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-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index b8d7dd4c347..91efe5d5312 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -226,7 +226,7 @@ void EscortAI::UpdateAI(uint32 diff)
if (!isEscort)
me->DespawnOrUnsummon(0, 1s);
else
- me->GetMap()->RemoveRespawnTime(SPAWN_TYPE_CREATURE, me->GetSpawnId(), true);
+ me->GetMap()->Respawn(SPAWN_TYPE_CREATURE, me->GetSpawnId());
}
else
me->DespawnOrUnsummon();
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 12b7b73beb0..39319151a6f 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -2381,7 +2381,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
map = targets.front()->GetMap();
if (map)
- map->RemoveRespawnTime(SpawnObjectType(e.action.respawnData.spawnType), e.action.respawnData.spawnId, true);
+ map->Respawn(SpawnObjectType(e.action.respawnData.spawnType), e.action.respawnData.spawnId);
else
TC_LOG_ERROR("sql.sql", "SmartScript::ProcessAction: Entry " SI64FMTD " SourceType %u, Event %u - tries to respawn by spawnId but does not provide a map", e.entryOrGuid, e.GetScriptType(), e.event_id);
break;