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path: root/src/server/game/Accounts/AccountMgr.cpp
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Diffstat (limited to 'src/server/game/Accounts/AccountMgr.cpp')
-rw-r--r--src/server/game/Accounts/AccountMgr.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp
index 14b04856ce1..b7aebd74f0c 100644
--- a/src/server/game/Accounts/AccountMgr.cpp
+++ b/src/server/game/Accounts/AccountMgr.cpp
@@ -19,11 +19,14 @@
#include "AccountMgr.h"
#include "Config.h"
#include "DatabaseEnv.h"
+#include "Log.h"
#include "ObjectAccessor.h"
#include "Player.h"
+#include "Realm.h"
#include "ScriptMgr.h"
-#include "Util.h"
#include "SHA1.h"
+#include "Util.h"
+#include "World.h"
#include "WorldSession.h"
AccountMgr::AccountMgr() { }
@@ -438,7 +441,7 @@ void AccountMgr::LoadRBAC()
}
uint32 permissionId = 0;
- rbac::RBACPermission* permission = NULL;
+ rbac::RBACPermission* permission = nullptr;
do
{
@@ -470,12 +473,12 @@ void AccountMgr::LoadRBAC()
}
uint8 secId = 255;
- rbac::RBACPermissionContainer* permissions = NULL;
+ rbac::RBACPermissionContainer* permissions = nullptr;
do
{
Field* field = result->Fetch();
uint32 newId = field[0].GetUInt32();
- if (secId != newId || permissions == NULL)
+ if (secId != newId || permissions == nullptr)
{
secId = newId;
permissions = &_defaultPermissions[secId];
@@ -530,7 +533,7 @@ rbac::RBACPermission const* AccountMgr::GetRBACPermission(uint32 permissionId) c
if (it != _permissions.end())
return it->second;
- return NULL;
+ return nullptr;
}
bool AccountMgr::HasPermission(uint32 accountId, uint32 permissionId, uint32 realmId)