493,7 +2493,7 @@ void SmartScript::GetWorldObjectsInDist(ObjectVector& targets, float dist) const Trinity::AllWorldObjectsInRange u_check(obj, dist); Trinity::WorldObjectListSearcher<Trinity::AllWorldObjectsInRange> searcher(obj, targets, u_check); - obj->VisitNearbyObject(dist, searcher); + Cell::VisitAllObjects(obj, searcher, dist); } void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, uint32 var1, bool bvar, const SpellInfo* spell, GameObject* gob) @@ -3356,10 +3356,9 @@ Unit* SmartScript::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff) const return nullptr; Unit* unit = nullptr; - Trinity::MostHPMissingInRange u_check(me, range, MinHPDiff); Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange> searcher(me, unit, u_check); - me->VisitNearbyObject(range, searcher); + Cell::VisitGridObjects(me, searcher, range); return unit; } @@ -3370,7 +3369,7 @@ void SmartScript::DoFindFriendlyCC(std::vector<Creature*>& creatures, float rang Trinity::FriendlyCCedInRange u_check(me, range); Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange> searcher(me, creatures, u_check); - me->VisitNearbyObject(range, searcher); + Cell::VisitGridObjects(me, searcher, range); } void SmartScript::DoFindFriendlyMissingBuff(std::vector<Creature*>& creatures, float range, uint32 spellid) const @@ -3380,7 +3379,7 @@ void SmartScript::DoFindFriendlyMissingBuff(std::vector<Creature*>& creatures, f Trinity::FriendlyMissingBuffInRange u_check(me, range, spellid); Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange> searcher(me, creatures, u_check); - me->VisitNearbyObject(range, searcher); + Cell::VisitGridObjects(me, searcher, range); } Unit* SmartScript::DoFindClosestFriendlyInRange(float range, bool playerOnly) const @@ -3391,7 +3390,7 @@ Unit* SmartScript::DoFindClosestFriendlyInRange(float range, bool playerOnly) co Unit* unit = nullptr; Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(me, me, range, playerOnly); Trinity::UnitLastSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(me, unit, u_check); - me->VisitNearbyObject(range, searcher); + Cell::VisitAllObjects(me, searcher, range); return unit; } |
