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path: root/src/server/game/Achievements/AchievementMgr.cpp
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Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 48eb6114cb4..b82aa86f3be 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -2302,7 +2302,7 @@ bool AchievementMgr<T>::CanUpdateCriteria(AchievementCriteriaEntry const* criter
}
template<class T>
-bool AchievementMgr<T>::ConditionsSatisfied(AchievementCriteriaEntry const *criteria, Player* referencePlayer) const
+bool AchievementMgr<T>::ConditionsSatisfied(AchievementCriteriaEntry const* criteria, Player* referencePlayer) const
{
for (uint32 i = 0; i < MAX_CRITERIA_REQUIREMENTS; ++i)
{
@@ -2328,7 +2328,7 @@ bool AchievementMgr<T>::ConditionsSatisfied(AchievementCriteriaEntry const *crit
}
template<class T>
-bool AchievementMgr<T>::RequirementsSatisfied(AchievementCriteriaEntry const *achievementCriteria, uint64 miscValue1, uint64 miscValue2, uint64 miscValue3, Unit const *unit, Player* referencePlayer) const
+bool AchievementMgr<T>::RequirementsSatisfied(AchievementCriteriaEntry const* achievementCriteria, uint64 miscValue1, uint64 miscValue2, uint64 miscValue3, Unit const* unit, Player* referencePlayer) const
{
switch (AchievementCriteriaTypes(achievementCriteria->type))
{
@@ -2685,7 +2685,7 @@ bool AchievementMgr<T>::RequirementsSatisfied(AchievementCriteriaEntry const *ac
}
template<class T>
-bool AchievementMgr<T>::AdditionalRequirementsSatisfied(AchievementCriteriaEntry const *criteria, uint64 miscValue1, uint64 /*miscValue2*/, Unit const* unit, Player* referencePlayer) const
+bool AchievementMgr<T>::AdditionalRequirementsSatisfied(AchievementCriteriaEntry const* criteria, uint64 miscValue1, uint64 /*miscValue2*/, Unit const* unit, Player* referencePlayer) const
{
for (uint8 i = 0; i < MAX_ADDITIONAL_CRITERIA_CONDITIONS; ++i)
{
@@ -2724,7 +2724,7 @@ bool AchievementMgr<T>::AdditionalRequirementsSatisfied(AchievementCriteriaEntry
case ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_ITEM_QUALITY_MIN: // 14
{
// miscValue1 is itemid
- ItemTemplate const * const item = sObjectMgr->GetItemTemplate(uint32(miscValue1));
+ ItemTemplate const* const item = sObjectMgr->GetItemTemplate(uint32(miscValue1));
if (!item || item->Quality < reqValue)
return false;
break;
@@ -2732,7 +2732,7 @@ bool AchievementMgr<T>::AdditionalRequirementsSatisfied(AchievementCriteriaEntry
case ACHIEVEMENT_CRITERIA_ADDITIONAL_CONDITION_ITEM_QUALITY_EQUALS: // 15
{
// miscValue1 is itemid
- ItemTemplate const * const item = sObjectMgr->GetItemTemplate(uint32(miscValue1));
+ ItemTemplate const* const item = sObjectMgr->GetItemTemplate(uint32(miscValue1));
if (!item || item->Quality != reqValue)
return false;
break;
@@ -2783,7 +2783,7 @@ bool AchievementMgr<T>::AdditionalRequirementsSatisfied(AchievementCriteriaEntry
{
if (!unit)
return false;
- Creature const * const creature = unit->ToCreature();
+ Creature const* const creature = unit->ToCreature();
if (!creature || creature->GetCreatureType() != reqValue)
return false;
break;